From d98bb74b808338f5aaa5cc3ff8743ccdd8d0da02 Mon Sep 17 00:00:00 2001 From: Koncord Date: Sat, 9 Dec 2017 18:12:35 +0800 Subject: [PATCH] [Client] Disable autosave on waiting --- apps/openmw/mwgui/waitdialog.cpp | 10 ++++++++++ 1 file changed, 10 insertions(+) diff --git a/apps/openmw/mwgui/waitdialog.cpp b/apps/openmw/mwgui/waitdialog.cpp index 61febf315..25542cc1d 100644 --- a/apps/openmw/mwgui/waitdialog.cpp +++ b/apps/openmw/mwgui/waitdialog.cpp @@ -160,8 +160,18 @@ namespace MWGui void WaitDialog::startWaiting(int hoursToWait) { + /* + Start of tes3mp change (major) + + It should not be possible to autosave the game in multiplayer, so it has been disabled + */ + /* if(Settings::Manager::getBool("autosave","Saves")) //autosaves when enabled MWBase::Environment::get().getStateManager()->quickSave("Autosave"); + */ + /* + End of tes3mp change (major) + */ MWBase::World* world = MWBase::Environment::get().getWorld(); MWBase::Environment::get().getWindowManager()->fadeScreenOut(0.2f);