From dafc6c08432427f7820e44b51610c1b7411e7630 Mon Sep 17 00:00:00 2001 From: David Cernat Date: Fri, 2 Sep 2016 06:57:13 +0300 Subject: [PATCH] Save and load birthsigns --- apps/openmw/mwmp/LocalPlayer.cpp | 6 +++++- 1 file changed, 5 insertions(+), 1 deletion(-) diff --git a/apps/openmw/mwmp/LocalPlayer.cpp b/apps/openmw/mwmp/LocalPlayer.cpp index 990842097..058ac30e4 100644 --- a/apps/openmw/mwmp/LocalPlayer.cpp +++ b/apps/openmw/mwmp/LocalPlayer.cpp @@ -525,8 +525,10 @@ bool LocalPlayer::CharGenThread() // ToDo: need fix if (GetNetworking()->isConnected() && CharGenStage()->current == CharGenStage()->end && CharGenStage()->end != 0) { - MWWorld::Ptr player = MWBase::Environment::get().getWorld()->getPlayerPtr(); + MWBase::World *world = MWBase::Environment::get().getWorld(); + MWWorld::Ptr player = world->getPlayerPtr(); (*Npc()) = *player.get()->mBase; + (*BirthSign()) = world->getPlayer().getBirthSign(); LOG_MESSAGE_SIMPLE(Log::LOG_INFO, "%s", "Sending ID_GAME_BASE_INFO to server with my CharGen info"); GetNetworking()->GetPacket(ID_GAME_BASE_INFO)->Send(this); @@ -581,6 +583,8 @@ void LocalPlayer::updateChar() Npc()->mHair ); + MWBase::Environment::get().getMechanicsManager()->setPlayerBirthsign(*BirthSign()); + MWBase::Environment::get().getWindowManager()->getInventoryWindow()->rebuildAvatar(); }