OS X: enable high resolution mode for OpenMW & OpenCS

We don't support retina completely yet, but it's still better than
blurry mess, and Qt does pretty good job for OpenCS already.
sceneinput
Nikolay Kasyanov 10 years ago
parent 7f398f8790
commit dbcce482a6

@ -289,7 +289,7 @@ if(MYGUI_STATIC)
endif (MYGUI_STATIC)
if (APPLE)
configure_file(${OpenMW_SOURCE_DIR}/files/mac/Info.plist
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw-Info.plist.in
"${APP_BUNDLE_DIR}/Contents/Info.plist")
configure_file(${OpenMW_SOURCE_DIR}/files/mac/openmw.icns

@ -192,6 +192,7 @@ if(APPLE)
MACOSX_BUNDLE_GUI_IDENTIFIER "org.openmw.opencs"
MACOSX_BUNDLE_SHORT_VERSION_STRING ${OPENMW_VERSION}
MACOSX_BUNDLE_BUNDLE_VERSION ${OPENMW_VERSION}
MACOSX_BUNDLE_INFO_PLIST "${CMAKE_SOURCE_DIR}/files/mac/openmw-cs-Info.plist.in"
)
set_source_files_properties(${OPENCS_MAC_ICON} PROPERTIES

@ -26,5 +26,7 @@
<true/>
<key>NSHumanReadableCopyright</key>
<string></string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>

@ -0,0 +1,38 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple Computer//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>${MACOSX_BUNDLE_EXECUTABLE_NAME}</string>
<key>CFBundleGetInfoString</key>
<string>${MACOSX_BUNDLE_INFO_STRING}</string>
<key>CFBundleIconFile</key>
<string>${MACOSX_BUNDLE_ICON_FILE}</string>
<key>CFBundleIdentifier</key>
<string>${MACOSX_BUNDLE_GUI_IDENTIFIER}</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleLongVersionString</key>
<string>${MACOSX_BUNDLE_LONG_VERSION_STRING}</string>
<key>CFBundleName</key>
<string>${MACOSX_BUNDLE_BUNDLE_NAME}</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>${MACOSX_BUNDLE_SHORT_VERSION_STRING}</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>${MACOSX_BUNDLE_BUNDLE_VERSION}</string>
<key>CSResourcesFileMapped</key>
<true/>
<key>LSRequiresCarbon</key>
<true/>
<key>NSHumanReadableCopyright</key>
<string>${MACOSX_BUNDLE_COPYRIGHT}</string>
<key>NSHighResolutionCapable</key>
<true/>
</dict>
</plist>
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