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@ -47,6 +47,11 @@ MasterServer::MasterServer(const std::string &luaScript)
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state.set_function("BanAddress", [this](const string &address) {
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this->ban(address);
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});
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state.new_usertype<MasterServer::SServer>("Server",
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"name", sol::property(&MasterServer::SServer::GetName),
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"gamemode", sol::property(&MasterServer::SServer::GetGameMode),
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"version", sol::property(&MasterServer::SServer::GetVersion)
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);
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state.set_function("UnbanAddress", [this](const string &address) {
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this->unban(address);
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@ -173,6 +178,24 @@ void MasterServer::Thread()
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pendingACKs[packet->guid] = steady_clock::now();
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};
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auto isServerValid = [&](const SServer &sserver) {
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bool ret = false;
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auto addr = packet->systemAddress.ToString(false);
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if (find(banned.begin(), banned.end(), addr) != banned.end()) // check if address is banned
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return true;
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luaStuff([&ret, &packet, &sserver, &addr](sol::state &state) {
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sol::protected_function func = state["OnServerAnnounce"];
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sol::protected_function_result result = func.call(addr, sserver);
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if (result.valid())
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ret = result.get<bool>();
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else
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cerr << "Error: " << result.get<string>() << endl;
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});
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return ret;
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};
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if (iter != servers.end())
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{
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if (pma.GetFunc() == PacketMasterAnnounce::FUNCTION_DELETE)
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@ -185,8 +208,17 @@ void MasterServer::Thread()
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else if (pma.GetFunc() == PacketMasterAnnounce::FUNCTION_ANNOUNCE)
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{
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cout << "Updated";
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iter->second = server;
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keepAliveFunc();
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if (isServerValid(server))
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{
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iter->second = server;
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keepAliveFunc();
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}
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else
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{
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servers.erase(iter);
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pendingACKs[packet->guid] = steady_clock::now();
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}
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}
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else
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{
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@ -197,8 +229,11 @@ void MasterServer::Thread()
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else if (pma.GetFunc() == PacketMasterAnnounce::FUNCTION_ANNOUNCE)
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{
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cout << "Added";
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iter = servers.insert({packet->systemAddress, server}).first;
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keepAliveFunc();
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if (isServerValid(server))
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{
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iter = servers.insert({packet->systemAddress, server}).first;
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keepAliveFunc();
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}
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}
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else
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{
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