forked from teamnwah/openmw-tes3coop
Merge branch 'screenshot360' of https://github.com/drummyfish/openmw into screenshot360
commit
dd00e438fe
@ -0,0 +1,42 @@
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# use the official gcc image, based on debian
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# can use verions as well, like gcc:5.2
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# see https://hub.docker.com/_/gcc/
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image: gcc
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cache:
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key: apt-cache
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paths:
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- apt-cache/
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before_script:
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- export APT_CACHE_DIR=`pwd`/apt-cache && mkdir -pv $APT_CACHE_DIR
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- apt-get update -yq
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- apt-get -o dir::cache::archives="$APT_CACHE_DIR" install -y cmake libboost-filesystem-dev libboost-program-options-dev libboost-system-dev libavcodec-dev libavformat-dev libavutil-dev libswscale-dev libswresample-dev libsdl2-dev libqt4-dev libopenal-dev libopenscenegraph-3.4-dev libunshield-dev libtinyxml-dev
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# - apt-get install -y libmygui-dev libbullet-dev # to be updated to latest below because stretch is too old
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- curl http://ftp.us.debian.org/debian/pool/main/b/bullet/libbullet-dev_2.87+dfsg-2_amd64.deb -o libbullet-dev_2.87+dfsg-2_amd64.deb
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- curl http://ftp.us.debian.org/debian/pool/main/b/bullet/libbullet2.87_2.87+dfsg-2_amd64.deb -o libbullet2.87_2.87+dfsg-2_amd64.deb
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- curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmygui.openglplatform0debian1v5_3.2.2+dfsg-1_amd64.deb -o libmygui.openglplatform0debian1v5_3.2.2+dfsg-1_amd64.deb
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- curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmyguiengine3debian1v5_3.2.2+dfsg-1_amd64.deb -o libmyguiengine3debian1v5_3.2.2+dfsg-1_amd64.deb
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- curl http://ftp.us.debian.org/debian/pool/main/m/mygui/libmygui-dev_3.2.2+dfsg-1_amd64.deb -o libmygui-dev_3.2.2+dfsg-1_amd64.deb
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- dpkg --ignore-depends=libmygui.ogreplatform0debian1v5 -i *.deb
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build:
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stage: build
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script:
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- cores_to_use=$((`nproc`-2)); if (( $cores_to_use < 1 )); then cores_to_use=1; fi
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- mkdir build; cd build; cmake -DCMAKE_BUILD_TYPE=MinSizeRel ../
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- make -j$cores_to_use
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- DESTDIR=artifacts make install
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artifacts:
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paths:
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- build/artifacts/
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# depending on your build setup it's most likely a good idea to cache outputs to reduce the build time
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cache:
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paths:
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- "*.o"
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# TODO: run tests using the binary built before
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#test:
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# stage: test
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# script:
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# - ls
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@ -0,0 +1,48 @@
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#include "cellnameloader.hpp"
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#include <components/esm/loadcell.hpp>
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#include <components/contentselector/view/contentselector.hpp>
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QSet<QString> CellNameLoader::getCellNames(QStringList &contentPaths)
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{
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QSet<QString> cellNames;
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ESM::ESMReader esmReader;
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// Loop through all content files
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for (auto &contentPath : contentPaths) {
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esmReader.open(contentPath.toStdString());
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// Loop through all records
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while(esmReader.hasMoreRecs())
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{
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ESM::NAME recordName = esmReader.getRecName();
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esmReader.getRecHeader();
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if (isCellRecord(recordName)) {
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QString cellName = getCellName(esmReader);
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if (!cellName.isEmpty()) {
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cellNames.insert(cellName);
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}
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}
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// Stop loading content for this record and continue to the next
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esmReader.skipRecord();
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}
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}
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return cellNames;
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}
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bool CellNameLoader::isCellRecord(ESM::NAME &recordName)
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{
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return recordName.intval == ESM::REC_CELL;
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}
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QString CellNameLoader::getCellName(ESM::ESMReader &esmReader)
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{
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ESM::Cell cell;
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bool isDeleted = false;
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cell.loadNameAndData(esmReader, isDeleted);
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return QString::fromStdString(cell.mName);
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}
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@ -0,0 +1,41 @@
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#ifndef OPENMW_CELLNAMELOADER_H
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#define OPENMW_CELLNAMELOADER_H
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#include <QComboBox>
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#include <QSet>
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#include <QString>
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#include <components/esm/esmreader.hpp>
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namespace ESM {class ESMReader; struct Cell;}
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namespace ContentSelectorView {class ContentSelector;}
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class CellNameLoader {
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public:
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/**
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* Returns the names of all cells contained within the given content files
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* @param contentPaths the file paths of each content file to be examined
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* @return the names of all cells
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*/
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QSet<QString> getCellNames(QStringList &contentPaths);
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private:
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/**
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* Returns whether or not the given record is of type "Cell"
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* @param name The name associated with the record
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* @return whether or not the given record is of type "Cell"
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*/
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bool isCellRecord(ESM::NAME &name);
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/**
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* Returns the name of the cell
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* @param esmReader the reader currently pointed to a loaded cell
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* @return the name of the cell
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*/
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QString getCellName(ESM::ESMReader &esmReader);
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};
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#endif //OPENMW_CELLNAMELOADER_H
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@ -0,0 +1,542 @@
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#include "terraintexturemode.hpp"
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#include <string>
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#include <sstream>
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#include <QWidget>
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#include <QIcon>
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#include <QEvent>
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#include <QDropEvent>
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#include <QDragEnterEvent>
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#include <QDrag>
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#include <components/esm/loadland.hpp>
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#include "../widget/modebutton.hpp"
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#include "../widget/scenetoolbar.hpp"
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#include "../widget/scenetooltexturebrush.hpp"
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#include "../../model/doc/document.hpp"
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#include "../../model/prefs/state.hpp"
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#include "../../model/world/columnbase.hpp"
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#include "../../model/world/commandmacro.hpp"
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#include "../../model/world/commands.hpp"
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#include "../../model/world/data.hpp"
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#include "../../model/world/idtable.hpp"
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#include "../../model/world/idtree.hpp"
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#include "../../model/world/land.hpp"
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#include "../../model/world/landtexture.hpp"
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#include "../../model/world/resourcetable.hpp"
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#include "../../model/world/tablemimedata.hpp"
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#include "../../model/world/universalid.hpp"
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#include "editmode.hpp"
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#include "pagedworldspacewidget.hpp"
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#include "mask.hpp"
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#include "object.hpp" // Something small needed regarding pointers from here ()
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#include "worldspacewidget.hpp"
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CSVRender::TerrainTextureMode::TerrainTextureMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
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: EditMode (worldspaceWidget, QIcon {":scenetoolbar/editing-terrain-texture"}, Mask_Terrain | Mask_Reference, "Terrain texture editing", parent),
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mBrushTexture("L0#0"),
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mBrushSize(0),
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mBrushShape(0),
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mTextureBrushScenetool(0)
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{
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}
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void CSVRender::TerrainTextureMode::activate(CSVWidget::SceneToolbar* toolbar)
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{
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if(!mTextureBrushScenetool)
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{
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mTextureBrushScenetool = new CSVWidget::SceneToolTextureBrush (toolbar, "scenetooltexturebrush", getWorldspaceWidget().getDocument());
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connect(mTextureBrushScenetool, SIGNAL (clicked()), mTextureBrushScenetool, SLOT (activate()));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passBrushSize(int)), this, SLOT(setBrushSize(int)));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passBrushShape(int)), this, SLOT(setBrushShape(int)));
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connect(mTextureBrushScenetool->mTextureBrushWindow->mSizeSliders->mBrushSizeSlider, SIGNAL(valueChanged(int)), this, SLOT(setBrushSize(int)));
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connect(mTextureBrushScenetool, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
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connect(mTextureBrushScenetool->mTextureBrushWindow, SIGNAL(passTextureId(std::string)), this, SLOT(setBrushTexture(std::string)));
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connect(mTextureBrushScenetool, SIGNAL(passEvent(QDropEvent*)), this, SLOT(handleDropEvent(QDropEvent*)));
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connect(this, SIGNAL(passBrushTexture(std::string)), mTextureBrushScenetool->mTextureBrushWindow, SLOT(setBrushTexture(std::string)));
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connect(this, SIGNAL(passBrushTexture(std::string)), mTextureBrushScenetool, SLOT(updateBrushHistory(std::string)));
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}
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EditMode::activate(toolbar);
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toolbar->addTool (mTextureBrushScenetool);
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}
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void CSVRender::TerrainTextureMode::deactivate(CSVWidget::SceneToolbar* toolbar)
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{
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if(mTextureBrushScenetool)
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{
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toolbar->removeTool (mTextureBrushScenetool);
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delete mTextureBrushScenetool;
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mTextureBrushScenetool = 0;
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}
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EditMode::deactivate(toolbar);
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}
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void CSVRender::TerrainTextureMode::primaryEditPressed(const WorldspaceHitResult& hit) // Apply changes here
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{
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CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
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mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
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QUndoStack& undoStack = document.getUndoStack();
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CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted() && hit.hit == true)
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{
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undoStack.beginMacro ("Edit texture records");
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if(allowLandTextureEditing(mCellId)==true)
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{
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, mCellId));
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editTerrainTextureGrid(hit);
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}
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undoStack.endMacro();
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}
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}
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void CSVRender::TerrainTextureMode::primarySelectPressed(const WorldspaceHitResult& hit)
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{
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||||
}
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void CSVRender::TerrainTextureMode::secondarySelectPressed(const WorldspaceHitResult& hit)
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{
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||||
}
|
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bool CSVRender::TerrainTextureMode::primaryEditStartDrag (const QPoint& pos)
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||||
{
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WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
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||||
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
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||||
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
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*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
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CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
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|
||||
mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
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||||
|
||||
QUndoStack& undoStack = document.getUndoStack();
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||||
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||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
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int index = landtexturesCollection.searchId(mBrushTexture);
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||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
undoStack.beginMacro ("Edit texture records");
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if(allowLandTextureEditing(mCellId)==true && hit.hit == true)
|
||||
{
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undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, mCellId));
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||||
editTerrainTextureGrid(hit);
|
||||
}
|
||||
}
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||||
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||||
return true;
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||||
}
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||||
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||||
bool CSVRender::TerrainTextureMode::secondaryEditStartDrag (const QPoint& pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
bool CSVRender::TerrainTextureMode::primarySelectStartDrag (const QPoint& pos)
|
||||
{
|
||||
return false;
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||||
}
|
||||
|
||||
bool CSVRender::TerrainTextureMode::secondarySelectStartDrag (const QPoint& pos)
|
||||
{
|
||||
return false;
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::drag (const QPoint& pos, int diffX, int diffY, double speedFactor)
|
||||
{
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||||
WorldspaceHitResult hit = getWorldspaceWidget().mousePick (pos, getWorldspaceWidget().getInteractionMask());
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
|
||||
int index = landtexturesCollection.searchId(mBrushTexture);
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted() && hit.hit == true)
|
||||
{
|
||||
editTerrainTextureGrid(hit);
|
||||
}
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::dragCompleted(const QPoint& pos) {
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
QUndoStack& undoStack = document.getUndoStack();
|
||||
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = document.getData().getLandTextures();
|
||||
int index = landtexturesCollection.searchId(mBrushTexture);
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
undoStack.endMacro();
|
||||
}
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::dragAborted() {
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::dragWheel (int diff, double speedFactor) {}
|
||||
|
||||
void CSVRender::TerrainTextureMode::handleDropEvent (QDropEvent *event) {
|
||||
const CSMWorld::TableMimeData* mime = dynamic_cast<const CSMWorld::TableMimeData*> (event->mimeData());
|
||||
|
||||
if (!mime) // May happen when non-records (e.g. plain text) are dragged and dropped
|
||||
return;
|
||||
|
||||
if (mime->holdsType (CSMWorld::UniversalId::Type_LandTexture))
|
||||
{
|
||||
const std::vector<CSMWorld::UniversalId> ids = mime->getData();
|
||||
|
||||
for (const CSMWorld::UniversalId& uid : ids)
|
||||
{
|
||||
mBrushTexture = uid.getId();
|
||||
emit passBrushTexture(mBrushTexture);
|
||||
}
|
||||
}
|
||||
if (mime->holdsType (CSMWorld::UniversalId::Type_Texture))
|
||||
{
|
||||
const std::vector<CSMWorld::UniversalId> ids = mime->getData();
|
||||
|
||||
for (const CSMWorld::UniversalId& uid : ids)
|
||||
{
|
||||
std::string textureFileName = uid.toString();
|
||||
createTexture(textureFileName);
|
||||
emit passBrushTexture(mBrushTexture);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::editTerrainTextureGrid(const WorldspaceHitResult& hit)
|
||||
{
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
|
||||
|
||||
mCellId = getWorldspaceWidget().getCellId (hit.worldPos);
|
||||
if(allowLandTextureEditing(mCellId)==true) {}
|
||||
|
||||
std::pair<CSMWorld::CellCoordinates, bool> cellCoordinates_pair = CSMWorld::CellCoordinates::fromId (mCellId);
|
||||
|
||||
int cellX = cellCoordinates_pair.first.getX();
|
||||
int cellY = cellCoordinates_pair.first.getY();
|
||||
|
||||
// The coordinates of hit in mCellId
|
||||
int xHitInCell (float(((hit.worldPos.x() - (cellX* cellSize)) * landTextureSize / cellSize) - 0.5));
|
||||
int yHitInCell (float(((hit.worldPos.y() - (cellY* cellSize)) * landTextureSize / cellSize) + 0.5));
|
||||
if (xHitInCell < 0)
|
||||
{
|
||||
xHitInCell = xHitInCell + landTextureSize;
|
||||
cellX = cellX - 1;
|
||||
}
|
||||
if (yHitInCell > 15)
|
||||
{
|
||||
yHitInCell = yHitInCell - landTextureSize;
|
||||
cellY = cellY + 1;
|
||||
}
|
||||
|
||||
mCellId = "#" + std::to_string(cellX) + " " + std::to_string(cellY);
|
||||
if(allowLandTextureEditing(mCellId)==true) {}
|
||||
|
||||
std::string iteratedCellId;
|
||||
|
||||
int textureColumn = landTable.findColumnIndex(CSMWorld::Columns::ColumnId_LandTexturesIndex);
|
||||
|
||||
std::size_t hashlocation = mBrushTexture.find("#");
|
||||
std::string mBrushTextureInt = mBrushTexture.substr (hashlocation+1);
|
||||
int brushInt = stoi(mBrushTexture.substr (hashlocation+1))+1; // All indices are offset by +1
|
||||
|
||||
float rf = mBrushSize/2;
|
||||
int r = (mBrushSize/2)+1;
|
||||
float distance = 0;
|
||||
|
||||
if (mBrushShape == 0)
|
||||
{
|
||||
CSMWorld::LandTexturesColumn::DataType mPointer = landTable.data(landTable.getModelIndex(mCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
|
||||
CSMWorld::LandTexturesColumn::DataType mNew(mPointer);
|
||||
|
||||
if(allowLandTextureEditing(mCellId)==true)
|
||||
{
|
||||
mNew[yHitInCell*landTextureSize+xHitInCell] = brushInt;
|
||||
pushEditToCommand(mNew, document, landTable, mCellId);
|
||||
}
|
||||
}
|
||||
|
||||
if (mBrushShape == 1)
|
||||
{
|
||||
int upperLeftCellX = cellX - std::floor(r / landTextureSize);
|
||||
int upperLeftCellY = cellY - std::floor(r / landTextureSize);
|
||||
if (xHitInCell - (r % landTextureSize) < 0) upperLeftCellX--;
|
||||
if (yHitInCell - (r % landTextureSize) < 0) upperLeftCellY--;
|
||||
|
||||
int lowerrightCellX = cellX + std::floor(r / landTextureSize);
|
||||
int lowerrightCellY = cellY + std::floor(r / landTextureSize);
|
||||
if (xHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellX++;
|
||||
if (yHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellY++;
|
||||
|
||||
for(int i_cell = upperLeftCellX; i_cell <= lowerrightCellX; i_cell++)
|
||||
{
|
||||
for(int j_cell = upperLeftCellY; j_cell <= lowerrightCellY; j_cell++)
|
||||
{
|
||||
iteratedCellId = "#" + std::to_string(i_cell) + " " + std::to_string(j_cell);
|
||||
if(allowLandTextureEditing(iteratedCellId)==true)
|
||||
{
|
||||
CSMWorld::LandTexturesColumn::DataType mPointer = landTable.data(landTable.getModelIndex(iteratedCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
|
||||
CSMWorld::LandTexturesColumn::DataType mNew(mPointer);
|
||||
for(int i = 0; i < landTextureSize; i++)
|
||||
{
|
||||
for(int j = 0; j < landTextureSize; j++)
|
||||
{
|
||||
|
||||
if (i_cell == cellX && j_cell == cellY && abs(i-xHitInCell) < r && abs(j-yHitInCell) < r)
|
||||
{
|
||||
mNew[j*landTextureSize+i] = brushInt;
|
||||
}
|
||||
else
|
||||
{
|
||||
int distanceX(0);
|
||||
int distanceY(0);
|
||||
if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
|
||||
if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
|
||||
if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize * abs(i_cell-cellX) + i;
|
||||
if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
|
||||
if (i_cell == cellX) distanceX = abs(i-xHitInCell);
|
||||
if (j_cell == cellY) distanceY = abs(j-yHitInCell);
|
||||
if (distanceX < r && distanceY < r) mNew[j*landTextureSize+i] = brushInt;
|
||||
}
|
||||
}
|
||||
}
|
||||
pushEditToCommand(mNew, document, landTable, iteratedCellId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mBrushShape == 2)
|
||||
{
|
||||
int upperLeftCellX = cellX - std::floor(r / landTextureSize);
|
||||
int upperLeftCellY = cellY - std::floor(r / landTextureSize);
|
||||
if (xHitInCell - (r % landTextureSize) < 0) upperLeftCellX--;
|
||||
if (yHitInCell - (r % landTextureSize) < 0) upperLeftCellY--;
|
||||
|
||||
int lowerrightCellX = cellX + std::floor(r / landTextureSize);
|
||||
int lowerrightCellY = cellY + std::floor(r / landTextureSize);
|
||||
if (xHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellX++;
|
||||
if (yHitInCell + (r % landTextureSize) > landTextureSize - 1) lowerrightCellY++;
|
||||
|
||||
for(int i_cell = upperLeftCellX; i_cell <= lowerrightCellX; i_cell++)
|
||||
{
|
||||
for(int j_cell = upperLeftCellY; j_cell <= lowerrightCellY; j_cell++)
|
||||
{
|
||||
iteratedCellId = "#" + std::to_string(i_cell) + " " + std::to_string(j_cell);
|
||||
if(allowLandTextureEditing(iteratedCellId)==true)
|
||||
{
|
||||
CSMWorld::LandTexturesColumn::DataType mPointer = landTable.data(landTable.getModelIndex(iteratedCellId, textureColumn)).value<CSMWorld::LandTexturesColumn::DataType>();
|
||||
CSMWorld::LandTexturesColumn::DataType mNew(mPointer);
|
||||
for(int i = 0; i < landTextureSize; i++)
|
||||
{
|
||||
for(int j = 0; j < landTextureSize; j++)
|
||||
{
|
||||
|
||||
if (i_cell == cellX && j_cell == cellY && abs(i-xHitInCell) < r && abs(j-yHitInCell) < r)
|
||||
{
|
||||
int distanceX(0);
|
||||
int distanceY(0);
|
||||
if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
|
||||
if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
|
||||
if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize* abs(i_cell-cellX) + i;
|
||||
if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
|
||||
if (i_cell == cellX) distanceX = abs(i-xHitInCell);
|
||||
if (j_cell == cellY) distanceY = abs(j-yHitInCell);
|
||||
distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
|
||||
if (distance < rf) mNew[j*landTextureSize+i] = brushInt;
|
||||
}
|
||||
else
|
||||
{
|
||||
int distanceX(0);
|
||||
int distanceY(0);
|
||||
if (i_cell < cellX) distanceX = xHitInCell + landTextureSize * abs(i_cell-cellX) - i;
|
||||
if (j_cell < cellY) distanceY = yHitInCell + landTextureSize * abs(j_cell-cellY) - j;
|
||||
if (i_cell > cellX) distanceX = -xHitInCell + landTextureSize * abs(i_cell-cellX) + i;
|
||||
if (j_cell > cellY) distanceY = -yHitInCell + landTextureSize * abs(j_cell-cellY) + j;
|
||||
if (i_cell == cellX) distanceX = abs(i-xHitInCell);
|
||||
if (j_cell == cellY) distanceY = abs(j-yHitInCell);
|
||||
distance = std::round(sqrt(pow(distanceX, 2)+pow(distanceY, 2)));
|
||||
if (distance < rf) mNew[j*landTextureSize+i] = brushInt;
|
||||
}
|
||||
}
|
||||
}
|
||||
pushEditToCommand(mNew, document, landTable, iteratedCellId);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (mBrushShape == 3)
|
||||
{
|
||||
// Not implemented
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::pushEditToCommand(CSMWorld::LandTexturesColumn::DataType& newLandGrid, CSMDoc::Document& document,
|
||||
CSMWorld::IdTable& landTable, std::string cellId)
|
||||
{
|
||||
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
||||
|
||||
QVariant changedLand;
|
||||
changedLand.setValue(newLandGrid);
|
||||
|
||||
QModelIndex index(landTable.getModelIndex (cellId, landTable.findColumnIndex (CSMWorld::Columns::ColumnId_LandTexturesIndex)));
|
||||
|
||||
QUndoStack& undoStack = document.getUndoStack();
|
||||
undoStack.push (new CSMWorld::TouchLandCommand(landTable, ltexTable, cellId));
|
||||
undoStack.push (new CSMWorld::ModifyCommand(landTable, index, changedLand));
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::createTexture(std::string textureFileName)
|
||||
{
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
|
||||
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
||||
|
||||
QUndoStack& undoStack = document.getUndoStack();
|
||||
|
||||
std::string newId;
|
||||
|
||||
int counter=0;
|
||||
bool freeIndexFound = false;
|
||||
do {
|
||||
const size_t maxCounter = std::numeric_limits<uint16_t>::max() - 1;
|
||||
try
|
||||
{
|
||||
newId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
|
||||
if (ltexTable.getRecord(newId).isDeleted() == 0) counter = (counter + 1) % maxCounter;
|
||||
} catch (const std::exception& e)
|
||||
{
|
||||
newId = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
|
||||
freeIndexFound = true;
|
||||
}
|
||||
} while (freeIndexFound == false);
|
||||
|
||||
std::size_t idlocation = textureFileName.find("Texture: ");
|
||||
textureFileName = textureFileName.substr (idlocation + 9);
|
||||
|
||||
QVariant textureNameVariant;
|
||||
|
||||
QVariant textureFileNameVariant;
|
||||
textureFileNameVariant.setValue(QString::fromStdString(textureFileName));
|
||||
|
||||
undoStack.beginMacro ("Add land texture record");
|
||||
|
||||
undoStack.push (new CSMWorld::CreateCommand (ltexTable, newId));
|
||||
QModelIndex index(ltexTable.getModelIndex (newId, ltexTable.findColumnIndex (CSMWorld::Columns::ColumnId_Texture)));
|
||||
undoStack.push (new CSMWorld::ModifyCommand(ltexTable, index, textureFileNameVariant));
|
||||
undoStack.endMacro();
|
||||
mBrushTexture = newId;
|
||||
}
|
||||
|
||||
bool CSVRender::TerrainTextureMode::allowLandTextureEditing(std::string cellId)
|
||||
{
|
||||
CSMDoc::Document& document = getWorldspaceWidget().getDocument();
|
||||
CSMWorld::IdTable& landTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Land));
|
||||
CSMWorld::IdTree& cellTable = dynamic_cast<CSMWorld::IdTree&> (
|
||||
*document.getData().getTableModel (CSMWorld::UniversalId::Type_Cells));
|
||||
|
||||
bool noCell = document.getData().getCells().searchId (cellId)==-1;
|
||||
bool noLand = document.getData().getLand().searchId (cellId)==-1;
|
||||
|
||||
if (noCell)
|
||||
{
|
||||
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
||||
|
||||
// target cell does not exist
|
||||
if (mode=="Discard")
|
||||
return false;
|
||||
|
||||
if (mode=="Create cell and land, then edit")
|
||||
{
|
||||
std::unique_ptr<CSMWorld::CreateCommand> createCommand (
|
||||
new CSMWorld::CreateCommand (cellTable, cellId));
|
||||
int parentIndex = cellTable.findColumnIndex (CSMWorld::Columns::ColumnId_Cell);
|
||||
int index = cellTable.findNestedColumnIndex (parentIndex, CSMWorld::Columns::ColumnId_Interior);
|
||||
createCommand->addNestedValue (parentIndex, index, false);
|
||||
document.getUndoStack().push (createCommand.release());
|
||||
|
||||
if (CSVRender::PagedWorldspaceWidget *paged =
|
||||
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
||||
{
|
||||
CSMWorld::CellSelection selection = paged->getCellSelection();
|
||||
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
||||
paged->setCellSelection (selection);
|
||||
}
|
||||
}
|
||||
}
|
||||
else if (CSVRender::PagedWorldspaceWidget *paged =
|
||||
dynamic_cast<CSVRender::PagedWorldspaceWidget *> (&getWorldspaceWidget()))
|
||||
{
|
||||
CSMWorld::CellSelection selection = paged->getCellSelection();
|
||||
if (!selection.has (CSMWorld::CellCoordinates::fromId (cellId).first))
|
||||
{
|
||||
// target cell exists, but is not shown
|
||||
std::string mode =
|
||||
CSMPrefs::get()["3D Scene Editing"]["outside-visible-landedit"].toString();
|
||||
|
||||
if (mode=="Discard")
|
||||
return false;
|
||||
|
||||
if (mode=="Show cell and edit")
|
||||
{
|
||||
selection.add (CSMWorld::CellCoordinates::fromId (cellId).first);
|
||||
paged->setCellSelection (selection);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (noLand)
|
||||
{
|
||||
std::string mode = CSMPrefs::get()["3D Scene Editing"]["outside-landedit"].toString();
|
||||
|
||||
// target cell does not exist
|
||||
if (mode=="Discard")
|
||||
return false;
|
||||
|
||||
if (mode=="Create cell and land, then edit")
|
||||
{
|
||||
document.getUndoStack().push (new CSMWorld::CreateCommand (landTable, cellId));
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::dragMoveEvent (QDragMoveEvent *event) {
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::setBrushSize(int brushSize)
|
||||
{
|
||||
mBrushSize = brushSize;
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::setBrushShape(int brushShape)
|
||||
{
|
||||
mBrushShape = brushShape;
|
||||
}
|
||||
|
||||
void CSVRender::TerrainTextureMode::setBrushTexture(std::string brushTexture)
|
||||
{
|
||||
mBrushTexture = brushTexture;
|
||||
}
|
@ -0,0 +1,100 @@
|
||||
#ifndef CSV_RENDER_TERRAINTEXTUREMODE_H
|
||||
#define CSV_RENDER_TERRAINTEXTUREMODE_H
|
||||
|
||||
#include "editmode.hpp"
|
||||
|
||||
#include <string>
|
||||
|
||||
#include <QWidget>
|
||||
#include <QEvent>
|
||||
|
||||
#include "../../model/world/data.hpp"
|
||||
#include "../../model/world/land.hpp"
|
||||
|
||||
#include "../../model/doc/document.hpp"
|
||||
#include "../../model/world/commands.hpp"
|
||||
#include "../../model/world/idtable.hpp"
|
||||
#include "../../model/world/landtexture.hpp"
|
||||
|
||||
namespace CSVWidget
|
||||
{
|
||||
class SceneToolTextureBrush;
|
||||
}
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
|
||||
class TerrainTextureMode : public EditMode
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
|
||||
/// \brief Editmode for terrain texture grid
|
||||
TerrainTextureMode(WorldspaceWidget*, QWidget* parent = nullptr);
|
||||
|
||||
/// \brief Create single command for one-click texture editing
|
||||
void primaryEditPressed (const WorldspaceHitResult& hit);
|
||||
|
||||
/// \brief Open brush settings window
|
||||
void primarySelectPressed(const WorldspaceHitResult&);
|
||||
|
||||
void secondarySelectPressed(const WorldspaceHitResult&);
|
||||
|
||||
void activate(CSVWidget::SceneToolbar*);
|
||||
void deactivate(CSVWidget::SceneToolbar*);
|
||||
|
||||
/// \brief Start texture editing command macro
|
||||
virtual bool primaryEditStartDrag (const QPoint& pos);
|
||||
|
||||
virtual bool secondaryEditStartDrag (const QPoint& pos);
|
||||
virtual bool primarySelectStartDrag (const QPoint& pos);
|
||||
virtual bool secondarySelectStartDrag (const QPoint& pos);
|
||||
|
||||
/// \brief Handle texture edit behavior during dragging
|
||||
virtual void drag (const QPoint& pos, int diffX, int diffY, double speedFactor);
|
||||
|
||||
/// \brief End texture editing command macro
|
||||
virtual void dragCompleted(const QPoint& pos);
|
||||
|
||||
virtual void dragAborted();
|
||||
virtual void dragWheel (int diff, double speedFactor);
|
||||
virtual void dragMoveEvent (QDragMoveEvent *event);
|
||||
|
||||
/// \brief Handle brush mechanics, maths regarding worldspace hit etc.
|
||||
void editTerrainTextureGrid (const WorldspaceHitResult& hit);
|
||||
|
||||
/// \brief Push texture edits to command macro
|
||||
void pushEditToCommand (CSMWorld::LandTexturesColumn::DataType& newLandGrid, CSMDoc::Document& document,
|
||||
CSMWorld::IdTable& landTable, std::string cellId);
|
||||
|
||||
/// \brief Create new land texture record from texture asset
|
||||
void createTexture(std::string textureFileName);
|
||||
|
||||
/// \brief Create new cell and land if needed
|
||||
bool allowLandTextureEditing(std::string textureFileName);
|
||||
|
||||
private:
|
||||
std::string mCellId;
|
||||
std::string mBrushTexture;
|
||||
int mBrushSize;
|
||||
int mBrushShape;
|
||||
CSVWidget::SceneToolTextureBrush *mTextureBrushScenetool;
|
||||
|
||||
const int cellSize {ESM::Land::REAL_SIZE};
|
||||
const int landSize {ESM::Land::LAND_SIZE};
|
||||
const int landTextureSize {ESM::Land::LAND_TEXTURE_SIZE};
|
||||
|
||||
signals:
|
||||
void passBrushTexture(std::string brushTexture);
|
||||
|
||||
public slots:
|
||||
void handleDropEvent(QDropEvent *event);
|
||||
void setBrushSize(int brushSize);
|
||||
void setBrushShape(int brushShape);
|
||||
void setBrushTexture(std::string brushShape);
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
#endif
|
@ -0,0 +1,379 @@
|
||||
#include "scenetooltexturebrush.hpp"
|
||||
|
||||
#include <QFrame>
|
||||
#include <QIcon>
|
||||
#include <QTableWidget>
|
||||
#include <QHBoxLayout>
|
||||
|
||||
#include <QWidget>
|
||||
#include <QSpinBox>
|
||||
#include <QGroupBox>
|
||||
#include <QSlider>
|
||||
#include <QEvent>
|
||||
#include <QDropEvent>
|
||||
#include <QButtonGroup>
|
||||
#include <QVBoxLayout>
|
||||
#include <QDragEnterEvent>
|
||||
#include <QDrag>
|
||||
#include <QTableWidget>
|
||||
#include <QHeaderView>
|
||||
#include <QApplication>
|
||||
#include <QSizePolicy>
|
||||
|
||||
#include "scenetool.hpp"
|
||||
|
||||
#include "../../model/doc/document.hpp"
|
||||
#include "../../model/prefs/state.hpp"
|
||||
#include "../../model/world/commands.hpp"
|
||||
#include "../../model/world/data.hpp"
|
||||
#include "../../model/world/idcollection.hpp"
|
||||
#include "../../model/world/idtable.hpp"
|
||||
#include "../../model/world/landtexture.hpp"
|
||||
#include "../../model/world/universalid.hpp"
|
||||
|
||||
|
||||
CSVWidget::BrushSizeControls::BrushSizeControls(const QString &title, QWidget *parent)
|
||||
: QGroupBox(title, parent)
|
||||
{
|
||||
mBrushSizeSlider = new QSlider(Qt::Horizontal);
|
||||
mBrushSizeSlider->setTickPosition(QSlider::TicksBothSides);
|
||||
mBrushSizeSlider->setTickInterval(10);
|
||||
mBrushSizeSlider->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
|
||||
mBrushSizeSlider->setSingleStep(1);
|
||||
|
||||
mBrushSizeSpinBox = new QSpinBox;
|
||||
mBrushSizeSpinBox->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
|
||||
mBrushSizeSpinBox->setSingleStep(1);
|
||||
|
||||
mLayoutSliderSize = new QHBoxLayout;
|
||||
mLayoutSliderSize->addWidget(mBrushSizeSlider);
|
||||
mLayoutSliderSize->addWidget(mBrushSizeSpinBox);
|
||||
|
||||
connect(mBrushSizeSlider, SIGNAL(valueChanged(int)), mBrushSizeSpinBox, SLOT(setValue(int)));
|
||||
connect(mBrushSizeSpinBox, SIGNAL(valueChanged(int)), mBrushSizeSlider, SLOT(setValue(int)));
|
||||
|
||||
setLayout(mLayoutSliderSize);
|
||||
}
|
||||
|
||||
CSVWidget::TextureBrushWindow::TextureBrushWindow(CSMDoc::Document& document, QWidget *parent)
|
||||
: QFrame(parent, Qt::Popup),
|
||||
mBrushShape(0),
|
||||
mBrushSize(0),
|
||||
mBrushTexture("L0#0"),
|
||||
mDocument(document)
|
||||
{
|
||||
mBrushTextureLabel = "Selected texture: " + mBrushTexture + " ";
|
||||
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
|
||||
|
||||
int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
|
||||
int index = landtexturesCollection.searchId(mBrushTexture);
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
mSelectedBrush = new QLabel(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(index, landTextureFilename).value<QString>());
|
||||
} else
|
||||
{
|
||||
mBrushTextureLabel = "No selected texture or invalid texture";
|
||||
mSelectedBrush = new QLabel(QString::fromStdString(mBrushTextureLabel));
|
||||
}
|
||||
|
||||
mButtonPoint = new QPushButton(QIcon (QPixmap (":scenetoolbar/brush-point")), "", this);
|
||||
mButtonSquare = new QPushButton(QIcon (QPixmap (":scenetoolbar/brush-square")), "", this);
|
||||
mButtonCircle = new QPushButton(QIcon (QPixmap (":scenetoolbar/brush-circle")), "", this);
|
||||
mButtonCustom = new QPushButton(QIcon (QPixmap (":scenetoolbar/brush-custom")), "", this);
|
||||
|
||||
mSizeSliders = new BrushSizeControls("Brush size", this);
|
||||
|
||||
QVBoxLayout *layoutMain = new QVBoxLayout;
|
||||
layoutMain->setSpacing(0);
|
||||
layoutMain->setContentsMargins(4,0,4,4);
|
||||
|
||||
QHBoxLayout *layoutHorizontal = new QHBoxLayout;
|
||||
layoutHorizontal->setSpacing(0);
|
||||
layoutHorizontal->setContentsMargins (QMargins (0, 0, 0, 0));
|
||||
|
||||
configureButtonInitialSettings(mButtonPoint);
|
||||
configureButtonInitialSettings(mButtonSquare);
|
||||
configureButtonInitialSettings(mButtonCircle);
|
||||
configureButtonInitialSettings(mButtonCustom);
|
||||
|
||||
mButtonPoint->setToolTip (toolTipPoint);
|
||||
mButtonSquare->setToolTip (toolTipSquare);
|
||||
mButtonCircle->setToolTip (toolTipCircle);
|
||||
mButtonCustom->setToolTip (toolTipCustom);
|
||||
|
||||
QButtonGroup* brushButtonGroup = new QButtonGroup(this);
|
||||
brushButtonGroup->addButton(mButtonPoint);
|
||||
brushButtonGroup->addButton(mButtonSquare);
|
||||
brushButtonGroup->addButton(mButtonCircle);
|
||||
brushButtonGroup->addButton(mButtonCustom);
|
||||
|
||||
brushButtonGroup->setExclusive(true);
|
||||
|
||||
layoutHorizontal->addWidget(mButtonPoint, 0, Qt::AlignTop);
|
||||
layoutHorizontal->addWidget(mButtonSquare, 0, Qt::AlignTop);
|
||||
layoutHorizontal->addWidget(mButtonCircle, 0, Qt::AlignTop);
|
||||
layoutHorizontal->addWidget(mButtonCustom, 0, Qt::AlignTop);
|
||||
|
||||
mHorizontalGroupBox = new QGroupBox(tr(""));
|
||||
mHorizontalGroupBox->setLayout(layoutHorizontal);
|
||||
|
||||
layoutMain->addWidget(mHorizontalGroupBox);
|
||||
layoutMain->addWidget(mSizeSliders);
|
||||
layoutMain->addWidget(mSelectedBrush);
|
||||
|
||||
setLayout(layoutMain);
|
||||
|
||||
connect(mButtonPoint, SIGNAL(clicked()), this, SLOT(setBrushShape()));
|
||||
connect(mButtonSquare, SIGNAL(clicked()), this, SLOT(setBrushShape()));
|
||||
connect(mButtonCircle, SIGNAL(clicked()), this, SLOT(setBrushShape()));
|
||||
connect(mButtonCustom, SIGNAL(clicked()), this, SLOT(setBrushShape()));
|
||||
}
|
||||
|
||||
void CSVWidget::TextureBrushWindow::configureButtonInitialSettings(QPushButton *button)
|
||||
{
|
||||
button->setSizePolicy (QSizePolicy (QSizePolicy::Fixed, QSizePolicy::Fixed));
|
||||
button->setContentsMargins (QMargins (0, 0, 0, 0));
|
||||
button->setIconSize (QSize (48-6, 48-6));
|
||||
button->setFixedSize (48, 48);
|
||||
button->setCheckable(true);
|
||||
}
|
||||
|
||||
void CSVWidget::TextureBrushWindow::setBrushTexture(std::string brushTexture)
|
||||
{
|
||||
mBrushTexture = brushTexture;
|
||||
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
|
||||
|
||||
int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
|
||||
int columnModification = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Modification);
|
||||
int index = landtexturesCollection.searchId(mBrushTexture);
|
||||
|
||||
// Check if texture exists in current plugin
|
||||
if(landtexturesCollection.getData(index, columnModification).value<int>() == 0)
|
||||
{
|
||||
CSMWorld::IdTable& ltexTable = dynamic_cast<CSMWorld::IdTable&> (
|
||||
*mDocument.getData().getTableModel (CSMWorld::UniversalId::Type_LandTextures));
|
||||
|
||||
QUndoStack& undoStack = mDocument.getUndoStack();
|
||||
|
||||
QVariant textureFileNameVariant;
|
||||
textureFileNameVariant.setValue(landtexturesCollection.getData(index, landTextureFilename).value<QString>());
|
||||
|
||||
std::size_t hashlocation = mBrushTexture.find("#");
|
||||
std::string mBrushTexturePlugin = "L0#" + mBrushTexture.substr (hashlocation+1);
|
||||
int indexPlugin = landtexturesCollection.searchId(mBrushTexturePlugin);
|
||||
|
||||
// Reindex texture if needed
|
||||
if (indexPlugin != -1 && !landtexturesCollection.getRecord(indexPlugin).isDeleted())
|
||||
{
|
||||
int counter=0;
|
||||
bool freeIndexFound = false;
|
||||
do {
|
||||
const size_t maxCounter = std::numeric_limits<uint16_t>::max() - 1;
|
||||
mBrushTexturePlugin = CSMWorld::LandTexture::createUniqueRecordId(0, counter);
|
||||
if (landtexturesCollection.searchId(mBrushTexturePlugin) != -1 && landtexturesCollection.getRecord(mBrushTexturePlugin).isDeleted() == 0) counter = (counter + 1) % maxCounter;
|
||||
else freeIndexFound = true;
|
||||
} while (freeIndexFound == false);
|
||||
}
|
||||
|
||||
undoStack.beginMacro ("Add land texture record");
|
||||
undoStack.push (new CSMWorld::CloneCommand (ltexTable, mBrushTexture, mBrushTexturePlugin, CSMWorld::UniversalId::Type_LandTexture));
|
||||
undoStack.endMacro();
|
||||
mBrushTexture = mBrushTexturePlugin;
|
||||
emit passTextureId(mBrushTexture);
|
||||
}
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
mBrushTextureLabel = "Selected texture: " + mBrushTexture + " ";
|
||||
mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel) + landtexturesCollection.getData(index, landTextureFilename).value<QString>());
|
||||
} else
|
||||
{
|
||||
mBrushTextureLabel = "No selected texture or invalid texture";
|
||||
mSelectedBrush->setText(QString::fromStdString(mBrushTextureLabel));
|
||||
}
|
||||
|
||||
emit passBrushShape(mBrushShape); // update icon
|
||||
}
|
||||
|
||||
void CSVWidget::TextureBrushWindow::setBrushSize(int brushSize)
|
||||
{
|
||||
mBrushSize = brushSize;
|
||||
emit passBrushSize(mBrushSize);
|
||||
}
|
||||
|
||||
void CSVWidget::TextureBrushWindow::setBrushShape()
|
||||
{
|
||||
if(mButtonPoint->isChecked()) mBrushShape = 0;
|
||||
if(mButtonSquare->isChecked()) mBrushShape = 1;
|
||||
if(mButtonCircle->isChecked()) mBrushShape = 2;
|
||||
if(mButtonCustom->isChecked()) mBrushShape = 3;
|
||||
emit passBrushShape(mBrushShape);
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::adjustToolTips()
|
||||
{
|
||||
}
|
||||
|
||||
CSVWidget::SceneToolTextureBrush::SceneToolTextureBrush (SceneToolbar *parent, const QString& toolTip, CSMDoc::Document& document)
|
||||
: SceneTool (parent, Type_TopAction),
|
||||
mToolTip (toolTip),
|
||||
mDocument (document),
|
||||
mTextureBrushWindow(new TextureBrushWindow(document, this))
|
||||
{
|
||||
mBrushHistory.resize(1);
|
||||
mBrushHistory[0] = "L0#0";
|
||||
|
||||
setAcceptDrops(true);
|
||||
connect(mTextureBrushWindow, SIGNAL(passBrushShape(int)), this, SLOT(setButtonIcon(int)));
|
||||
setButtonIcon(mTextureBrushWindow->mBrushShape);
|
||||
|
||||
mPanel = new QFrame (this, Qt::Popup);
|
||||
|
||||
QHBoxLayout *layout = new QHBoxLayout (mPanel);
|
||||
|
||||
layout->setContentsMargins (QMargins (0, 0, 0, 0));
|
||||
|
||||
mTable = new QTableWidget (0, 2, this);
|
||||
|
||||
mTable->setShowGrid (true);
|
||||
mTable->verticalHeader()->hide();
|
||||
mTable->horizontalHeader()->hide();
|
||||
#if QT_VERSION >= QT_VERSION_CHECK(5,0,0)
|
||||
mTable->horizontalHeader()->setSectionResizeMode (0, QHeaderView::Stretch);
|
||||
mTable->horizontalHeader()->setSectionResizeMode (1, QHeaderView::Stretch);
|
||||
#else
|
||||
mTable->horizontalHeader()->setResizeMode (0, QHeaderView::Stretch);
|
||||
mTable->horizontalHeader()->setResizeMode (1, QHeaderView::Stretch);
|
||||
#endif
|
||||
mTable->setSelectionMode (QAbstractItemView::NoSelection);
|
||||
|
||||
layout->addWidget (mTable);
|
||||
|
||||
connect (mTable, SIGNAL (clicked (const QModelIndex&)),
|
||||
this, SLOT (clicked (const QModelIndex&)));
|
||||
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::setButtonIcon (int brushShape)
|
||||
{
|
||||
QString tooltip = "Change brush settings <p>Currently selected: ";
|
||||
|
||||
switch (brushShape)
|
||||
{
|
||||
case 0:
|
||||
|
||||
setIcon (QIcon (QPixmap (":scenetoolbar/brush-point")));
|
||||
tooltip += mTextureBrushWindow->toolTipPoint;
|
||||
break;
|
||||
|
||||
case 1:
|
||||
|
||||
setIcon (QIcon (QPixmap (":scenetoolbar/brush-square")));
|
||||
tooltip += mTextureBrushWindow->toolTipSquare;
|
||||
break;
|
||||
|
||||
case 2:
|
||||
|
||||
setIcon (QIcon (QPixmap (":scenetoolbar/brush-circle")));
|
||||
tooltip += mTextureBrushWindow->toolTipCircle;
|
||||
break;
|
||||
|
||||
case 3:
|
||||
|
||||
setIcon (QIcon (QPixmap (":scenetoolbar/brush-custom")));
|
||||
tooltip += mTextureBrushWindow->toolTipCustom;
|
||||
break;
|
||||
}
|
||||
|
||||
tooltip += "<p>(right click to access of previously used brush settings)";
|
||||
|
||||
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
|
||||
|
||||
int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
|
||||
int index = landtexturesCollection.searchId(mTextureBrushWindow->mBrushTexture);
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
tooltip += "<p>Selected texture: " + QString::fromStdString(mTextureBrushWindow->mBrushTexture) + " ";
|
||||
|
||||
tooltip += landtexturesCollection.getData(index, landTextureFilename).value<QString>();
|
||||
} else
|
||||
{
|
||||
tooltip += "<p>No selected texture or invalid texture";
|
||||
}
|
||||
|
||||
tooltip += "<br>(drop texture here to change)";
|
||||
setToolTip (tooltip);
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::showPanel (const QPoint& position)
|
||||
{
|
||||
updatePanel();
|
||||
mPanel->move (position);
|
||||
mPanel->show();
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::updatePanel()
|
||||
{
|
||||
mTable->setRowCount (mBrushHistory.size());
|
||||
|
||||
for (int i = mBrushHistory.size()-1; i >= 0; --i)
|
||||
{
|
||||
CSMWorld::IdCollection<CSMWorld::LandTexture>& landtexturesCollection = mDocument.getData().getLandTextures();
|
||||
int landTextureFilename = landtexturesCollection.findColumnIndex(CSMWorld::Columns::ColumnId_Texture);
|
||||
int index = landtexturesCollection.searchId(mBrushHistory[i]);
|
||||
|
||||
if (index != -1 && !landtexturesCollection.getRecord(index).isDeleted())
|
||||
{
|
||||
mTable->setItem (i, 1, new QTableWidgetItem (landtexturesCollection.getData(index, landTextureFilename).value<QString>()));
|
||||
mTable->setItem (i, 0, new QTableWidgetItem (QString::fromStdString(mBrushHistory[i])));
|
||||
} else
|
||||
{
|
||||
mTable->setItem (i, 1, new QTableWidgetItem ("Invalid/deleted texture"));
|
||||
mTable->setItem (i, 0, new QTableWidgetItem (QString::fromStdString(mBrushHistory[i])));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::updateBrushHistory (const std::string& brushTexture)
|
||||
{
|
||||
mBrushHistory.insert(mBrushHistory.begin(), brushTexture);
|
||||
if(mBrushHistory.size() > 5) mBrushHistory.pop_back();
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::clicked (const QModelIndex& index)
|
||||
{
|
||||
if (index.column()==0 || index.column()==1)
|
||||
{
|
||||
std::string brushTexture = mBrushHistory[index.row()];
|
||||
std::swap(mBrushHistory[index.row()], mBrushHistory[0]);
|
||||
mTextureBrushWindow->setBrushTexture(brushTexture);
|
||||
emit passTextureId(brushTexture);
|
||||
updatePanel();
|
||||
mPanel->hide();
|
||||
}
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::activate ()
|
||||
{
|
||||
QPoint position = QCursor::pos();
|
||||
mTextureBrushWindow->mSizeSliders->mBrushSizeSlider->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
|
||||
mTextureBrushWindow->mSizeSliders->mBrushSizeSpinBox->setRange(1, CSMPrefs::get()["3D Scene Editing"]["texturebrush-maximumsize"].toInt());
|
||||
mTextureBrushWindow->move (position);
|
||||
mTextureBrushWindow->show();
|
||||
}
|
||||
|
||||
void CSVWidget::SceneToolTextureBrush::dragEnterEvent (QDragEnterEvent *event)
|
||||
{
|
||||
emit passEvent(event);
|
||||
event->accept();
|
||||
}
|
||||
void CSVWidget::SceneToolTextureBrush::dropEvent (QDropEvent *event)
|
||||
{
|
||||
emit passEvent(event);
|
||||
event->accept();
|
||||
}
|
@ -0,0 +1,133 @@
|
||||
#ifndef CSV_WIDGET_SCENETOOLTEXTUREBRUSH_H
|
||||
#define CSV_WIDGET_SCENETOOLTEXTUREBRUSH_H
|
||||
|
||||
#include <QIcon>
|
||||
#include <QFrame>
|
||||
#include <QModelIndex>
|
||||
|
||||
#include <QWidget>
|
||||
#include <QLabel>
|
||||
#include <QSpinBox>
|
||||
#include <QGroupBox>
|
||||
#include <QSlider>
|
||||
#include <QEvent>
|
||||
#include <QHBoxLayout>
|
||||
#include <QPushButton>
|
||||
|
||||
#include "scenetool.hpp"
|
||||
|
||||
#include "../../model/doc/document.hpp"
|
||||
|
||||
class QTableWidget;
|
||||
|
||||
namespace CSVRender
|
||||
{
|
||||
class TerrainTextureMode;
|
||||
}
|
||||
|
||||
namespace CSVWidget
|
||||
{
|
||||
class SceneToolTextureBrush;
|
||||
|
||||
/// \brief Layout-box for some brush button settings
|
||||
class BrushSizeControls : public QGroupBox
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
BrushSizeControls(const QString &title, QWidget *parent);
|
||||
|
||||
private:
|
||||
QHBoxLayout *mLayoutSliderSize;
|
||||
QSlider *mBrushSizeSlider;
|
||||
QSpinBox *mBrushSizeSpinBox;
|
||||
|
||||
friend class SceneToolTextureBrush;
|
||||
friend class CSVRender::TerrainTextureMode;
|
||||
};
|
||||
|
||||
class SceneToolTextureBrush;
|
||||
|
||||
/// \brief Brush settings window
|
||||
class TextureBrushWindow : public QFrame
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
public:
|
||||
TextureBrushWindow(CSMDoc::Document& document, QWidget *parent = 0);
|
||||
void configureButtonInitialSettings(QPushButton *button);
|
||||
|
||||
const QString toolTipPoint = "Paint single point";
|
||||
const QString toolTipSquare = "Paint with square brush";
|
||||
const QString toolTipCircle = "Paint with circle brush";
|
||||
const QString toolTipCustom = "Paint custom selection (not implemented yet)";
|
||||
|
||||
private:
|
||||
int mBrushShape;
|
||||
int mBrushSize;
|
||||
std::string mBrushTexture;
|
||||
CSMDoc::Document& mDocument;
|
||||
QLabel *mSelectedBrush;
|
||||
QGroupBox *mHorizontalGroupBox;
|
||||
std::string mBrushTextureLabel;
|
||||
QPushButton *mButtonPoint;
|
||||
QPushButton *mButtonSquare;
|
||||
QPushButton *mButtonCircle;
|
||||
QPushButton *mButtonCustom;
|
||||
BrushSizeControls* mSizeSliders;
|
||||
|
||||
friend class SceneToolTextureBrush;
|
||||
friend class CSVRender::TerrainTextureMode;
|
||||
|
||||
public slots:
|
||||
void setBrushTexture(std::string brushTexture);
|
||||
void setBrushShape();
|
||||
void setBrushSize(int brushSize);
|
||||
|
||||
signals:
|
||||
void passBrushSize (int brushSize);
|
||||
void passBrushShape(int brushShape);
|
||||
void passTextureId(std::string brushTexture);
|
||||
};
|
||||
|
||||
class SceneToolTextureBrush : public SceneTool
|
||||
{
|
||||
Q_OBJECT
|
||||
|
||||
QString mToolTip;
|
||||
CSMDoc::Document& mDocument;
|
||||
QFrame *mPanel;
|
||||
QTableWidget *mTable;
|
||||
std::vector<std::string> mBrushHistory;
|
||||
TextureBrushWindow *mTextureBrushWindow;
|
||||
|
||||
private:
|
||||
|
||||
void adjustToolTips();
|
||||
|
||||
public:
|
||||
|
||||
SceneToolTextureBrush (SceneToolbar *parent, const QString& toolTip, CSMDoc::Document& document);
|
||||
|
||||
virtual void showPanel (const QPoint& position);
|
||||
void updatePanel ();
|
||||
|
||||
void dropEvent (QDropEvent *event);
|
||||
void dragEnterEvent (QDragEnterEvent *event);
|
||||
|
||||
friend class CSVRender::TerrainTextureMode;
|
||||
|
||||
public slots:
|
||||
void setButtonIcon(int brushShape);
|
||||
void updateBrushHistory (const std::string& mBrushTexture);
|
||||
void clicked (const QModelIndex& index);
|
||||
virtual void activate();
|
||||
|
||||
signals:
|
||||
void passEvent(QDropEvent *event);
|
||||
void passEvent(QDragEnterEvent *event);
|
||||
void passTextureId(std::string brushTexture);
|
||||
};
|
||||
}
|
||||
|
||||
#endif
|
Some files were not shown because too many files have changed in this diff Show More
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Reference in New Issue