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@ -28,12 +28,9 @@ namespace mwmp
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if (!isRequest())
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if (!isRequest())
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{
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{
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// Due to a bug on Linux w/ vsnprintf, we have to append soul as string here instead
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LOG_APPEND(Log::LOG_INFO, "- refId: %s, count: %i, charge: %i, enchantmentCharge: %f, soul: %s",
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std::string msgStr = "- refId: %s, count: %i, charge: %f, enchantmentCharge: %f, soul: " + player->usedItem.soul;
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LOG_APPEND(Log::LOG_INFO, msgStr.c_str(),
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player->usedItem.refId.c_str(), player->usedItem.count, player->usedItem.charge,
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player->usedItem.refId.c_str(), player->usedItem.count, player->usedItem.charge,
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player->usedItem.enchantmentCharge);
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player->usedItem.enchantmentCharge, player->usedItem.soul.c_str());
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MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::Ptr playerPtr = MWBase::Environment::get().getWorld()->getPlayerPtr();
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MWWorld::InventoryStore &inventoryStore = playerPtr.getClass().getInventoryStore(playerPtr);
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MWWorld::InventoryStore &inventoryStore = playerPtr.getClass().getInventoryStore(playerPtr);
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