implemented item count

actorid
Marc Zinnschlag 15 years ago
parent 7ba6bdb56c
commit e0a3b1b1db

@ -48,24 +48,25 @@ void insertObj(CellRenderImp& cellRender, ESMS::LiveCellRef<ESM::NPC, MWWorld::R
//get the part of the bodypart id which describes the race and the gender
std::string bodyRaceID = headID.substr(0, headID.find_last_of("head_") - 4);
std::string headModel = "meshes\\" + store.bodyParts.find(headID)->model;
cellRender.insertBegin(liveRef.ref);
cellRender.insertMesh(headModel);
//TODO: define consts for each bodypart e.g. chest, foot, wrist... and put the parts in the right place
cellRender.insertMesh("meshes\\" + store.bodyParts.find(bodyRaceID + "chest")->model);
liveRef.mData.setHandle (cellRender.insertEnd (liveRef.mData.isEnabled()));
}
template<typename T>
void insertCellRefList (CellRenderImp& cellRender, const ESMS::ESMStore& store, T& cellRefList)
{
for(typename T::List::iterator it = cellRefList.list.begin();
it != cellRefList.list.end(); it++)
{
insertObj (cellRender, *it, store);
}
for(typename T::List::iterator it = cellRefList.list.begin();
it != cellRefList.list.end(); it++)
{
if (it->mData.getCount())
insertObj (cellRender, *it, store);
}
}
void CellRenderImp::insertCell(ESMS::CellStore<MWWorld::RefData> &cell, const ESMS::ESMStore& store)
@ -92,5 +93,3 @@ void CellRenderImp::insertCell(ESMS::CellStore<MWWorld::RefData> &cell, const ES
insertCellRefList (*this, store, cell.statics);
insertCellRefList (*this, store, cell.weapons);
}

@ -22,28 +22,34 @@ namespace MWWorld
class RefData
{
std::string mHandle;
MWScript::Locals mLocals; // if we find the overhead of heaving a locals
// object in the refdata of refs without a script,
// we can make this a pointer later.
bool mHasLocals;
bool mEnabled;
int mCount; // 0: deleted
// we are using shared pointer here to avoid having to create custom copy-constructor,
// assignment operator and destructor. As a consequence though copying a RefData object
// manually will probably give unexcepted results. This is not a problem since RefData
// are never copied outside of container operations.
boost::shared_ptr<MWMechanics::CreatureStats> mCreatureStats;
public:
RefData() : mHasLocals (false), mEnabled (true) {}
RefData() : mHasLocals (false), mEnabled (true), mCount (1) {}
std::string getHandle()
{
return mHandle;
}
int getCount() const
{
return mCount;
}
void setLocals (const ESM::Script& script)
{
if (!mHasLocals)
@ -52,37 +58,42 @@ namespace MWWorld
mHasLocals = true;
}
}
void setHandle (const std::string& handle)
{
mHandle = handle;
}
void setCount (int count)
{
mCount = count;
}
MWScript::Locals& getLocals()
{
return mLocals;
}
bool isEnabled() const
{
return mEnabled;
}
void enable()
{
mEnabled = true;
}
void disable()
{
mEnabled = true;
}
boost::shared_ptr<MWMechanics::CreatureStats>& getCreatureStats()
{
return mCreatureStats;
return mCreatureStats;
}
};
};
}
#endif

@ -25,7 +25,7 @@ namespace
cellRefList.list.begin());
iter!=cellRefList.list.end(); ++iter)
{
if (!iter->base->script.empty())
if (!iter->base->script.empty() && iter->mData.getCount())
{
if (const ESM::Script *script = store.scripts.find (iter->base->script))
{

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