Use std::set instead of std::map

deque
Ragora 10 years ago
parent f9e2fd0f3d
commit e105202ee2

@ -21,7 +21,7 @@ namespace MWGui
if (base.getClass().getEnchantment(base) != "")
mFlags |= Flag_Enchanted;
static std::map<std::string, bool> boundItemIDCache;
static std::set<std::string> boundItemIDCache;
// If this is empty then we haven't executed the GMST cache logic yet; or there isn't any sMagicBound* GMST's for some reason
if (boundItemIDCache.empty())
@ -43,7 +43,7 @@ namespace MWGui
std::string currentGMSTValue = currentSetting.getString();
Misc::StringUtils::toLower(currentGMSTValue);
boundItemIDCache[currentGMSTValue] = true;
boundItemIDCache.insert(currentGMSTValue);
}
}

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