Remove an unused struct

actorid
Chris Robinson 12 years ago
parent 7b71b4eb31
commit e1d3933145

@ -355,15 +355,6 @@ void buildBones(Ogre::Skeleton *skel, const Nif::Node *node, Ogre::Bone *&nonacc
}
/* Comparitor to help sort Key<> vectors */
template<class T>
struct KeyTimeSort
{
bool operator()(const Nif::KeyT<T> &lhs, const Nif::KeyT<T> &rhs) const
{ return lhs.mTime < rhs.mTime; }
};
typedef std::map<std::string,NIFSkeletonLoader> LoaderMap;
static LoaderMap sLoaders;

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