From e26cc31e3b02384ea21793490eb4b1021d29172e Mon Sep 17 00:00:00 2001 From: scrawl Date: Thu, 14 Nov 2013 14:45:08 +0100 Subject: [PATCH] Disable projectiles for now --- apps/openmw/mwworld/worldimp.cpp | 2 ++ 1 file changed, 2 insertions(+) diff --git a/apps/openmw/mwworld/worldimp.cpp b/apps/openmw/mwworld/worldimp.cpp index dd29c33a9..577345c46 100644 --- a/apps/openmw/mwworld/worldimp.cpp +++ b/apps/openmw/mwworld/worldimp.cpp @@ -2199,6 +2199,8 @@ namespace MWWorld if (projectileModel.empty()) return; + return; + MWWorld::ManualRef ref(getStore(), projectileModel); ESM::Position pos; pos.pos[0] = actor.getRefData().getPosition().pos[0];