diff --git a/apps/openmw/mwmechanics/actors.cpp b/apps/openmw/mwmechanics/actors.cpp index 9006c81af..b42e78df1 100644 --- a/apps/openmw/mwmechanics/actors.cpp +++ b/apps/openmw/mwmechanics/actors.cpp @@ -1202,7 +1202,7 @@ namespace MWMechanics */ else if (mwmp::Main::get().getLocalPlayer()->diedSinceArrestAttempt && creatureStats.getAiSequence().isInCombat(player)) { - if (difftime(mwmp::Main::get().getLocalPlayer()->deathTime, npcStats.getCrimeTime())) + if (difftime(mwmp::Main::get().getLocalPlayer()->deathTime, npcStats.getCrimeTime()) > 0) { creatureStats.getAiSequence().stopCombat(); creatureStats.setAttacked(false);