Remove "loading cell" message

This spams the log too much, in particular when loading a savegame.
celladd
scrawl 10 years ago
parent 653ddd3f25
commit e3f1cb8305

@ -407,8 +407,6 @@ namespace MWWorld
if (mState==State_Preloaded)
mIds.clear();
std::cout << "loading cell " << mCell->getDescription() << std::endl;
loadRefs (store, esm);
mState = State_Loaded;

@ -219,6 +219,8 @@ namespace MWWorld
if(result.second)
{
std::cout << "loading cell " << cell->getCell()->getDescription() << std::endl;
float verts = ESM::Land::LAND_SIZE;
float worldsize = ESM::Land::REAL_SIZE;

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