Revert "improvement to bug fix http://bugs.openmw.org/issues/428"

This reverts commit c0d07fbdc9.
This commit is contained in:
mrcheko 2013-12-20 22:37:18 +02:00
parent c0d07fbdc9
commit e480e31d1e
2 changed files with 29 additions and 35 deletions

View file

@ -180,9 +180,7 @@ namespace MWInput
switch (action)
{
case A_GameMenu:
if(!(MWWorld::Class::get(mPlayer->getPlayer()).getCreatureStats(mPlayer->getPlayer()).isDead()
&& MWBase::Environment::get().getWindowManager()->getMode () == MWGui::GM_MainMenu ) )
toggleMainMenu ();
toggleMainMenu ();
break;
case A_Screenshot:
screenshot();
@ -302,9 +300,7 @@ namespace MWInput
return;
// Disable movement in Gui mode
if (MWBase::Environment::get().getWindowManager()->isGuiMode()
|| MWWorld::Class::get(mPlayer->getPlayer()).getCreatureStats(mPlayer->getPlayer()).isDead() )
return;
if (MWBase::Environment::get().getWindowManager()->isGuiMode()) return;
// Configure player movement according to keyboard input. Actual movement will
@ -371,28 +367,29 @@ namespace MWInput
}
}
if (mControlSwitch["playerviewswitch"]) {
// work around preview mode toggle when pressing Alt+Tab
if (actionIsActive(A_TogglePOV) && !mInputManager->isModifierHeld(SDL_Keymod(KMOD_ALT))) {
MWWorld::Ptr player = MWBase::Environment::get().getWorld ()->getPlayer().getPlayer();
if ( !player.getClass().getCreatureStats(player).isDead() ) {
if (mControlSwitch["playerviewswitch"]) {
// work around preview mode toggle when pressing Alt+Tab
if (actionIsActive(A_TogglePOV) && !mInputManager->isModifierHeld(SDL_Keymod(KMOD_ALT))) {
if (mPreviewPOVDelay <= 0.5 &&
(mPreviewPOVDelay += dt) > 0.5)
{
mPreviewPOVDelay = 1.f;
MWBase::Environment::get().getWorld()->togglePreviewMode(true);
if (mPreviewPOVDelay <= 0.5 &&
(mPreviewPOVDelay += dt) > 0.5)
{
mPreviewPOVDelay = 1.f;
MWBase::Environment::get().getWorld()->togglePreviewMode(true);
}
} else {
if (mPreviewPOVDelay > 0.5) {
//disable preview mode
MWBase::Environment::get().getWorld()->togglePreviewMode(false);
} else if (mPreviewPOVDelay > 0.f) {
MWBase::Environment::get().getWorld()->togglePOV();
}
mPreviewPOVDelay = 0.f;
}
} else {
if (mPreviewPOVDelay > 0.5) {
//disable preview mode
MWBase::Environment::get().getWorld()->togglePreviewMode(false);
} else if (mPreviewPOVDelay > 0.f) {
MWBase::Environment::get().getWorld()->togglePOV();
}
mPreviewPOVDelay = 0.f;
}
}
}
if (actionIsActive(A_MoveForward) ||
actionIsActive(A_MoveBackward) ||

View file

@ -1061,11 +1061,11 @@ bool CharacterController::kill()
if( isDead() )
{
//player death animation is over: toggle game menu without 'return' option
if( mPtr == MWBase::Environment::get().getWorld()->getPlayer().getPlayer()
&& !isAnimPlaying(mCurrentDeath) && MWBase::Environment::get().getWindowManager()->getMode () != MWGui::GM_MainMenu )
if( mPtr == MWBase::Environment::get().getWorld()->getPlayer().getPlayer()
&& !isAnimPlaying(mCurrentDeath) )
{
MWWorld::Class::get(mPtr).getCreatureStats(mPtr).setHealth(0);
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
MWBase::Environment::get().getWindowManager()->setMainMenuNoReturn(true);
MWBase::Environment::get().getWindowManager()->pushGuiMode (MWGui::GM_MainMenu);
}
return false;
}
@ -1106,13 +1106,10 @@ bool CharacterController::kill()
if(mAnimation)
{
if (mPtr == MWBase::Environment::get().getWorld()->getPlayer().getPlayer() )
{
MWBase::Environment::get().getWindowManager()->setMainMenuNoReturn(true);
if (MWBase::Environment::get().getWorld()->getCamera()->isFirstPerson() )
MWBase::Environment::get().getWorld()->togglePOV();
}
if (mPtr == MWBase::Environment::get().getWorld()->getPlayer().getPlayer()
&& MWBase::Environment::get().getWorld()->getCamera()->isFirstPerson() )
MWBase::Environment::get().getWorld()->togglePOV();
mAnimation->play(mCurrentDeath, Priority_Death, MWRender::Animation::Group_All,
false, 1.0f, "start", "stop", 0.0f, 0);
mAnimation->disable(mCurrentIdle);