updated changelog

actorid
Marc Zinnschlag 11 years ago
parent 0d3e67dafc
commit e4c802eac4

@ -91,6 +91,92 @@ Allowed options:
CHANGELOG
0.28.0
Bug #399: Inventory changes are not visible immediately
Bug #417: Apply weather instantly when teleporting
Bug #566: Global Map position marker not updated for interior cells
Bug #712: Looting corpse delay
Bug #716: Problem with the "Vurt's Ascadian Isles Mod" mod
Bug #805: Two TR meshes appear black (v0.24RC)
Bug #841: Third-person activation distance taken from camera rather than head
Bug #845: NPCs hold torches during the day
Bug #855: Vvardenfell Visages Volume I some hairs don´t appear since 0,24
Bug #856: Maormer race by Mac Kom - The heads are way up
Bug #864: Walk locks during loading in 3rd person
Bug #871: active weapon/magic item icon is not immediately made blank if item is removed during dialog
Bug #882: Hircine's Ring doesn't always work
Bug #909: [Tamriel Rebuilt] crashes in Akamora
Bug #922: Launcher writing merged openmw.cfg files
Bug #943: Random magnitude should be calculated per effect
Bug #948: Negative fatigue level should be allowed
Bug #949: Particles in world space
Bug #950: Hard crash on x64 Linux running --new-game (on startup)
Bug #951: setMagicka and setFatigue have no effect
Bug #954: Problem with equipping inventory items when using a keyboard shortcut
Bug #955: Issues with equipping torches
Bug #966: Shield is visible when casting spell
Bug #967: Game crashes when equipping silver candlestick
Bug #970: Segmentation fault when starting at Bal Isra
Bug #977: Pressing down key in console doesn't go forward in history
Bug #979: Tooltip disappears when changing inventory
Bug #980: Barter: item category is remembered, but not shown
Bug #981: Mod: replacing model has wrong position/orientation
Bug #982: Launcher: Addon unchecking is not saved
Bug #983: Fix controllers to affect objects attached to the base node
Bug #985: Player can talk to NPCs who are in combat
Bug #989: OpenMW crashes when trying to include mod with capital .ESP
Bug #991: Merchants equip items with harmful constant effect enchantments
Bug #994: Don't cap skills/attributes when set via console
Bug #998: Setting the max health should also set the current health
Bug #1005: Torches are visible when casting spells and during hand to hand combat.
Bug #1006: Many NPCs have 0 skill
Bug #1007: Console fills up with text
Bug #1013: Player randomly loses health or dies
Bug #1014: Persuasion window is not centered in maximized window
Bug #1015: Player status window scroll state resets on status change
Bug #1016: Notification window not big enough for all skill level ups
Bug #1020: Saved window positions are not rescaled appropriately on resolution change
Bug #1022: Messages stuck permanently on screen when they pile up
Bug #1023: Journals doesn't open
Bug #1026: Game loses track of torch usage.
Bug #1028: Crash on pickup of jug in Unexplored Shipwreck, Upper level
Bug #1029: Quick keys menu: Select compatible replacement when tool used up
Bug #1041: Music playback issues on OS X >= 10.9
Bug #1042: TES3 header data wrong encoding
Bug #1045: OS X: deployed OpenCS won't launch
Bug #1046: All damaged weaponry is worth 1 gold
Bug #1048: Links in "locked" dialogue are still clickable
Bug #1052: Using color codes when naming your character actually changes the name's color
Bug #1054: Spell effects not visible in front of water
Bug #1055: Power-Spell animation starts even though you already casted it that day
Bug #1059: Cure disease potion removes all effects from player, even your race bonus and race ability
Bug #1063: Crash upon checking out game start ship area in Seyda Neen
Bug #1064: openmw binaries link to unnecessary libraries
Bug #1065: Landing from a high place in water still causes fall damage
Feature #43: Visuals for Magic Effects
Feature #51: Ranged Magic
Feature #52: Touch Range Magic
Feature #53: Self Range Magic
Feature #54: Spell Casting
Feature #70: Vampirism
Feature #100: Combat AI
Feature #171: Implement NIF record NiFlipController
Feature #410: Window to restore enchanted item charge
Feature #647: Enchanted item glow
Feature #723: Invisibility/Chameleon magic effects
Feature #737: Resist Magicka magic effect
Feature #758: GetLOS
Feature #926: Editor: Info-Record tables
Feature #958: Material controllers
Feature #959: Terrain bump, specular, & parallax mapping
Feature #990: Request: unlock mouse when in any menu
Feature #1018: Do not allow view mode switching while performing an action
Feature #1027: Vertex morph animation (NiGeomMorpherController)
Feature #1031: Handle NiBillboardNode
Feature #1051: Implement NIF texture slot DarkTexture
Task #873: Unify OGRE initialisation
0.27.0
Bug #597: Assertion `dialogue->mId == id' failed in esmstore.cpp

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