forked from teamnwah/openmw-tes3coop
added settings for rendering distance of small objects
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2b4b941192
commit
e5cc9adbb0
@ -1,7 +1,24 @@
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[Objects]
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[Objects]
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shaders = true
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shaders = true
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# Max. number of lights that affect objects. Setting to 1 will only reflect sunlight
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# Note: has no effect when shaders are turned off
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num lights = 8
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num lights = 8
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# Use static geometry for static objects. Improves rendering speed.
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use static geometry = true
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use static geometry = true
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# Limit the rendering distance of small objects
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limit small object distance = false
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# Size below which an object is considered as small
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small object size = 250
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# Rendering distance for small objects
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small object distance = 3500
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[Terrain]
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[Terrain]
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# Max. number of lights that affect the terrain. Setting to 1 will only reflect sunlight
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num lights = 8
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num lights = 8
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