forked from teamnwah/openmw-tes3coop
disable createRecord(), Land constness hack, various fixes with Store<T> interface
This commit is contained in:
parent
ff8da265ed
commit
e74b2c060d
8 changed files with 24 additions and 21 deletions
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@ -186,7 +186,7 @@ void BirthDialog::updateSpells()
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for (; it != end; ++it)
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for (; it != end; ++it)
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{
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{
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const std::string &spellId = *it;
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const std::string &spellId = *it;
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const ESM::Spell *spell = store.spells.search(spellId);
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const ESM::Spell *spell = store.get<ESM::Spell>().search(spellId);
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if (!spell)
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if (!spell)
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continue; // Skip spells which cannot be found
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continue; // Skip spells which cannot be found
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ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
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ESM::Spell::SpellType type = static_cast<ESM::Spell::SpellType>(spell->mData.mType);
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@ -188,8 +188,8 @@ void PickClassDialog::updateClasses()
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
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int index = 0;
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int index = 0;
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MWWorld::Store<ESM::Cell>::iterator it = store.get<ESM::Cell>().begin();
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MWWorld::Store<ESM::Class>::iterator it = store.get<ESM::Class>().begin();
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for (; it != store.get<ESM::Cell>().end(); ++it)
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for (; it != store.get<ESM::Class>().end(); ++it)
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{
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{
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bool playable = (it->mData.mIsPlayable != 0);
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bool playable = (it->mData.mIsPlayable != 0);
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if (!playable) // Only display playable classes
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if (!playable) // Only display playable classes
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@ -97,7 +97,7 @@ namespace MWGui
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for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
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for (MWWorld::ESMStore::iterator it = store.begin(); it != store.end(); ++it)
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{
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{
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iter->second->listIdentifier (mNames);
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it->second->listIdentifier (mNames);
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}
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}
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// sort
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// sort
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@ -229,7 +229,7 @@ void RaceDialog::updateRaces()
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int index = 0;
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int index = 0;
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MWWorld::Store<ESM::Race>::iterator it = races.begin()
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MWWorld::Store<ESM::Race>::iterator it = races.begin();
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for (; it != races.end(); ++it)
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for (; it != races.end(); ++it)
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{
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{
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bool playable = it->mData.mFlags & ESM::Race::Playable;
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bool playable = it->mData.mFlags & ESM::Race::Playable;
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@ -456,7 +456,8 @@ void StatsWindow::updateSkillArea()
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FactionList::const_iterator end = mFactions.end();
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FactionList::const_iterator end = mFactions.end();
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for (FactionList::const_iterator it = mFactions.begin(); it != end; ++it)
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for (FactionList::const_iterator it = mFactions.begin(); it != end; ++it)
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{
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{
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const ESM::Faction *faction = store.factions.find(it->first);
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const ESM::Faction *faction =
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store.get<ESM::Faction>().find(it->first);
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MyGUI::Widget* w = addItem(faction->mName, coord1, coord2);
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MyGUI::Widget* w = addItem(faction->mName, coord1, coord2);
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std::string text;
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std::string text;
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@ -507,7 +508,8 @@ void StatsWindow::updateSkillArea()
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addSeparator(coord1, coord2);
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addSeparator(coord1, coord2);
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addGroup(mWindowManager.getGameSettingString("sBirthSign", "Sign"), coord1, coord2);
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addGroup(mWindowManager.getGameSettingString("sBirthSign", "Sign"), coord1, coord2);
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const ESM::BirthSign *sign = store.birthSigns.find(mBirthSignId);
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const ESM::BirthSign *sign =
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store.get<ESM::BirthSign>().find(mBirthSignId);
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MyGUI::Widget* w = addItem(sign->mName, coord1, coord2);
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MyGUI::Widget* w = addItem(sign->mName, coord1, coord2);
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ToolTips::createBirthsignToolTip(w, mBirthSignId);
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ToolTips::createBirthsignToolTip(w, mBirthSignId);
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@ -33,7 +33,7 @@ namespace MWRender
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// get the size of the world
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// get the size of the world
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MWWorld::Store<ESM::Cell>::iterator it = esmStore.get<ESM::Cell>().extBegin();
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MWWorld::Store<ESM::Cell>::iterator it = esmStore.get<ESM::Cell>().extBegin();
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for (; it != esmStore.get<ESM::Cell>().end(); ++it)
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for (; it != esmStore.get<ESM::Cell>().extEnd(); ++it)
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{
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{
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if (it->getGridX() < mMinX)
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if (it->getGridX() < mMinX)
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mMinX = it->getGridX();
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mMinX = it->getGridX();
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@ -63,11 +63,11 @@ namespace MWWorld
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return iter;
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return iter;
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}
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}
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SharedIterator operator==(const SharedIterator &x) const {
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bool operator==(const SharedIterator &x) const {
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return mIter == x.mIter;
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return mIter == x.mIter;
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}
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}
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SharedIterator operator!=(const SharedIterator &x) const {
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bool operator!=(const SharedIterator &x) const {
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return !(*this == x);
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return !(*this == x);
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}
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}
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@ -314,20 +314,20 @@ namespace MWWorld
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return iterator(mStatic.end());
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return iterator(mStatic.end());
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}
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}
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ESM::Land *search(int x, int y) {
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ESM::Land *search(int x, int y) const {
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ESM::Land land;
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ESM::Land land;
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land.mX = x, land.mY = y;
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land.mX = x, land.mY = y;
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std::vector<ESM::Land *>::iterator it =
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std::vector<ESM::Land *>::const_iterator it =
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std::lower_bound(mStatic.begin(), mStatic.end(), &land, Compare());
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std::lower_bound(mStatic.begin(), mStatic.end(), &land, Compare());
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if (it != mStatic.end() && (*it)->mX == x && (*it)->mY == y) {
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if (it != mStatic.end() && (*it)->mX == x && (*it)->mY == y) {
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return *it;
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return const_cast<ESM::Land *>(*it);
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}
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}
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return 0;
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return 0;
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}
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}
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ESM::Land *find(int x, int y) {
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ESM::Land *find(int x, int y) const{
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ESM::Land *ptr = search(x, y);
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ESM::Land *ptr = search(x, y);
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if (ptr == 0) {
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if (ptr == 0) {
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std::ostringstream msg;
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std::ostringstream msg;
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@ -775,6 +775,7 @@ namespace MWWorld
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std::pair<std::string, const ESM::Potion *> World::createRecord (const ESM::Potion& record)
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std::pair<std::string, const ESM::Potion *> World::createRecord (const ESM::Potion& record)
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{
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{
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/*
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/// \todo Rewrite the ESMStore so that a dynamic 2nd ESMStore can be attached to it.
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/// \todo Rewrite the ESMStore so that a dynamic 2nd ESMStore can be attached to it.
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/// This function should then insert the record into the 2nd store (the code for this
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/// This function should then insert the record into the 2nd store (the code for this
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/// should also be moved to the ESMStore class). It might be a good idea to review
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/// should also be moved to the ESMStore class). It might be a good idea to review
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@ -792,10 +793,10 @@ namespace MWWorld
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_ALCH));
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_ALCH));
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return std::make_pair (stream.str(), created);
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return std::make_pair (stream.str(), created);
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}
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*/}
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std::pair<std::string, const ESM::Class *> World::createRecord (const ESM::Class& record)
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std::pair<std::string, const ESM::Class *> World::createRecord (const ESM::Class& record)
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{
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{/*
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/// \todo See function above.
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/// \todo See function above.
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std::ostringstream stream;
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std::ostringstream stream;
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stream << "$dynamic" << mNextDynamicRecord++;
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stream << "$dynamic" << mNextDynamicRecord++;
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@ -806,10 +807,10 @@ namespace MWWorld
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_CLAS));
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_CLAS));
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return std::make_pair (stream.str(), created);
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return std::make_pair (stream.str(), created);
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}
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*/}
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std::pair<std::string, const ESM::Spell *> World::createRecord (const ESM::Spell& record)
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std::pair<std::string, const ESM::Spell *> World::createRecord (const ESM::Spell& record)
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{
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{/*
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/// \todo See function above.
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/// \todo See function above.
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std::ostringstream stream;
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std::ostringstream stream;
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stream << "$dynamic" << mNextDynamicRecord++;
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stream << "$dynamic" << mNextDynamicRecord++;
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@ -820,10 +821,10 @@ namespace MWWorld
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_SPEL));
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mStore.all.insert (std::make_pair (stream.str(), ESM::REC_SPEL));
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return std::make_pair (stream.str(), created);
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return std::make_pair (stream.str(), created);
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}
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*/}
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const ESM::Cell *World::createRecord (const ESM::Cell& record)
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const ESM::Cell *World::createRecord (const ESM::Cell& record)
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{
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{/*
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if (record.mData.mFlags & ESM::Cell::Interior)
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if (record.mData.mFlags & ESM::Cell::Interior)
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{
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{
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if (mStore.cells.searchInt (record.mName))
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if (mStore.cells.searchInt (record.mName))
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@ -843,7 +844,7 @@ namespace MWWorld
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std::make_pair (std::make_pair (record.mData.mX, record.mData.mY), cell));
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std::make_pair (std::make_pair (record.mData.mX, record.mData.mY), cell));
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return cell;
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return cell;
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}
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}
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}
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*/}
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void World::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode,
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void World::playAnimationGroup (const MWWorld::Ptr& ptr, const std::string& groupName, int mode,
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int number)
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int number)
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