forked from teamnwah/openmw-tes3coop
more improvements to dialogue filters. Some of them are still missing.
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parent
f76e0e1941
commit
e7ef39cabc
2 changed files with 151 additions and 5 deletions
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@ -9,6 +9,7 @@
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#include <components/esm_store/store.hpp>
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#include "../mwworld/class.hpp"
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#include "../mwworld/environment.hpp"
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#include "../mwworld/world.hpp"
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@ -19,6 +20,8 @@
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#include "../mwgui/dialogue.hpp"
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#include "../mwgui/window_manager.hpp"
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#include "journal.hpp"
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#include <iostream>
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namespace
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@ -128,7 +131,7 @@ namespace MWDialogue
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std::string name = select.selectRule.substr (5);
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// TODO types 4, 5, 6, 7, 8, 9, A, B, C
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//new TOTO: 5,6,9
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switch (type)
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{
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case '1': // function
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@ -169,12 +172,122 @@ namespace MWDialogue
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mEnvironment.mWorld->getStore()))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case '4'://journal
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if(select.type==ESM::VT_Int)
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{
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//std::cout << "vtint: " << select.i << std::endl;
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bool isInJournal;
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if(mEnvironment.mJournal->begin()!=mEnvironment.mJournal->end())
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{
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for(std::deque<MWDialogue::StampedJournalEntry>::const_iterator it = mEnvironment.mJournal->begin();it!=mEnvironment.mJournal->end();it++)
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{
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if(it->mTopic == name) isInJournal = true;
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}
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}
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else
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isInJournal = false;
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if(!selectCompare<int,int>(comp,int(isInJournal),select.i)) return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case '7':// not ID
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if(select.type==ESM::VT_String ||select.type==ESM::VT_Int)//bug in morrowind here? it's not a short, it's a string
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{
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int isID = int(toLower(name)==toLower(MWWorld::Class::get (actor).getId (actor)));
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if (selectCompare<int,int>(comp,!isID,select.i)) return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case '8':// not faction
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if(select.type==ESM::VT_Int)
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* npc = actor.get<ESM::NPC>();
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int isFaction = int(toLower(npc->base->faction) == toLower(name));
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if(selectCompare<int,int>(comp,!isFaction,select.i))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case '9':// not class
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if(select.type==ESM::VT_Int)
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* npc = actor.get<ESM::NPC>();
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int isClass = int(toLower(npc->base->cls) == toLower(name));
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if(selectCompare<int,int>(comp,!isClass,select.i))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case 'A'://not Race
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if(select.type==ESM::VT_Int)
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* npc = actor.get<ESM::NPC>();
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int isRace = int(toLower(npc->base->race) == toLower(name));
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//std::cout << "isRace"<<isRace; mEnvironment.mWorld
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if(selectCompare<int,int>(comp,!isRace,select.i))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case 'B'://not Cell
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if(select.type==ESM::VT_Int)
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{
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int isCell = int(toLower(actor.getCell()->cell->name) == toLower(name));
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if(selectCompare<int,int>(comp,!isCell,select.i))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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case 'C'://not local
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if (select.type==ESM::VT_Short || select.type==ESM::VT_Int ||
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select.type==ESM::VT_Long)
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{
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if (checkLocal (comp, toLower (name), select.i, actor,
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mEnvironment.mWorld->getStore()))
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return false;
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}
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else if (select.type==ESM::VT_Float)
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{
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if (checkLocal (comp, toLower (name), select.f, actor,
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mEnvironment.mWorld->getStore()))
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return false;
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}
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else
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throw std::runtime_error (
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"unsupported variable type in dialogue info select");
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return true;
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default:
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std::cout << "unchecked select: " << type << " " << comp << " " << name << std::endl;
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@ -186,11 +299,13 @@ namespace MWDialogue
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bool DialogueManager::isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo& info) const
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{
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//bool return true;//does the actor knows the topic?
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// actor id
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if (!info.actor.empty())
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if (toLower (info.actor)!=MWWorld::Class::get (actor).getId (actor))
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return false;
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//NPC race
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if (!info.race.empty())
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData> *cellRef = actor.get<ESM::NPC>();
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@ -202,6 +317,7 @@ namespace MWDialogue
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return false;
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}
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//NPC class
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if (!info.clas.empty())
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData> *cellRef = actor.get<ESM::NPC>();
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@ -213,6 +329,7 @@ namespace MWDialogue
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return false;
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}
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//NPC faction
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if (!info.npcFaction.empty())
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{
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData> *cellRef = actor.get<ESM::NPC>();
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@ -222,10 +339,32 @@ namespace MWDialogue
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if (toLower (info.npcFaction)!=toLower (cellRef->base->faction))
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return false;
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//check NPC rank
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if(cellRef->base->npdt52.gold != -10)
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{
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if(cellRef->base->npdt52.rank < info.data.rank) return false;
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}
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else
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{
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if(cellRef->base->npdt12.rank < info.data.rank) return false;
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}
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}
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// TODO check player faction
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//check gender
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ESMS::LiveCellRef<ESM::NPC, MWWorld::RefData>* npc = actor.get<ESM::NPC>();
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if(npc->base->flags&npc->base->Female)
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{
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if(static_cast<int> (info.data.gender)==0) return false;
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}
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else
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{
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if(static_cast<int> (info.data.gender)==1) return false;
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}
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// check cell
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if (!info.cell.empty())
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if (mEnvironment.mWorld->getPlayer().getPlayer().getCell()->cell->name != info.cell)
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@ -297,10 +436,14 @@ namespace MWDialogue
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{
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if (isMatching (actor, *iter))
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{
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MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();
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win->addKeyword(it->first,iter->response);
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//std::cout << "match found!!";
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break;
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if(knownTopics.find(toLower(it->first)) != knownTopics.end())
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{
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MWGui::DialogueWindow* win = mEnvironment.mWindowManager->getDialogueWindow();
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win->addKeyword(it->first,iter->response);
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//std::cout << it->first;
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//std::cout << "match found!!";
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break;
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}
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}
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}
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}
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@ -4,6 +4,7 @@
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#include <components/esm/loadinfo.hpp>
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#include "../mwworld/ptr.hpp"
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#include <map>
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namespace MWWorld
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{
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@ -20,6 +21,8 @@ namespace MWDialogue
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bool isMatching (const MWWorld::Ptr& actor, const ESM::DialInfo& info) const;
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std::map<std::string,bool> knownTopics;// Those are the topics the player knows.
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public:
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DialogueManager (MWWorld::Environment& environment);
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