[Documentation] Update changelog and credits

coverity_scan^2
David Cernat 7 years ago
parent a4526605a6
commit e909652b9b

@ -1,13 +1,34 @@
0.4.2
-----
* Server browser
* Synchronization of containers
* Reworked world packets allowing for the saving and loading of world state, including container state
* Bandwidth optimization by forwarding the most frequent player packets only to other players in the same loaded cells
0.4.1
-----
* Packet for saving and loading spellbooks
0.4.0
-----
* Synchronization of spells
* Packet for saving and loading inventories
* Being in a menu no longer prevents you from sending packets about your client
* Fixes to freezes and problems caused by players moving around in cells from expansions/plugins that are not loaded by others
0.3.0
-----
* Fixed client freezes related to players logging in at the same time
* Fixed server crashes related to sending information about invalid players
* Synchronization of world object removal, placement and scaling
* Synchronization of world object removal, placement, scaling, locking and unlocking
* Synchronization of local, global and member script variables for specific scripts
* Synchronization for the setdelete, placeat, setscale, lock and unlock console commands
* Player markers on minimap
* Death reasons in chat
* Fixes to client freezes related to players logging in at the same time
* Fixes to server crashes related to sending information about invalid players
0.2.0
-----
@ -19,9 +40,9 @@
------
* Synchronization of attributes and skills
* Fixed memory leaks related to player initialization on Windows servers
* Fixed various graphical glitches
* Disabled main menu buttons for starting, saving and loading games
* Fixes to memory leaks related to player initialization on Windows servers
* Fixes to various graphical glitches
* Main menu buttons for starting, saving and loading games are now disabled
0.0.1a
------
@ -36,6 +57,7 @@
0.0.1
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* Initial networking and packet architecture
* Synchronization of player character generation
* Synchronization of player position
* Synchronization of player attack states (unarmed, armed with a weapon, using a spell)

@ -4,20 +4,20 @@ tes3mp Credits
Programmers
-----------
Stanislav Zhukov (Koncord) - The main loafer and Project Leader
David Cernat - The person pulling the strings in the shadows
Stanislav Zhukov (Koncord) - Overall architecture, networking & scripting systems, player sync, server browser
David Cernat - World sync & state saving/loading, player state saving/loading, general bug fixes
Script developers
-----------------
Grim Kriegor
Grim Kriegor - Teleportation commands, various early script fixes
Testers
-------
Volk Milit (Ja'Virr-Dar) - Team Manager, Debian Linux
Volk Milit (Ja'Virr-Dar) - Team manager, Debian Linux
Shnatsel - Debian Linux
Goodevil - Mint and Xubuntu Linux
@ -25,8 +25,8 @@ Testers
Public Relations and Translations
---------------------------------
Volk Milit (Ja'Virr-Dar) - Public relations & News Writer
Shnatsel - Translator & News Writer
Volk Milit (Ja'Virr-Dar) - Public relations & news writer
Shnatsel - Translator & news writer
Art

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