forked from teamnwah/openmw-tes3coop
more cleanup
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408c5b8bd4
commit
ea8eab4f34
2 changed files with 3 additions and 8 deletions
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@ -142,9 +142,6 @@ namespace MWBase
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virtual MWWorld::Ptr getPtrViaHandle (const std::string& handle) = 0;
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virtual MWWorld::Ptr getPtrViaHandle (const std::string& handle) = 0;
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///< Return a pointer to a liveCellRef with the given Ogre handle.
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///< Return a pointer to a liveCellRef with the given Ogre handle.
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virtual void
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copyObjectToCell(const MWWorld::Ptr &ptr, MWWorld::CellStore &cell, const ESM::Position &pos) = 0;
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/// \todo enable reference in the OGRE scene
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/// \todo enable reference in the OGRE scene
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virtual void enable (const MWWorld::Ptr& ptr) = 0;
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virtual void enable (const MWWorld::Ptr& ptr) = 0;
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@ -208,7 +205,7 @@ namespace MWBase
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virtual void rotateObject(const MWWorld::Ptr& ptr,float x,float y,float z, bool adjust = false) = 0;
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virtual void rotateObject(const MWWorld::Ptr& ptr,float x,float y,float z, bool adjust = false) = 0;
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virtual void safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos) = 0;
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virtual void safePlaceObject(const MWWorld::Ptr& ptr,MWWorld::CellStore &Cell,ESM::Position pos) = 0;
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///< place an object in a "safe" location (ie not in the void, etc). Makes a copy of the Ptr.
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///< place an object in a "safe" location (ie not in the void, etc).
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virtual void indexToPosition (int cellX, int cellY, float &x, float &y, bool centre = false)
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virtual void indexToPosition (int cellX, int cellY, float &x, float &y, bool centre = false)
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const = 0;
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const = 0;
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@ -224,7 +221,7 @@ namespace MWBase
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virtual bool toggleCollisionMode() = 0;
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virtual bool toggleCollisionMode() = 0;
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///< Toggle collision mode for player. If disabled player object should ignore
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///< Toggle collision mode for player. If disabled player object should ignore
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/// collisions and gravity.
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/// collisions and gravity.
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///< \return Resulting mode
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/// \return Resulting mode
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virtual bool toggleRenderMode (RenderMode mode) = 0;
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virtual bool toggleRenderMode (RenderMode mode) = 0;
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///< Toggle a render mode.
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///< Toggle a render mode.
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@ -1,6 +1,7 @@
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#include <boost/algorithm/string.hpp>
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#include <boost/algorithm/string.hpp>
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#include <OgreMath.h>
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#include <OgreMath.h>
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#include <OgreSceneNode.h>
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#include <components/esm_store/store.hpp>
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#include <components/esm_store/store.hpp>
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#include <components/esm/loadcell.hpp>
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#include <components/esm/loadcell.hpp>
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@ -19,7 +20,6 @@
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#include "interpretercontext.hpp"
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#include "interpretercontext.hpp"
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#include "ref.hpp"
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#include "ref.hpp"
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#include "OgreSceneNode.h"
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namespace MWScript
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namespace MWScript
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{
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{
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@ -389,8 +389,6 @@ namespace MWScript
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virtual void execute (Interpreter::Runtime& runtime)
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virtual void execute (Interpreter::Runtime& runtime)
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{
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{
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//MWWorld::Ptr ptr = R()(runtime);
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std::string itemID = runtime.getStringLiteral (runtime[0].mInteger);
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std::string itemID = runtime.getStringLiteral (runtime[0].mInteger);
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runtime.pop();
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runtime.pop();
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