forked from teamnwah/openmw-tes3coop
Remove unused arguments
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parent
6fc6913424
commit
eaf3f5a829
3 changed files with 6 additions and 8 deletions
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@ -2020,13 +2020,11 @@ namespace MWGui
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if(image.valid())
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if(image.valid())
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{
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{
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//everything looks good, send it to the cursor manager
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//everything looks good, send it to the cursor manager
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Uint8 size_x = imgSetPointer->getSize().width;
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Uint8 size_y = imgSetPointer->getSize().height;
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Uint8 hotspot_x = imgSetPointer->getHotSpot().left;
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Uint8 hotspot_x = imgSetPointer->getHotSpot().left;
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Uint8 hotspot_y = imgSetPointer->getHotSpot().top;
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Uint8 hotspot_y = imgSetPointer->getHotSpot().top;
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int rotation = imgSetPointer->getRotation();
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int rotation = imgSetPointer->getRotation();
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mCursorManager->createCursor(imgSetPointer->getResourceName(), rotation, image, size_x, size_y, hotspot_x, hotspot_y);
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mCursorManager->createCursor(imgSetPointer->getResourceName(), rotation, image, hotspot_x, hotspot_y);
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}
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}
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}
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}
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}
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}
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@ -211,12 +211,12 @@ namespace SDLUtil
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SDL_SetCursor(mCursorMap.find(name)->second);
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SDL_SetCursor(mCursorMap.find(name)->second);
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}
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}
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void SDLCursorManager::createCursor(const std::string& name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
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void SDLCursorManager::createCursor(const std::string& name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y)
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{
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{
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_createCursorFromResource(name, rotDegrees, image, size_x, size_y, hotspot_x, hotspot_y);
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_createCursorFromResource(name, rotDegrees, image, hotspot_x, hotspot_y);
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}
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}
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void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y)
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void SDLCursorManager::_createCursorFromResource(const std::string& name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y)
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{
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{
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osg::ref_ptr<osg::Image> decompressed;
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osg::ref_ptr<osg::Image> decompressed;
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@ -29,10 +29,10 @@ namespace SDLUtil
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/// name of the cursor we changed to ("arrow", "ibeam", etc)
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/// name of the cursor we changed to ("arrow", "ibeam", etc)
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virtual void cursorChanged(const std::string &name);
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virtual void cursorChanged(const std::string &name);
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virtual void createCursor(const std::string &name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
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virtual void createCursor(const std::string &name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y);
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private:
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private:
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void _createCursorFromResource(const std::string &name, int rotDegrees, osg::Image* image, Uint8 size_x, Uint8 size_y, Uint8 hotspot_x, Uint8 hotspot_y);
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void _createCursorFromResource(const std::string &name, int rotDegrees, osg::Image* image, Uint8 hotspot_x, Uint8 hotspot_y);
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void _putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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void _putPixel(SDL_Surface *surface, int x, int y, Uint32 pixel);
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void _setGUICursor(const std::string& name);
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void _setGUICursor(const std::string& name);
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