diff --git a/apps/openmw/mwmechanics/aiwander.cpp b/apps/openmw/mwmechanics/aiwander.cpp index ecc41489a..f66f7ca62 100644 --- a/apps/openmw/mwmechanics/aiwander.cpp +++ b/apps/openmw/mwmechanics/aiwander.cpp @@ -144,12 +144,12 @@ namespace MWMechanics mCurrentNode = mAllowedNodes[index]; mAllowedNodes.erase(mAllowedNodes.begin() + index); } - - if(mAllowedNodes.empty()) - mDistance = 0; } } + if(mAllowedNodes.empty()) + mDistance = 0; + // Don't try to move if you are in a new cell (ie: positioncell command called) but still play idles. if(mDistance && (mCellX != actor.getCell()->mCell->mData.mX || mCellY != actor.getCell()->mCell->mData.mY)) mDistance = 0; @@ -200,6 +200,7 @@ namespace MWMechanics { if(!mPathFinder.isPathConstructed()) { + assert(mAllowedNodes.size()); unsigned int randNode = (int)(rand() / ((double)RAND_MAX + 1) * mAllowedNodes.size()); Ogre::Vector3 destNodePos(mAllowedNodes[randNode].mX, mAllowedNodes[randNode].mY, mAllowedNodes[randNode].mZ);