forked from teamnwah/openmw-tes3coop
Removed memory leak, allocated more on the stack
This commit is contained in:
parent
b76b62e5e4
commit
ec21ff21cc
3 changed files with 30 additions and 31 deletions
|
@ -16,33 +16,32 @@ namespace MWRender
|
|||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
TerrainManager::TerrainManager(Ogre::SceneManager* mgr, const MWWorld::Environment& evn) :
|
||||
mEnvironment(evn)
|
||||
mEnvironment(evn), mTerrainGroup(TerrainGroup(mgr, Terrain::ALIGN_X_Z, mLandSize, mWorldSize))
|
||||
{
|
||||
mTerrainGlobals = OGRE_NEW TerrainGlobalOptions();
|
||||
|
||||
TerrainMaterialGeneratorPtr matGen;
|
||||
TerrainMaterialGeneratorB* matGenP = new TerrainMaterialGeneratorB();
|
||||
matGen.bind(matGenP);
|
||||
mTerrainGlobals->setDefaultMaterialGenerator(matGen);
|
||||
mTerrainGlobals.setDefaultMaterialGenerator(matGen);
|
||||
|
||||
TerrainMaterialGenerator::Profile* const activeProfile =
|
||||
mTerrainGlobals->getDefaultMaterialGenerator()
|
||||
mTerrainGlobals.getDefaultMaterialGenerator()
|
||||
->getActiveProfile();
|
||||
mActiveProfile = static_cast<TerrainMaterialGeneratorB::SM2Profile*>(activeProfile);
|
||||
|
||||
//The pixel error should be as high as possible without it being noticed
|
||||
//as it governs how fast mesh quality decreases.
|
||||
mTerrainGlobals->setMaxPixelError(8);
|
||||
mTerrainGlobals.setMaxPixelError(8);
|
||||
|
||||
mTerrainGlobals->setLayerBlendMapSize(32);
|
||||
mTerrainGlobals->setDefaultGlobalColourMapSize(65);
|
||||
mTerrainGlobals.setLayerBlendMapSize(32);
|
||||
mTerrainGlobals.setDefaultGlobalColourMapSize(65);
|
||||
|
||||
//10 (default) didn't seem to be quite enough
|
||||
mTerrainGlobals->setSkirtSize(128);
|
||||
mTerrainGlobals.setSkirtSize(128);
|
||||
|
||||
//due to the sudden flick between composite and non composite textures,
|
||||
//this seemed the distance where it wasn't too noticeable
|
||||
mTerrainGlobals->setCompositeMapDistance(mWorldSize*2);
|
||||
mTerrainGlobals.setCompositeMapDistance(mWorldSize*2);
|
||||
|
||||
mActiveProfile->setLightmapEnabled(false);
|
||||
mActiveProfile->setLayerSpecularMappingEnabled(false);
|
||||
|
@ -54,16 +53,11 @@ namespace MWRender
|
|||
//disabled
|
||||
mActiveProfile->setCompositeMapEnabled(false);
|
||||
|
||||
mTerrainGroup = OGRE_NEW TerrainGroup(mgr,
|
||||
Terrain::ALIGN_X_Z,
|
||||
mLandSize,
|
||||
mWorldSize);
|
||||
|
||||
mTerrainGroup->setOrigin(Vector3(mWorldSize/2,
|
||||
mTerrainGroup.setOrigin(Vector3(mWorldSize/2,
|
||||
0,
|
||||
-mWorldSize/2));
|
||||
|
||||
Terrain::ImportData& importSettings = mTerrainGroup->getDefaultImportSettings();
|
||||
Terrain::ImportData& importSettings = mTerrainGroup.getDefaultImportSettings();
|
||||
|
||||
importSettings.inputBias = 0;
|
||||
importSettings.terrainSize = mLandSize;
|
||||
|
@ -78,22 +72,20 @@ namespace MWRender
|
|||
|
||||
TerrainManager::~TerrainManager()
|
||||
{
|
||||
OGRE_DELETE mTerrainGroup;
|
||||
OGRE_DELETE mTerrainGlobals;
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
void TerrainManager::setDiffuse(const ColourValue& diffuse)
|
||||
{
|
||||
mTerrainGlobals->setCompositeMapDiffuse(diffuse);
|
||||
mTerrainGlobals.setCompositeMapDiffuse(diffuse);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
||||
void TerrainManager::setAmbient(const ColourValue& ambient)
|
||||
{
|
||||
mTerrainGlobals->setCompositeMapAmbient(ambient);
|
||||
mTerrainGlobals.setCompositeMapAmbient(ambient);
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -117,7 +109,7 @@ namespace MWRender
|
|||
for ( int y = 0; y < 2; y++ )
|
||||
{
|
||||
Terrain::ImportData terrainData =
|
||||
mTerrainGroup->getDefaultImportSettings();
|
||||
mTerrainGroup.getDefaultImportSettings();
|
||||
|
||||
const int terrainX = cellX * 2 + x;
|
||||
const int terrainY = cellY * 2 + y;
|
||||
|
@ -155,13 +147,13 @@ namespace MWRender
|
|||
x * numTextures, y * numTextures,
|
||||
numTextures, indexes);
|
||||
|
||||
if (mTerrainGroup->getTerrain(terrainX, terrainY) == NULL)
|
||||
if (mTerrainGroup.getTerrain(terrainX, terrainY) == NULL)
|
||||
{
|
||||
mTerrainGroup->defineTerrain(terrainX, terrainY, &terrainData);
|
||||
mTerrainGroup.defineTerrain(terrainX, terrainY, &terrainData);
|
||||
|
||||
mTerrainGroup->loadTerrain(terrainX, terrainY, true);
|
||||
mTerrainGroup.loadTerrain(terrainX, terrainY, true);
|
||||
|
||||
Terrain* terrain = mTerrainGroup->getTerrain(terrainX, terrainY);
|
||||
Terrain* terrain = mTerrainGroup.getTerrain(terrainX, terrainY);
|
||||
initTerrainBlendMaps(terrain,
|
||||
cellX, cellY,
|
||||
x * numTextures, y * numTextures,
|
||||
|
@ -193,7 +185,7 @@ namespace MWRender
|
|||
}
|
||||
}
|
||||
|
||||
mTerrainGroup->freeTemporaryResources();
|
||||
mTerrainGroup.freeTemporaryResources();
|
||||
}
|
||||
|
||||
//----------------------------------------------------------------------------------------------
|
||||
|
@ -204,8 +196,8 @@ namespace MWRender
|
|||
{
|
||||
for ( int y = 0; y < 2; y++ )
|
||||
{
|
||||
mTerrainGroup->unloadTerrain(store->cell->getGridX() * 2 + x,
|
||||
store->cell->getGridY() * 2 + y);
|
||||
mTerrainGroup.unloadTerrain(store->cell->getGridX() * 2 + x,
|
||||
store->cell->getGridY() * 2 + y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -2,6 +2,7 @@
|
|||
#define _GAME_RENDER_TERRAIN_H
|
||||
|
||||
#include <OgreTerrain.h>
|
||||
#include <OgreTerrainGroup.h>
|
||||
#include "terrainmaterial.hpp"
|
||||
|
||||
#include "../mwworld/ptr.hpp"
|
||||
|
@ -32,8 +33,8 @@ namespace MWRender{
|
|||
void cellAdded(MWWorld::Ptr::CellStore* store);
|
||||
void cellRemoved(MWWorld::Ptr::CellStore* store);
|
||||
private:
|
||||
Ogre::TerrainGlobalOptions* mTerrainGlobals;
|
||||
Ogre::TerrainGroup* mTerrainGroup;
|
||||
Ogre::TerrainGlobalOptions mTerrainGlobals;
|
||||
Ogre::TerrainGroup mTerrainGroup;
|
||||
|
||||
const MWWorld::Environment& mEnvironment;
|
||||
|
||||
|
|
|
@ -239,7 +239,13 @@ namespace ESMS
|
|||
*/
|
||||
struct LandList : RecList
|
||||
{
|
||||
virtual ~LandList() {}
|
||||
virtual ~LandList()
|
||||
{
|
||||
for ( LandMap::iterator itr = lands.begin(); itr != lands.end(); ++itr )
|
||||
{
|
||||
delete itr->second;
|
||||
}
|
||||
}
|
||||
|
||||
// Map containing all landscapes
|
||||
typedef std::pair<int, int> LandCoord;
|
||||
|
|
Loading…
Reference in a new issue