|
|
@ -93,7 +93,7 @@ namespace MWGui
|
|
|
|
if (skill == ESM::Skill::Security || skill == ESM::Skill::Sneak)
|
|
|
|
if (skill == ESM::Skill::Security || skill == ESM::Skill::Sneak)
|
|
|
|
value.setBase(std::min(100, value.getBase()+1));
|
|
|
|
value.setBase(std::min(100, value.getBase()+1));
|
|
|
|
else
|
|
|
|
else
|
|
|
|
value.setBase(value.getBase()-1);
|
|
|
|
value.setBase(std::max(0, value.getBase()-1));
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
|
|
|
const MWWorld::Store<ESM::GameSetting>& gmst = MWBase::Environment::get().getWorld()->getStore().get<ESM::GameSetting>();
|
|
|
|