forked from teamnwah/openmw-tes3coop
Redo slight change to pathgrid editing controls, lost in revert
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1 changed files with 4 additions and 2 deletions
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@ -131,9 +131,10 @@ namespace CSVRender
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if (!selection.empty())
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{
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mDragMode = DragMode_Move;
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return true;
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}
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return true;
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return false;
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}
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bool PathgridMode::secondaryEditStartDrag(const QPoint& pos)
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@ -148,10 +149,11 @@ namespace CSVRender
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mFromNode = SceneUtil::getPathgridNode(static_cast<unsigned short>(hit.index0));
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tag->getPathgrid()->setupConnectionIndicator(mFromNode);
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return true;
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}
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}
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return true;
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return false;
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}
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void PathgridMode::drag(const QPoint& pos, int diffX, int diffY, double speedFactor)
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