Merge remote-tracking branch 'drummyfish/cs-cam'

0.6.1-openmw-updates^2
Marc Zinnschlag 7 years ago
commit ecf1cea1b7

@ -180,6 +180,7 @@ void CSMPrefs::State::declare()
declareDouble ("navi-free-speed-mult", "Free Camera Speed Multiplier (from Modifier)", 8).setRange(0.001, 1000.0);
declareDouble ("navi-orbit-rot-speed", "Orbital Camera Rotational Speed", 3.14 / 4).setRange(0.001, 6.28);
declareDouble ("navi-orbit-speed-mult", "Orbital Camera Speed Multiplier (from Modifier)", 4).setRange(0.001, 1000.0);
declareBool ("navi-orbit-const-roll", "Keep camera roll constant for orbital camera", true);
declareSeparator();
declareBool ("context-select", "Context Sensitive Selection", false);
declareDouble ("drag-factor", "Mouse sensitivity during drag operations", 1.0).
@ -193,6 +194,11 @@ void CSMPrefs::State::declare()
declareDouble ("rotate-factor", "Free rotation factor", 0.007).setPrecision(4).setRange(0.0001, 0.1);
declareDouble ("object-marker-alpha", "Object Marker Transparency", 0.5).setPrecision(2).setRange(0,1);
declareCategory ("Rendering");
declareDouble ("camera-fov", "Camera FOV", 90.).setPrecision(5).setRange(10.0, 160.0);
declareBool ("camera-ortho", "Orthographic projection for camera", false);
declareDouble ("camera-ortho-size", "Orthographic projection size parameter", 100.0).setPrecision(5).setRange(0.0, 1000.0);
declareCategory ("Tooltips");
declareBool ("scene", "Show Tooltips in 3D scenes", true);
declareBool ("scene-hide-basic", "Hide basic 3D scenes tooltips", false);

@ -84,7 +84,6 @@ CSVPrefs::Dialogue::~Dialogue()
void CSVPrefs::Dialogue::closeEvent (QCloseEvent *event)
{
QMainWindow::closeEvent (event);
CSMPrefs::State::get().save();
}

@ -669,15 +669,24 @@ namespace CSVRender
mInitialized = true;
}
void OrbitCameraController::setConstRoll(bool enabled)
{
mConstRoll = enabled;
}
void OrbitCameraController::rotateHorizontal(double value)
{
osg::Vec3d eye, center, up;
getCamera()->getViewMatrixAsLookAt(eye, center, up);
osg::Vec3d absoluteUp = osg::Vec3(0,0,1);
osg::Quat rotation = osg::Quat(value, up);
osg::Quat rotation = osg::Quat(value, mConstRoll ? absoluteUp : up);
osg::Vec3d oldOffset = eye - mCenter;
osg::Vec3d newOffset = rotation * oldOffset;
if (mConstRoll)
up = rotation * up;
getCamera()->setViewMatrixAsLookAt(mCenter + newOffset, mCenter, up);
}
@ -687,10 +696,15 @@ namespace CSVRender
getCamera()->getViewMatrixAsLookAt(eye, center, up);
osg::Vec3d forward = center - eye;
osg::Quat rotation = osg::Quat(value, up ^ forward);
osg::Vec3d axis = up ^ forward;
osg::Quat rotation = osg::Quat(value,axis);
osg::Vec3d oldOffset = eye - mCenter;
osg::Vec3d newOffset = rotation * oldOffset;
if (mConstRoll)
up = rotation * up;
getCamera()->setViewMatrixAsLookAt(mCenter + newOffset, mCenter, up);
}

@ -160,6 +160,8 @@ namespace CSVRender
/// \brief Flag controller to be re-initialized.
void reset();
void setConstRoll(bool enable);
private:
void initialize();
@ -181,6 +183,8 @@ namespace CSVRender
double mOrbitSpeed;
double mOrbitSpeedMult;
bool mConstRoll;
private slots:
void naviPrimary(bool active);

@ -56,6 +56,7 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
traits->vsync = false;
mView = new osgViewer::View;
updateCameraParameters( traits->width / static_cast<double>(traits->height) );
osg::ref_ptr<osgQt::GraphicsWindowQt> window = new osgQt::GraphicsWindowQt(traits.get());
QLayout* layout = new QHBoxLayout(this);
@ -66,7 +67,6 @@ RenderWidget::RenderWidget(QWidget *parent, Qt::WindowFlags f)
mView->getCamera()->setGraphicsContext(window);
mView->getCamera()->setClearColor( osg::Vec4(0.2, 0.2, 0.6, 1.0) );
mView->getCamera()->setViewport( new osg::Viewport(0, 0, traits->width, traits->height) );
mView->getCamera()->setProjectionMatrixAsPerspective(30.0f, static_cast<double>(traits->width)/static_cast<double>(traits->height), 1.0f, 10000.0f );
SceneUtil::LightManager* lightMgr = new SceneUtil::LightManager;
lightMgr->setStartLight(1);
@ -188,6 +188,8 @@ SceneWidget::SceneWidget(std::shared_ptr<Resource::ResourceSystem> resourceSyste
mOrbitCamControl->setPickingMask(Mask_Reference | Mask_Terrain);
mOrbitCamControl->setConstRoll( CSMPrefs::get()["3D Scene Input"]["navi-orbit-const-roll"].isTrue() );
// we handle lighting manually
mView->setLightingMode(osgViewer::View::NO_LIGHT);
@ -370,6 +372,40 @@ void SceneWidget::settingChanged (const CSMPrefs::Setting *setting)
{
mOrbitCamControl->setOrbitSpeedMultiplier(setting->toDouble());
}
else if (*setting=="3D Scene Input/navi-orbit-const-roll")
{
mOrbitCamControl->setConstRoll(setting->isTrue());
}
else if (*setting=="Rendering/camera-fov" ||
*setting=="Rendering/camera-ortho" ||
*setting=="Rendering/camera-ortho-size")
{
updateCameraParameters();
}
}
void RenderWidget::updateCameraParameters(double overrideAspect)
{
const float nearDist = 1.0;
const float farDist = 1000.0;
if (CSMPrefs::get()["Rendering"]["camera-ortho"].isTrue())
{
const float size = CSMPrefs::get()["Rendering"]["camera-ortho-size"].toDouble();
const float aspect = overrideAspect >= 0.0 ? overrideAspect : (width() / static_cast<double>(height()));
const float halfH = size * 10.0;
const float halfW = halfH * aspect;
mView->getCamera()->setProjectionMatrixAsOrtho(
-halfW, halfW, -halfH, halfH, nearDist, farDist);
}
else
{
mView->getCamera()->setProjectionMatrixAsPerspective(
CSMPrefs::get()["Rendering"]["camera-fov"].toDouble(),
static_cast<double>(width())/static_cast<double>(height()),
nearDist, farDist);
}
}
void SceneWidget::selectNavigationMode (const std::string& mode)

@ -64,6 +64,8 @@ namespace CSVRender
osg::ref_ptr<osgViewer::View> mView;
osg::ref_ptr<osg::Group> mRootNode;
void updateCameraParameters(double overrideAspect = -1.0);
QTimer mTimer;
protected slots:

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