Make it easier to place objects in the scene editor.

This fix allows objects to be dropped onto the ground, and prevents
objects from being selected through the ground.
This commit is contained in:
Aesylwinn 2016-09-02 21:15:05 -04:00
parent bde25c8299
commit ee432690e6

View file

@ -92,7 +92,7 @@ osg::Vec3f CSVRender::InstanceMode::getScreenCoords(const osg::Vec3f& pos)
}
CSVRender::InstanceMode::InstanceMode (WorldspaceWidget *worldspaceWidget, QWidget *parent)
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference, "Instance editing",
: EditMode (worldspaceWidget, QIcon (":placeholder"), Mask_Reference | Mask_Terrain, "Instance editing",
parent), mSubMode (0), mSubModeId ("move"), mSelectionMode (0), mDragMode (DragMode_None),
mDragAxis (-1), mLocked (false), mUnitScaleDist(1)
{