forked from teamnwah/openmw-tes3coop
Stop the object's old say sound before playing the new one
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parent
7fc2df153a
commit
f47f0a996f
1 changed files with 11 additions and 6 deletions
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@ -410,8 +410,10 @@ namespace MWSound
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{
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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const osg::Vec3f pos = world->getActorHeadTransform(ptr).getTrans();
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const osg::Vec3f pos = world->getActorHeadTransform(ptr).getTrans();
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MWBase::SoundStreamPtr sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
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SoundLoudnessPair &old = mActiveSaySounds[ptr];
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mActiveSaySounds[ptr] = std::make_pair(sound, loudness);
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if(old.first.get()) mOutput->finishStream(old.first);
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old = std::make_pair(playVoice(decoder, pos, (ptr == MWMechanics::getPlayer())),
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loudness);
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}
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}
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}
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}
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catch(std::exception &e)
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catch(std::exception &e)
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@ -450,8 +452,9 @@ namespace MWSound
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mPendingSaySounds[MWWorld::Ptr()] = std::make_pair(decoder, loudness);
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mPendingSaySounds[MWWorld::Ptr()] = std::make_pair(decoder, loudness);
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else
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else
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{
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{
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MWBase::SoundStreamPtr sound = playVoice(decoder, osg::Vec3f(), true);
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SoundLoudnessPair &old = mActiveSaySounds[MWWorld::Ptr()];
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mActiveSaySounds[MWWorld::Ptr()] = std::make_pair(sound, loudness);
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if(old.first.get()) mOutput->finishStream(old.first);
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old = std::make_pair(playVoice(decoder, osg::Vec3f(), true), loudness);
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}
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}
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}
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}
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catch(std::exception &e)
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catch(std::exception &e)
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@ -904,16 +907,18 @@ namespace MWSound
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MWBase::SoundStreamPtr sound;
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MWBase::SoundStreamPtr sound;
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MWWorld::Ptr ptr = penditer->first;
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MWWorld::Ptr ptr = penditer->first;
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SoundLoudnessPair &old = mActiveSaySounds[ptr];
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if(old.first.get()) mOutput->finishStream(old.first);
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if(ptr == MWWorld::Ptr())
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if(ptr == MWWorld::Ptr())
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sound = playVoice(decoder, osg::Vec3f(), true);
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sound = playVoice(decoder, osg::Vec3f(), true);
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else
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else
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{
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{
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MWBase::World *world = MWBase::Environment::get().getWorld();
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MWBase::World *world = MWBase::Environment::get().getWorld();
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const osg::Vec3f pos = world->getActorHeadTransform(ptr).getTrans();
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const osg::Vec3f pos = world->getActorHeadTransform(ptr).getTrans();
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sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
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sound = playVoice(decoder, pos, (ptr == MWMechanics::getPlayer()));
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}
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}
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mActiveSaySounds[ptr] = std::make_pair(sound, loudness);
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old = std::make_pair(sound, loudness);
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}
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}
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catch(std::exception &e) {
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catch(std::exception &e) {
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std::cerr<< "Sound Error: "<<e.what() <<std::endl;
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std::cerr<< "Sound Error: "<<e.what() <<std::endl;
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