forked from teamnwah/openmw-tes3coop
formatting, added Water::setHeight
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39b3afb98f
commit
f497813043
6 changed files with 91 additions and 84 deletions
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@ -171,6 +171,12 @@ void RenderingManager::waterAdded (MWWorld::Ptr::CellStore *store){
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}
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void RenderingManager::setWaterHeight(const float height)
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{
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if (mWater)
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mWater->setHeight(height);
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}
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void RenderingManager::skyEnable ()
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{
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if(mSkyManager)
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@ -92,6 +92,7 @@ class RenderingManager: private RenderingInterface {
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void scaleObject (const MWWorld::Ptr& ptr, const Ogre::Vector3& scale);
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void rotateObject (const MWWorld::Ptr& ptr, const::Ogre::Quaternion& orientation);
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void checkUnderwater();
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void setWaterHeight(const float height);
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/// \param store Cell the object was in previously (\a ptr has already been updated to the new cell).
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void moveObjectToCell (const MWWorld::Ptr& ptr, const Ogre::Vector3& position, MWWorld::Ptr::CellStore *store);
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@ -141,17 +142,13 @@ class RenderingManager: private RenderingInterface {
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SkyManager* mSkyManager;
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Ogre::Camera* camera;
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MWRender::Water *mWater;
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MWRender::Water *mWater;
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OEngine::Render::OgreRenderer &mRendering;
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MWRender::Objects mObjects;
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MWRender::Actors mActors;
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// 0 normal, 1 more bright, 2 max
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int mAmbientMode;
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@ -1,92 +1,88 @@
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#include "water.hpp"
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namespace MWRender {
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Water::Water (Ogre::Camera *camera, const ESM::Cell* cell) : mCamera (camera), mViewport (camera->getViewport()), mSceneManager (camera->getSceneManager()) {
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try {
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Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Water", -1);
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
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} catch(...) {
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namespace MWRender
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{
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Water::Water (Ogre::Camera *camera, const ESM::Cell* cell) : mCamera (camera), mViewport (camera->getViewport()), mSceneManager (camera->getSceneManager())
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{
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try
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{
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Ogre::CompositorManager::getSingleton().addCompositor(mViewport, "Water", -1);
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
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} catch(...) {}
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mTop = cell->water;
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mIsUnderwater = false;
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mWaterPlane = Ogre::Plane(Ogre::Vector3::UNIT_Y, 0);
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Ogre::MeshManager::getSingleton().createPlane("water", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, mWaterPlane, CELL_SIZE*5, CELL_SIZE * 5, 10, 10, true, 1, 3,5, Ogre::Vector3::UNIT_Z);
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mWater = mSceneManager->createEntity("water");
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mWater->setMaterialName("Examples/Water0");
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mWaterNode = mSceneManager->getRootSceneNode()->createChildSceneNode();
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mWaterNode->setPosition(0, mTop, 0);
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if(!(cell->data.flags & cell->Interior))
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{
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mWaterNode->setPosition(getSceneNodeCoordinates(cell->data.gridX, cell->data.gridY));
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}
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mWaterNode->attachObject(mWater);
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}
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mTop = cell->water;
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mIsUnderwater = false;
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//mCamera->addListener(this);
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mWaterPlane = Ogre::Plane(Ogre::Vector3::UNIT_Y, 0);
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Ogre::MeshManager::getSingleton().createPlane("water", Ogre::ResourceGroupManager::DEFAULT_RESOURCE_GROUP_NAME, mWaterPlane, CELL_SIZE*5, CELL_SIZE * 5, 10, 10, true, 1, 3,5, Ogre::Vector3::UNIT_Z);
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mWater = mSceneManager->createEntity("water");
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mWater->setMaterialName("Examples/Water0");
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mWaterNode = mSceneManager->getRootSceneNode()->createChildSceneNode();
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mWaterNode->setPosition(0, mTop, 0);
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if(!(cell->data.flags & cell->Interior))
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{
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mWaterNode->setPosition(getSceneNodeCoordinates(cell->data.gridX, cell->data.gridY));
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}
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mWaterNode->attachObject(mWater);
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}
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Water::~Water() {
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Ogre::MeshManager::getSingleton().remove("water");
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mWaterNode->detachObject(mWater);
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mSceneManager->destroyEntity(mWater);
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mSceneManager->destroySceneNode(mWaterNode);
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Ogre::CompositorManager::getSingleton().removeCompositorChain(mViewport);
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}
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Water::~Water()
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{
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Ogre::MeshManager::getSingleton().remove("water");
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mWaterNode->detachObject(mWater);
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mSceneManager->destroyEntity(mWater);
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mSceneManager->destroySceneNode(mWaterNode);
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Ogre::CompositorManager::getSingleton().removeCompositorChain(mViewport);
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}
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void Water::changeCell(const ESM::Cell* cell)
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{
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mTop = cell->water;
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void Water::changeCell(const ESM::Cell* cell){
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mTop = cell->water;
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if(!(cell->data.flags & cell->Interior))
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mWaterNode->setPosition(getSceneNodeCoordinates(cell->data.gridX, cell->data.gridY));
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else
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mWaterNode->setPosition(0, mTop, 0);
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}
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void Water::checkUnderwater(float y) {
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if (mIsUnderwater && y > mTop) {
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try {
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
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} catch(...) {
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}
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mIsUnderwater = false;
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}
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if (!mIsUnderwater && y < mTop) {
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try {
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", true);
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} catch(...) {
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}
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mIsUnderwater = true;
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setHeight(mTop);
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}
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void Water::setHeight(const float height)
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{
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mTop = height;
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mWaterNode->setPosition(0, height, 0);
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}
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}
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Ogre::Vector3 Water::getSceneNodeCoordinates(int gridX, int gridY){
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Ogre::Vector3 out = Ogre::Vector3(gridX * CELL_SIZE + (CELL_SIZE / 2), mTop, -gridY * CELL_SIZE - (CELL_SIZE / 2));
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return out;
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}
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void Water::checkUnderwater(float y)
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{
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if (mIsUnderwater && y > mTop)
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{
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try {
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", false);
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} catch(...) {}
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mIsUnderwater = false;
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}
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if (!mIsUnderwater && y < mTop)
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{
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try {
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Ogre::CompositorManager::getSingleton().setCompositorEnabled(mViewport, "Water", true);
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} catch(...) {}
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mIsUnderwater = true;
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}
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}
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Ogre::Vector3 Water::getSceneNodeCoordinates(int gridX, int gridY)
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{
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return Ogre::Vector3(gridX * CELL_SIZE + (CELL_SIZE / 2), mTop, -gridY * CELL_SIZE - (CELL_SIZE / 2));
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}
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}
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@ -35,7 +35,7 @@ namespace MWRender {
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void checkUnderwater(float y);
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void changeCell(const ESM::Cell* cell);
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void setHeight(const float height);
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};
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}
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@ -755,4 +755,10 @@ namespace MWWorld
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{
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return mRendering->getFader();
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}
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void World::setWaterHeight(const float height)
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{
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mRendering->setWaterHeight(height);
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}
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}
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@ -112,6 +112,8 @@ namespace MWWorld
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Ptr::CellStore *getExterior (int x, int y);
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Ptr::CellStore *getInterior (const std::string& name);
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void setWaterHeight(const float height);
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void adjustSky();
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