forked from teamnwah/openmw-tes3coop
Remove a no longer required method
This commit is contained in:
parent
00af6b5617
commit
f7befa3e54
5 changed files with 0 additions and 27 deletions
|
@ -414,8 +414,6 @@ namespace MWBase
|
||||||
|
|
||||||
virtual void castSpell (const MWWorld::Ptr& actor) = 0;
|
virtual void castSpell (const MWWorld::Ptr& actor) = 0;
|
||||||
|
|
||||||
virtual void updateAnimParts(const MWWorld::Ptr& ptr) = 0;
|
|
||||||
|
|
||||||
virtual void launchProjectile (const std::string& id, const ESM::EffectList& effects,
|
virtual void launchProjectile (const std::string& id, const ESM::EffectList& effects,
|
||||||
const MWWorld::Ptr& actor, const std::string& sourceName) = 0;
|
const MWWorld::Ptr& actor, const std::string& sourceName) = 0;
|
||||||
};
|
};
|
||||||
|
|
|
@ -327,20 +327,6 @@ void RenderingManager::rebuildPtr(const MWWorld::Ptr &ptr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void RenderingManager::updateAnimParts(const MWWorld::Ptr& ptr)
|
|
||||||
{
|
|
||||||
NpcAnimation *anim = NULL;
|
|
||||||
|
|
||||||
if(ptr.getRefData().getHandle() == "player")
|
|
||||||
anim = mPlayerAnimation;
|
|
||||||
else if(MWWorld::Class::get(ptr).isActor())
|
|
||||||
anim = dynamic_cast<NpcAnimation*>(mActors.getAnimation(ptr));
|
|
||||||
|
|
||||||
assert(anim);
|
|
||||||
if(anim)
|
|
||||||
anim->updateParts();
|
|
||||||
}
|
|
||||||
|
|
||||||
void RenderingManager::update (float duration, bool paused)
|
void RenderingManager::update (float duration, bool paused)
|
||||||
{
|
{
|
||||||
MWBase::World *world = MWBase::Environment::get().getWorld();
|
MWBase::World *world = MWBase::Environment::get().getWorld();
|
||||||
|
|
|
@ -141,9 +141,6 @@ public:
|
||||||
/// and equipment.
|
/// and equipment.
|
||||||
void rebuildPtr(const MWWorld::Ptr &ptr);
|
void rebuildPtr(const MWWorld::Ptr &ptr);
|
||||||
|
|
||||||
/// Update actor model parts.
|
|
||||||
void updateAnimParts(const MWWorld::Ptr &ptr);
|
|
||||||
|
|
||||||
void update (float duration, bool paused);
|
void update (float duration, bool paused);
|
||||||
|
|
||||||
void setAmbientColour(const Ogre::ColourValue& colour);
|
void setAmbientColour(const Ogre::ColourValue& colour);
|
||||||
|
|
|
@ -2246,10 +2246,4 @@ namespace MWWorld
|
||||||
++it;
|
++it;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void World::updateAnimParts(const Ptr& actor)
|
|
||||||
{
|
|
||||||
mRendering->updateAnimParts(actor);
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -490,8 +490,6 @@ namespace MWWorld
|
||||||
|
|
||||||
virtual void castSpell (const MWWorld::Ptr& actor);
|
virtual void castSpell (const MWWorld::Ptr& actor);
|
||||||
|
|
||||||
virtual void updateAnimParts(const MWWorld::Ptr& ptr);
|
|
||||||
|
|
||||||
virtual void launchProjectile (const std::string& id, const ESM::EffectList& effects,
|
virtual void launchProjectile (const std::string& id, const ESM::EffectList& effects,
|
||||||
const MWWorld::Ptr& actor, const std::string& sourceName);
|
const MWWorld::Ptr& actor, const std::string& sourceName);
|
||||||
};
|
};
|
||||||
|
|
Loading…
Reference in a new issue