forked from teamnwah/openmw-tes3coop
More AutoMove stuff, Sneak bools, cleaning
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2 changed files with 5 additions and 5 deletions
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@ -274,12 +274,10 @@ namespace MWInput
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float speed = 300 * evt.timeSinceLastFrame;
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float speed = 300 * evt.timeSinceLastFrame;
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float moveX = 0, moveY = 0, moveZ = 0;
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float moveX = 0, moveY = 0, moveZ = 0;
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//execute Automove - condition checked in function
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/*AUTO-MOVE*/
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player.executeAutoMove((float)evt.timeSinceLastEvent);
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//TODO: double Check this.
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//player.executeAutoMove((float)evt.timeSinceLastEvent);
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//Poll and execute movement keys - will disable automove if pressed.
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if(poller.isDown(A_MoveLeft))
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if(poller.isDown(A_MoveLeft))
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{
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{
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player.setmAutoMove(false);
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player.setmAutoMove(false);
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@ -32,6 +32,8 @@ namespace MWWorld
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bool mCollisionMode;
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bool mCollisionMode;
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bool mAutoMove;
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bool mAutoMove;
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bool misSneaking;
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bool misHidden;
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public:
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public:
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