From fa6c205e5dc3f6047bf6d5556886e83c360706dd Mon Sep 17 00:00:00 2001 From: Capostrophic <21265616+Capostrophic@users.noreply.github.com> Date: Thu, 2 Aug 2018 03:16:33 +0300 Subject: [PATCH] Make tab autocompletion work with explicit reference calls --- CHANGELOG.md | 1 + apps/openmw/mwgui/console.cpp | 8 ++++++++ 2 files changed, 9 insertions(+) diff --git a/CHANGELOG.md b/CHANGELOG.md index 1923e5237..847404bf7 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -12,6 +12,7 @@ Bug #2835: Player able to slowly move when overencumbered Bug #2852: No murder bounty when a player follower commits murder Bug #2862: [macOS] Can't quit launcher using Command-Q or OpenMW->Quit + Bug #2872: Tab completion in console doesn't work with explicit reference Bug #2971: Compiler did not reject lines with naked expressions beginning with x.y Bug #3249: Fixed revert function not updating views properly Bug #3374: Touch spells not hitting kwama foragers diff --git a/apps/openmw/mwgui/console.cpp b/apps/openmw/mwgui/console.cpp index e8ac33f6d..dee2d4a31 100644 --- a/apps/openmw/mwgui/console.cpp +++ b/apps/openmw/mwgui/console.cpp @@ -339,6 +339,14 @@ namespace MWGui } } } + + // Erase a possible call to an explicit reference + size_t explicitPos = tmp.find("->"); + if (explicitPos != std::string::npos) + { + tmp.erase(0, explicitPos+2); + } + /* Erase the input from the output string so we can easily append the completed form later. */ output.erase(output.end()-tmp.length(), output.end());