forked from teamnwah/openmw-tes3coop
[General] Rework PlayerStatsDynamic packets so they are of minimal size
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parent
993cc3dfd6
commit
fc5e883160
5 changed files with 48 additions and 7 deletions
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@ -61,6 +61,10 @@ void NetActor::setHealth(float base, float current)
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{
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netCreature->creatureStats.mDynamic[0].mBase = base;
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netCreature->creatureStats.mDynamic[0].mCurrent = current;
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if (!Utils::vectorContains(&netCreature->statsDynamicIndexChanges, 0))
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netCreature->statsDynamicIndexChanges.push_back(0);
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statsChanged = true;
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}
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@ -73,6 +77,10 @@ void NetActor::setMagicka(float base, float current)
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{
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netCreature->creatureStats.mDynamic[1].mBase = base;
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netCreature->creatureStats.mDynamic[1].mCurrent = current;
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if (!Utils::vectorContains(&netCreature->statsDynamicIndexChanges, 1))
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netCreature->statsDynamicIndexChanges.push_back(1);
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statsChanged = true;
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}
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@ -85,6 +93,10 @@ void NetActor::setFatigue(float base, float current)
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{
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netCreature->creatureStats.mDynamic[2].mBase = base;
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netCreature->creatureStats.mDynamic[2].mCurrent = current;
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if (!Utils::vectorContains(&netCreature->statsDynamicIndexChanges, 2))
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netCreature->statsDynamicIndexChanges.push_back(2);
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statsChanged = true;
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}
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@ -156,6 +156,8 @@ void Player::update()
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packet->setPlayer(basePlayer);
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packet->Send(false);
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packet->Send(true);
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statsDynamicIndexChanges.clear();
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}
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if (attributesChanged)
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@ -204,8 +204,16 @@ void LocalPlayer::updateStatsDynamic(bool forceUpdate)
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|| abs(oldVal.getCurrent() - newVal.getCurrent()) >= limit);
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};
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if (forceUpdate || needUpdate(oldHealth, health, 3) || needUpdate(oldMagicka, magicka, 7) ||
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needUpdate(oldFatigue, fatigue, 7))
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if (needUpdate(oldHealth, health, 2))
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statsDynamicIndexChanges.push_back(0);
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if (needUpdate(oldMagicka, magicka, 4))
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statsDynamicIndexChanges.push_back(1);
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if (needUpdate(oldFatigue, fatigue, 4))
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statsDynamicIndexChanges.push_back(2);
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if (statsDynamicIndexChanges.size() > 0 || forceUpdate)
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{
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oldHealth = health;
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oldMagicka = magicka;
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@ -217,6 +225,7 @@ void LocalPlayer::updateStatsDynamic(bool forceUpdate)
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getNetworking()->getPlayerPacket(ID_PLAYER_STATS_DYNAMIC)->setPlayer(this);
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getNetworking()->getPlayerPacket(ID_PLAYER_STATS_DYNAMIC)->Send();
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statsDynamicIndexChanges.clear();
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}
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}
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@ -27,6 +27,10 @@ namespace mwmp
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Attack attack;
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// Track only the indexes of the dynamic states that have been changed,
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// with the dynamicStats themselves being stored in creatureStats.mDynamic
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std::vector<int> statsDynamicIndexChanges;
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// Track only the indexes of the equipment items that have been changed,
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// with the items themselves being stored in equipmentItems
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std::vector<int> equipmentIndexChanges;
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@ -1,7 +1,3 @@
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//
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// Created by koncord on 13.01.16.
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//
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#include "PacketPlayerStatsDynamic.hpp"
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#include <components/openmw-mp/NetworkMessages.hpp>
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@ -15,5 +11,23 @@ PacketPlayerStatsDynamic::PacketPlayerStatsDynamic(RakNet::RakPeerInterface *pee
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void PacketPlayerStatsDynamic::Packet(RakNet::BitStream *bs, bool send)
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{
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PlayerPacket::Packet(bs, send);
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RW(player->creatureStats.mDynamic, send);
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uint32_t count;
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if (send)
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count = static_cast<uint32_t>(player->statsDynamicIndexChanges.size());
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RW(count, send);
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if (!send)
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{
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player->statsDynamicIndexChanges.clear();
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player->statsDynamicIndexChanges.resize(count);
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}
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for (auto &&statsDynamicIndex : player->statsDynamicIndexChanges)
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{
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RW(statsDynamicIndex, send);
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RW(player->creatureStats.mDynamic[statsDynamicIndex], send);
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}
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}
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