Issue #356: basic support for ingredients in ActiveSpells (still using the wrong formula)

actorid
Marc Zinnschlag 12 years ago
parent f2ab4c929d
commit fca3b67507

@ -5,6 +5,8 @@
#include <components/esm/loadalch.hpp>
#include <components/esm/loadspel.hpp>
#include <components/esm/loadingr.hpp>
#include <components/esm/loadmgef.hpp>
#include <components/esm_store/store.hpp>
@ -46,13 +48,13 @@ namespace MWMechanics
for (TIterator iter (begin()); iter!=end(); ++iter)
{
const ESM::EffectList& effects = getEffectList (iter->first);
std::pair<ESM::EffectList, bool> effects = getEffectList (iter->first);
const MWWorld::TimeStamp& start = iter->second.first;
float magnitude = iter->second.second;
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
iter!=effects.list.end(); ++iter)
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
iter!=effects.first.list.end(); ++iter)
{
if (iter->duration)
{
@ -73,15 +75,38 @@ namespace MWMechanics
}
}
const ESM::EffectList& ActiveSpells::getEffectList (const std::string& id) const
std::pair<ESM::EffectList, bool> ActiveSpells::getEffectList (const std::string& id) const
{
if (const ESM::Spell *spell =
MWBase::Environment::get().getWorld()->getStore().spells.search (id))
return spell->effects;
return std::make_pair (spell->effects, false);
if (const ESM::Potion *potion =
MWBase::Environment::get().getWorld()->getStore().potions.search (id))
return potion->effects;
return std::make_pair (potion->effects, false);
if (const ESM::Ingredient *ingredient =
MWBase::Environment::get().getWorld()->getStore().ingreds.search (id))
{
const ESM::MagicEffect *magicEffect =
MWBase::Environment::get().getWorld()->getStore().magicEffects.find (
ingredient->data.effectID[0]);
ESM::ENAMstruct effect;
effect.effectID = ingredient->data.effectID[0];
effect.skill = ingredient->data.skills[0];
effect.attribute = ingredient->data.attributes[0];
effect.range = 0;
effect.area = 0;
effect.duration = magicEffect->data.flags & ESM::MagicEffect::NoDuration ? 0 : 1;
effect.magnMin = 0;
effect.magnMax = 0;
std::pair<ESM::EffectList, bool> result;
result.first.list.push_back (effect);
result.second = true;
}
throw std::runtime_error ("ID " + id + " can not produce lasting effects");
}
@ -92,12 +117,12 @@ namespace MWMechanics
bool ActiveSpells::addSpell (const std::string& id)
{
const ESM::EffectList& effects = getEffectList (id);
std::pair<ESM::EffectList, bool> effects = getEffectList (id);
bool found = false;
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
iter!=effects.list.end(); ++iter)
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
iter!=effects.first.list.end(); ++iter)
{
if (iter->duration)
{
@ -155,12 +180,12 @@ namespace MWMechanics
double ActiveSpells::timeToExpire (const TIterator& iterator) const
{
const ESM::EffectList& effects = getEffectList (iterator->first);
std::pair<ESM::EffectList, bool> effects = getEffectList (iterator->first);
int duration = 0;
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.list.begin());
iter!=effects.list.end(); ++iter)
for (std::vector<ESM::ENAMstruct>::const_iterator iter (effects.first.list.begin());
iter!=effects.first.list.end(); ++iter)
{
if (iter->duration>duration)
duration = iter->duration;

@ -37,7 +37,7 @@ namespace MWMechanics
void update() const;
const ESM::EffectList& getEffectList (const std::string& id) const;
std::pair<ESM::EffectList, bool> getEffectList (const std::string& id) const;
public:

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