replaced boost::shared_ptr with std::shared_ptr

c++11
Marc Zinnschlag 10 years ago
parent 35bbb7d552
commit ff108b4c6b

@ -2,7 +2,7 @@
#include <iomanip>
#include <boost/shared_ptr.hpp>
#include <osgDB/ReadFile>
#include <osg/ImageUtils>
@ -260,37 +260,37 @@ namespace ESSImport
const unsigned int recGAME = ESM::FourCC<'G','A','M','E'>::value;
const unsigned int recJOUR = ESM::FourCC<'J','O','U','R'>::value;
std::map<unsigned int, boost::shared_ptr<Converter> > converters;
converters[ESM::REC_GLOB] = boost::shared_ptr<Converter>(new ConvertGlobal());
converters[ESM::REC_BOOK] = boost::shared_ptr<Converter>(new ConvertBook());
converters[ESM::REC_NPC_] = boost::shared_ptr<Converter>(new ConvertNPC());
converters[ESM::REC_CREA] = boost::shared_ptr<Converter>(new ConvertCREA());
converters[ESM::REC_NPCC] = boost::shared_ptr<Converter>(new ConvertNPCC());
converters[ESM::REC_CREC] = boost::shared_ptr<Converter>(new ConvertCREC());
converters[recREFR ] = boost::shared_ptr<Converter>(new ConvertREFR());
converters[recPCDT ] = boost::shared_ptr<Converter>(new ConvertPCDT());
converters[recFMAP ] = boost::shared_ptr<Converter>(new ConvertFMAP());
converters[recKLST ] = boost::shared_ptr<Converter>(new ConvertKLST());
converters[recSTLN ] = boost::shared_ptr<Converter>(new ConvertSTLN());
converters[recGAME ] = boost::shared_ptr<Converter>(new ConvertGAME());
converters[ESM::REC_CELL] = boost::shared_ptr<Converter>(new ConvertCell());
converters[ESM::REC_ALCH] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Potion>());
converters[ESM::REC_CLAS] = boost::shared_ptr<Converter>(new ConvertClass());
converters[ESM::REC_SPEL] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Spell>());
converters[ESM::REC_ARMO] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Armor>());
converters[ESM::REC_WEAP] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_CLOT] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Clothing>());
converters[ESM::REC_ENCH] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Enchantment>());
converters[ESM::REC_WEAP] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_LEVC] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::CreatureLevList>());
converters[ESM::REC_LEVI] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::ItemLevList>());
converters[ESM::REC_CNTC] = boost::shared_ptr<Converter>(new ConvertCNTC());
converters[ESM::REC_FACT] = boost::shared_ptr<Converter>(new ConvertFACT());
converters[ESM::REC_INFO] = boost::shared_ptr<Converter>(new ConvertINFO());
converters[ESM::REC_DIAL] = boost::shared_ptr<Converter>(new ConvertDIAL());
converters[ESM::REC_QUES] = boost::shared_ptr<Converter>(new ConvertQUES());
converters[recJOUR ] = boost::shared_ptr<Converter>(new ConvertJOUR());
converters[ESM::REC_SCPT] = boost::shared_ptr<Converter>(new ConvertSCPT());
std::map<unsigned int, std::shared_ptr<Converter> > converters;
converters[ESM::REC_GLOB] = std::shared_ptr<Converter>(new ConvertGlobal());
converters[ESM::REC_BOOK] = std::shared_ptr<Converter>(new ConvertBook());
converters[ESM::REC_NPC_] = std::shared_ptr<Converter>(new ConvertNPC());
converters[ESM::REC_CREA] = std::shared_ptr<Converter>(new ConvertCREA());
converters[ESM::REC_NPCC] = std::shared_ptr<Converter>(new ConvertNPCC());
converters[ESM::REC_CREC] = std::shared_ptr<Converter>(new ConvertCREC());
converters[recREFR ] = std::shared_ptr<Converter>(new ConvertREFR());
converters[recPCDT ] = std::shared_ptr<Converter>(new ConvertPCDT());
converters[recFMAP ] = std::shared_ptr<Converter>(new ConvertFMAP());
converters[recKLST ] = std::shared_ptr<Converter>(new ConvertKLST());
converters[recSTLN ] = std::shared_ptr<Converter>(new ConvertSTLN());
converters[recGAME ] = std::shared_ptr<Converter>(new ConvertGAME());
converters[ESM::REC_CELL] = std::shared_ptr<Converter>(new ConvertCell());
converters[ESM::REC_ALCH] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Potion>());
converters[ESM::REC_CLAS] = std::shared_ptr<Converter>(new ConvertClass());
converters[ESM::REC_SPEL] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Spell>());
converters[ESM::REC_ARMO] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Armor>());
converters[ESM::REC_WEAP] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_CLOT] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Clothing>());
converters[ESM::REC_ENCH] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Enchantment>());
converters[ESM::REC_WEAP] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_LEVC] = std::shared_ptr<Converter>(new DefaultConverter<ESM::CreatureLevList>());
converters[ESM::REC_LEVI] = std::shared_ptr<Converter>(new DefaultConverter<ESM::ItemLevList>());
converters[ESM::REC_CNTC] = std::shared_ptr<Converter>(new ConvertCNTC());
converters[ESM::REC_FACT] = std::shared_ptr<Converter>(new ConvertFACT());
converters[ESM::REC_INFO] = std::shared_ptr<Converter>(new ConvertINFO());
converters[ESM::REC_DIAL] = std::shared_ptr<Converter>(new ConvertDIAL());
converters[ESM::REC_QUES] = std::shared_ptr<Converter>(new ConvertQUES());
converters[recJOUR ] = std::shared_ptr<Converter>(new ConvertJOUR());
converters[ESM::REC_SCPT] = std::shared_ptr<Converter>(new ConvertSCPT());
// TODO:
// - REGN (weather in certain regions?)
@ -300,7 +300,7 @@ namespace ESSImport
std::set<unsigned int> unknownRecords;
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin();
for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it)
{
it->second->setContext(context);
@ -311,7 +311,7 @@ namespace ESSImport
ESM::NAME n = esm.getRecName();
esm.getRecHeader();
std::map<unsigned int, boost::shared_ptr<Converter> >::iterator it = converters.find(n.val);
std::map<unsigned int, std::shared_ptr<Converter> >::iterator it = converters.find(n.val);
if (it != converters.end())
{
it->second->read(esm);
@ -370,7 +370,7 @@ namespace ESSImport
// Writing order should be Dynamic Store -> Cells -> Player,
// so that references to dynamic records can be recognized when loading
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin();
for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it)
{
if (it->second->getStage() != 0)
@ -383,7 +383,7 @@ namespace ESSImport
context.mPlayerBase.save(writer);
writer.endRecord(ESM::REC_NPC_);
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin();
for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it)
{
if (it->second->getStage() != 1)

@ -3,7 +3,7 @@
#include <string>
#include <boost/shared_ptr.hpp>
#include <boost/filesystem/path.hpp>
#include <QUndoStack>

@ -3,7 +3,7 @@
#include <sstream>
CSMFilter::AndNode::AndNode (const std::vector<boost::shared_ptr<Node> >& nodes)
CSMFilter::AndNode::AndNode (const std::vector<std::shared_ptr<Node> >& nodes)
: NAryNode (nodes, "and")
{}

@ -9,7 +9,7 @@ namespace CSMFilter
{
public:
AndNode (const std::vector<boost::shared_ptr<Node> >& nodes);
AndNode (const std::vector<std::shared_ptr<Node> >& nodes);
virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const;

@ -3,7 +3,7 @@
#include <sstream>
CSMFilter::NAryNode::NAryNode (const std::vector<boost::shared_ptr<Node> >& nodes,
CSMFilter::NAryNode::NAryNode (const std::vector<std::shared_ptr<Node> >& nodes,
const std::string& name)
: mNodes (nodes), mName (name)
{}
@ -22,7 +22,7 @@ std::vector<int> CSMFilter::NAryNode::getReferencedColumns() const
{
std::vector<int> columns;
for (std::vector<boost::shared_ptr<Node> >::const_iterator iter (mNodes.begin());
for (std::vector<std::shared_ptr<Node> >::const_iterator iter (mNodes.begin());
iter!=mNodes.end(); ++iter)
{
std::vector<int> columns2 = (*iter)->getReferencedColumns();

@ -4,7 +4,7 @@
#include <vector>
#include <string>
#include <boost/shared_ptr.hpp>
#include "node.hpp"
@ -12,12 +12,12 @@ namespace CSMFilter
{
class NAryNode : public Node
{
std::vector<boost::shared_ptr<Node> > mNodes;
std::vector<std::shared_ptr<Node> > mNodes;
std::string mName;
public:
NAryNode (const std::vector<boost::shared_ptr<Node> >& nodes, const std::string& name);
NAryNode (const std::vector<std::shared_ptr<Node> >& nodes, const std::string& name);
int getSize() const;

@ -4,8 +4,7 @@
#include <string>
#include <map>
#include <vector>
#include <boost/shared_ptr.hpp>
#include <memory>
#include <QMetaType>
@ -48,6 +47,6 @@ namespace CSMFilter
};
}
Q_DECLARE_METATYPE (boost::shared_ptr<CSMFilter::Node>)
Q_DECLARE_METATYPE (std::shared_ptr<CSMFilter::Node>)
#endif

@ -1,7 +1,7 @@
#include "notnode.hpp"
CSMFilter::NotNode::NotNode (boost::shared_ptr<Node> child) : UnaryNode (child, "not") {}
CSMFilter::NotNode::NotNode (std::shared_ptr<Node> child) : UnaryNode (child, "not") {}
bool CSMFilter::NotNode::test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const

@ -9,7 +9,7 @@ namespace CSMFilter
{
public:
NotNode (boost::shared_ptr<Node> child);
NotNode (std::shared_ptr<Node> child);
virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const;

@ -3,7 +3,7 @@
#include <sstream>
CSMFilter::OrNode::OrNode (const std::vector<boost::shared_ptr<Node> >& nodes)
CSMFilter::OrNode::OrNode (const std::vector<std::shared_ptr<Node> >& nodes)
: NAryNode (nodes, "or")
{}

@ -9,7 +9,7 @@ namespace CSMFilter
{
public:
OrNode (const std::vector<boost::shared_ptr<Node> >& nodes);
OrNode (const std::vector<std::shared_ptr<Node> >& nodes);
virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const;

@ -236,7 +236,7 @@ CSMFilter::Token CSMFilter::Parser::getNextToken()
return Token (Token::Type_None);
}
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty, bool ignoreOneShot)
std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty, bool ignoreOneShot)
{
if (Token token = getNextToken())
{
@ -248,11 +248,11 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
{
case Token::Type_Keyword_True:
return boost::shared_ptr<CSMFilter::Node> (new BooleanNode (true));
return std::shared_ptr<CSMFilter::Node> (new BooleanNode (true));
case Token::Type_Keyword_False:
return boost::shared_ptr<CSMFilter::Node> (new BooleanNode (false));
return std::shared_ptr<CSMFilter::Node> (new BooleanNode (false));
case Token::Type_Keyword_And:
case Token::Type_Keyword_Or:
@ -261,12 +261,12 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
case Token::Type_Keyword_Not:
{
boost::shared_ptr<CSMFilter::Node> node = parseImp();
std::shared_ptr<CSMFilter::Node> node = parseImp();
if (mError)
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
return boost::shared_ptr<CSMFilter::Node> (new NotNode (node));
return std::shared_ptr<CSMFilter::Node> (new NotNode (node));
}
case Token::Type_Keyword_Text:
@ -282,7 +282,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
if (!allowEmpty)
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
default:
@ -290,27 +290,27 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
}
}
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& keyword)
std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& keyword)
{
std::vector<boost::shared_ptr<Node> > nodes;
std::vector<std::shared_ptr<Node> > nodes;
Token token = getNextToken();
if (token.mType!=Token::Type_Open)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
for (;;)
{
boost::shared_ptr<Node> node = parseImp();
std::shared_ptr<Node> node = parseImp();
if (mError)
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
nodes.push_back (node);
@ -319,7 +319,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& ke
if (!token || (token.mType!=Token::Type_Close && token.mType!=Token::Type_Comma))
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
if (token.mType==Token::Type_Close)
@ -329,31 +329,31 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& ke
if (nodes.empty())
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
switch (keyword.mType)
{
case Token::Type_Keyword_And: return boost::shared_ptr<CSMFilter::Node> (new AndNode (nodes));
case Token::Type_Keyword_Or: return boost::shared_ptr<CSMFilter::Node> (new OrNode (nodes));
default: error(); return boost::shared_ptr<Node>();
case Token::Type_Keyword_And: return std::shared_ptr<CSMFilter::Node> (new AndNode (nodes));
case Token::Type_Keyword_Or: return std::shared_ptr<CSMFilter::Node> (new OrNode (nodes));
default: error(); return std::shared_ptr<Node>();
}
}
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
{
Token token = getNextToken();
if (token.mType!=Token::Type_Open)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
if (!token)
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
// parse column ID
int columnId = -1;
@ -371,7 +371,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (columnId<0)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
@ -379,7 +379,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (token.mType!=Token::Type_Comma)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
// parse text pattern
@ -388,7 +388,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (!token.isString())
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
std::string text = token.mString;
@ -398,26 +398,26 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (token.mType!=Token::Type_Close)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
return boost::shared_ptr<Node> (new TextNode (columnId, text));
return std::shared_ptr<Node> (new TextNode (columnId, text));
}
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
{
Token token = getNextToken();
if (token.mType!=Token::Type_Open)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
if (!token)
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
// parse column ID
int columnId = -1;
@ -435,7 +435,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (columnId<0)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
@ -443,7 +443,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Comma)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
// parse value
@ -468,7 +468,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else if (token.mType!=Token::Type_CloseSquare && token.mType!=Token::Type_Open)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
@ -482,7 +482,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Comma)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
}
else if (token.mType==Token::Type_Comma)
@ -492,7 +492,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
token = getNextToken();
@ -514,7 +514,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else if (token.mType!=Token::Type_OpenSquare && token.mType!=Token::Type_Close)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
}
@ -523,10 +523,10 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Close)
{
error();
return boost::shared_ptr<Node>();
return std::shared_ptr<Node>();
}
return boost::shared_ptr<Node> (new ValueNode (columnId, lowerType, upperType, lower, upper));
return std::shared_ptr<Node> (new ValueNode (columnId, lowerType, upperType, lower, upper));
}
void CSMFilter::Parser::error()
@ -557,7 +557,7 @@ bool CSMFilter::Parser::parse (const std::string& filter, bool allowPredefined)
}
else if (!allowPredefined || token==Token (Token::Type_OneShot))
{
boost::shared_ptr<Node> node = parseImp (true, token!=Token (Token::Type_OneShot));
std::shared_ptr<Node> node = parseImp (true, token!=Token (Token::Type_OneShot));
if (mError)
return false;
@ -613,7 +613,7 @@ bool CSMFilter::Parser::parse (const std::string& filter, bool allowPredefined)
}
}
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::getFilter() const
std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::getFilter() const
{
if (mError)
throw std::logic_error ("No filter available");

@ -1,7 +1,7 @@
#ifndef CSM_FILTER_PARSER_H
#define CSM_FILTER_PARSER_H
#include <boost/shared_ptr.hpp>
#include "node.hpp"
@ -16,7 +16,7 @@ namespace CSMFilter
class Parser
{
boost::shared_ptr<Node> mFilter;
std::shared_ptr<Node> mFilter;
std::string mInput;
int mIndex;
bool mError;
@ -31,14 +31,14 @@ namespace CSMFilter
Token checkKeywords (const Token& token);
///< Turn string token into keyword token, if possible.
boost::shared_ptr<Node> parseImp (bool allowEmpty = false, bool ignoreOneShot = false);
std::shared_ptr<Node> parseImp (bool allowEmpty = false, bool ignoreOneShot = false);
///< Will return a null-pointer, if there is nothing more to parse.
boost::shared_ptr<Node> parseNAry (const Token& keyword);
std::shared_ptr<Node> parseNAry (const Token& keyword);
boost::shared_ptr<Node> parseText();
std::shared_ptr<Node> parseText();
boost::shared_ptr<Node> parseValue();
std::shared_ptr<Node> parseValue();
void error();
@ -51,7 +51,7 @@ namespace CSMFilter
///
/// \return Success?
boost::shared_ptr<Node> getFilter() const;
std::shared_ptr<Node> getFilter() const;
///< Throws an exception if the last call to parse did not return true.
};
}

@ -1,7 +1,7 @@
#include "unarynode.hpp"
CSMFilter::UnaryNode::UnaryNode (boost::shared_ptr<Node> child, const std::string& name)
CSMFilter::UnaryNode::UnaryNode (std::shared_ptr<Node> child, const std::string& name)
: mChild (child), mName (name)
{}

@ -1,7 +1,7 @@
#ifndef CSM_FILTER_UNARYNODE_H
#define CSM_FILTER_UNARYNODE_H
#include <boost/shared_ptr.hpp>
#include "node.hpp"
@ -9,12 +9,12 @@ namespace CSMFilter
{
class UnaryNode : public Node
{
boost::shared_ptr<Node> mChild;
std::shared_ptr<Node> mChild;
std::string mName;
public:
UnaryNode (boost::shared_ptr<Node> child, const std::string& name);
UnaryNode (std::shared_ptr<Node> child, const std::string& name);
const Node& getChild() const;

@ -858,7 +858,7 @@ void CSMWorld::Data::merge()
int CSMWorld::Data::startLoading (const boost::filesystem::path& path, bool base, bool project)
{
// Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading
boost::shared_ptr<ESM::ESMReader> ptr(mReader);
std::shared_ptr<ESM::ESMReader> ptr(mReader);
mReaders.push_back(ptr);
mReader = 0;
@ -896,7 +896,7 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Messages& messages)
// Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading.
// We don't store non-base reader, because everything going into modified will be
// fully loaded during the initial loading process.
boost::shared_ptr<ESM::ESMReader> ptr(mReader);
std::shared_ptr<ESM::ESMReader> ptr(mReader);
mReaders.push_back(ptr);
}
else

@ -115,7 +115,7 @@ namespace CSMWorld
Resource::ResourceSystem mResourceSystem;
std::vector<boost::shared_ptr<ESM::ESMReader> > mReaders;
std::vector<std::shared_ptr<ESM::ESMReader> > mReaders;
// not implemented
Data (const Data&);

@ -73,7 +73,7 @@ bool CSMWorld::IdCompletionManager::hasCompleterFor(CSMWorld::ColumnBase::Displa
return mCompleters.find(display) != mCompleters.end();
}
boost::shared_ptr<QCompleter> CSMWorld::IdCompletionManager::getCompleter(CSMWorld::ColumnBase::Display display)
std::shared_ptr<QCompleter> CSMWorld::IdCompletionManager::getCompleter(CSMWorld::ColumnBase::Display display)
{
if (!hasCompleterFor(display))
{
@ -95,7 +95,7 @@ void CSMWorld::IdCompletionManager::generateCompleters(CSMWorld::Data &data)
int idColumn = table->searchColumnIndex(CSMWorld::Columns::ColumnId_Id);
if (idColumn != -1)
{
boost::shared_ptr<QCompleter> completer = boost::make_shared<QCompleter>(table);
std::shared_ptr<QCompleter> completer = std::make_shared<QCompleter>(table);
completer->setCompletionColumn(idColumn);
// The completion role must be Qt::DisplayRole to get the ID values from the model
completer->setCompletionRole(Qt::DisplayRole);

@ -3,8 +3,7 @@
#include <vector>
#include <map>
#include <boost/shared_ptr.hpp>
#include <memory>
#include "columnbase.hpp"
#include "universalid.hpp"
@ -20,7 +19,7 @@ namespace CSMWorld
{
static const std::map<ColumnBase::Display, UniversalId::Type> sCompleterModelTypes;
std::map<ColumnBase::Display, boost::shared_ptr<QCompleter> > mCompleters;
std::map<ColumnBase::Display, std::shared_ptr<QCompleter> > mCompleters;
// Don't allow copying
IdCompletionManager(const IdCompletionManager &);
@ -34,7 +33,7 @@ namespace CSMWorld
IdCompletionManager(Data &data);
bool hasCompleterFor(ColumnBase::Display display) const;
boost::shared_ptr<QCompleter> getCompleter(ColumnBase::Display display);
std::shared_ptr<QCompleter> getCompleter(ColumnBase::Display display);
};
}

@ -50,7 +50,7 @@ QModelIndex CSMWorld::IdTableProxyModel::getModelIndex (const std::string& id, i
return mapFromSource (dynamic_cast<IdTableBase&> (*sourceModel()).getModelIndex (id, column));
}
void CSMWorld::IdTableProxyModel::setFilter (const boost::shared_ptr<CSMFilter::Node>& filter)
void CSMWorld::IdTableProxyModel::setFilter (const std::shared_ptr<CSMFilter::Node>& filter)
{
beginResetModel();
mFilter = filter;

@ -3,7 +3,7 @@
#include <string>
#include <boost/shared_ptr.hpp>
#include <map>
@ -17,7 +17,7 @@ namespace CSMWorld
{
Q_OBJECT
boost::shared_ptr<CSMFilter::Node> mFilter;
std::shared_ptr<CSMFilter::Node> mFilter;
std::map<int, int> mColumnMap; // column ID, column index in this model (or -1)
private:
@ -30,7 +30,7 @@ namespace CSMWorld
virtual QModelIndex getModelIndex (const std::string& id, int column) const;
void setFilter (const boost::shared_ptr<CSMFilter::Node>& filter);
void setFilter (const std::shared_ptr<CSMFilter::Node>& filter);
void refreshFilter();

@ -2,7 +2,8 @@
#define CSM_WORLD_LAND_H
#include <string>
#include <boost/shared_ptr.hpp>
#include <memory>
#include <components/esm/loadland.hpp>
namespace CSMWorld
@ -15,7 +16,7 @@ namespace CSMWorld
{
Land();
boost::shared_ptr<ESM::Land> mLand;
std::shared_ptr<ESM::Land> mLand;
std::string mId;

@ -1,7 +1,7 @@
#ifndef CSV_FILTER_EDITWIDGET_H
#define CSV_FILTER_EDITWIDGET_H
#include <boost/shared_ptr.hpp>
#include <QLineEdit>
#include <QPalette>
@ -35,7 +35,7 @@ namespace CSVFilter
signals:
void filterChanged (boost::shared_ptr<CSMFilter::Node> filter);
void filterChanged (std::shared_ptr<CSMFilter::Node> filter);
private:
std::string generateFilter(std::pair<std::string, std::vector<std::string> >& seekedString) const;

@ -22,8 +22,8 @@ CSVFilter::FilterBox::FilterBox (CSMWorld::Data& data, QWidget *parent)
setLayout (layout);
connect (mRecordFilterBox,
SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>)));
SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)));
setAcceptDrops(true);
}

@ -41,7 +41,7 @@ namespace CSVFilter
void dragMoveEvent(QDragMoveEvent *event);
signals:
void recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter);
void recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter);
void recordDropped (std::vector<CSMWorld::UniversalId>& types, Qt::DropAction action);
};

@ -24,8 +24,8 @@ CSVFilter::RecordFilterBox::RecordFilterBox (CSMWorld::Data& data, QWidget *pare
setLayout (layout);
connect (
mEdit, SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>)));
mEdit, SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)));
}
void CSVFilter::RecordFilterBox::setFilter (const std::string& filter)

@ -1,7 +1,7 @@
#ifndef CSV_FILTER_RECORDFILTERBOX_H
#define CSV_FILTER_RECORDFILTERBOX_H
#include <boost/shared_ptr.hpp>
#include <QWidget>
#include <QtCore/qnamespace.h>
@ -38,7 +38,7 @@ namespace CSVFilter
signals:
void filterChanged (boost::shared_ptr<CSMFilter::Node> filter);
void filterChanged (std::shared_ptr<CSMFilter::Node> filter);
};
}

@ -5,7 +5,7 @@
#include <map>
#include <memory>
#include <boost/shared_ptr.hpp>
#include <osg/ref_ptr>

@ -3,7 +3,7 @@
#include <string>
#include <boost/shared_ptr.hpp>
#include <osg/ref_ptr>

@ -1,7 +1,7 @@
#ifndef OPENCS_VIEW_WORLDSPACEWIDGET_H
#define OPENCS_VIEW_WORLDSPACEWIDGET_H
#include <boost/shared_ptr.hpp>
#include "scenewidget.hpp"

@ -672,7 +672,7 @@ void CSVWorld::Table::requestFocus (const std::string& id)
scrollTo (index, QAbstractItemView::PositionAtTop);
}
void CSVWorld::Table::recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter)
void CSVWorld::Table::recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter)
{
mProxyModel->setFilter (filter);
tableSizeUpdate();

@ -136,7 +136,7 @@ namespace CSVWorld
void requestFocus (const std::string& id);
void recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter);
void recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter);
void updateUserSetting (const QString &name, const QStringList &list);

@ -76,8 +76,8 @@ CSVWorld::TableSubView::TableSubView (const CSMWorld::UniversalId& id, CSMDoc::D
mTable, SLOT (requestFocus (const std::string&)));
connect (mFilterBox,
SIGNAL (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>)),
mTable, SLOT (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>)));
SIGNAL (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)),
mTable, SLOT (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)));
connect(mFilterBox, SIGNAL(recordDropped(std::vector<CSMWorld::UniversalId>&, Qt::DropAction)),
this, SLOT(createFilterRequest(std::vector<CSMWorld::UniversalId>&, Qt::DropAction)));

@ -3,7 +3,7 @@
#include <string>
#include <set>
#include <boost/shared_ptr.hpp>
#include <memory>
#include "../mwworld/ptr.hpp"
@ -16,12 +16,12 @@ namespace MWSound
{
class Sound;
struct Sound_Decoder;
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr;
typedef std::shared_ptr<Sound_Decoder> DecoderPtr;
}
namespace MWBase
{
typedef boost::shared_ptr<MWSound::Sound> SoundPtr;
typedef std::shared_ptr<MWSound::Sound> SoundPtr;
/// \brief Interface for sound manager (implemented in MWSound)
class SoundManager

@ -77,7 +77,7 @@ namespace MWClass
void Activator::registerSelf()
{
boost::shared_ptr<Class> instance (new Activator);
std::shared_ptr<Class> instance (new Activator);
registerClass (typeid (ESM::Activator).name(), instance);
}
@ -109,19 +109,19 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const
std::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const
{
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfActivator");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
}
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction);
return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction);
}

@ -34,7 +34,7 @@ namespace MWClass
virtual std::string getScript (const MWWorld::Ptr& ptr) const;
///< Return name of the script attached to ptr
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const;
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const;
///< Generate action for activation
static void registerSelf();

@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -83,7 +83,7 @@ namespace MWClass
void Apparatus::registerSelf()
{
boost::shared_ptr<Class> instance (new Apparatus);
std::shared_ptr<Class> instance (new Apparatus);
registerClass (typeid (ESM::Apparatus).name(), instance);
}
@ -138,9 +138,9 @@ namespace MWClass
}
boost::shared_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr) const
{
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionAlchemy());
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionAlchemy());
}
MWWorld::Ptr

@ -27,7 +27,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -54,7 +54,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -64,7 +64,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -180,7 +180,7 @@ namespace MWClass
void Armor::registerSelf()
{
boost::shared_ptr<Class> instance (new Armor);
std::shared_ptr<Class> instance (new Armor);
registerClass (typeid (ESM::Armor).name(), instance);
}
@ -367,9 +367,9 @@ namespace MWClass
return std::make_pair(1,"");
}
boost::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -26,7 +26,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -77,7 +77,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that. \n
/// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -61,7 +61,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -69,13 +69,13 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfItem");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
}
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
}
std::string Book::getScript (const MWWorld::Ptr& ptr) const
@ -96,7 +96,7 @@ namespace MWClass
void Book::registerSelf()
{
boost::shared_ptr<Class> instance (new Book);
std::shared_ptr<Class> instance (new Book);
registerClass (typeid (ESM::Book).name(), instance);
}
@ -176,9 +176,9 @@ namespace MWClass
return record->mId;
}
boost::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const
{
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
}
MWWorld::Ptr

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -57,7 +57,7 @@ namespace MWClass
virtual std::string applyEnchantment(const MWWorld::Ptr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const;
///< Creates a new record using \a ptr as template, with the given name and the given enchantment applied to it.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
///< Generate action for using via inventory menu
virtual std::string getModel(const MWWorld::Ptr &ptr) const;

@ -61,7 +61,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -136,7 +136,7 @@ namespace MWClass
void Clothing::registerSelf()
{
boost::shared_ptr<Class> instance (new Clothing);
std::shared_ptr<Class> instance (new Clothing);
registerClass (typeid (ESM::Clothing).name(), instance);
}
@ -262,9 +262,9 @@ namespace MWClass
return std::make_pair (1, "");
}
boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -69,7 +69,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that.
/// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -117,18 +117,18 @@ namespace MWClass
return "";
}
boost::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
return std::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfContainer");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
@ -171,20 +171,20 @@ namespace MWClass
{
if(ptr.getCellRef().getTrap().empty())
{
boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
std::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
return action;
}
else
{
// Activate trap
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
action->setSound(trapActivationSound);
return action;
}
}
else
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
action->setSound(lockedSound);
return action;
}
@ -216,7 +216,7 @@ namespace MWClass
void Container::registerSelf()
{
boost::shared_ptr<Class> instance (new Container);
std::shared_ptr<Class> instance (new Container);
registerClass (typeid (ESM::Container).name(), instance);
}

@ -27,7 +27,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation

@ -450,7 +450,7 @@ namespace MWClass
}
boost::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -458,17 +458,17 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfCreature");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
}
if(getCreatureStats(ptr).isDead())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction(""));
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction(""));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
}
MWWorld::ContainerStore& Creature::getContainerStore (const MWWorld::Ptr& ptr) const
@ -512,7 +512,7 @@ namespace MWClass
void Creature::registerSelf()
{
boost::shared_ptr<Class> instance (new Creature);
std::shared_ptr<Class> instance (new Creature);
registerClass (typeid (ESM::Creature).name(), instance);
}

@ -74,7 +74,7 @@ namespace MWClass
virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const;
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation

@ -47,7 +47,7 @@ namespace MWClass
void CreatureLevList::registerSelf()
{
boost::shared_ptr<Class> instance (new CreatureLevList);
std::shared_ptr<Class> instance (new CreatureLevList);
registerClass (typeid (ESM::CreatureLevList).name(), instance);
}

@ -95,7 +95,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
MWWorld::LiveCellRef<ESM::Door> *ref = ptr.get<ESM::Door>();
@ -139,14 +139,14 @@ namespace MWClass
if(!ptr.getCellRef().getTrap().empty())
{
// Trap activation
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
action->setSound(trapActivationSound);
return action;
}
if (ptr.getCellRef().getTeleport())
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest(), true));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest(), true));
action->setSound(openSound);
@ -155,7 +155,7 @@ namespace MWClass
else
{
// animated door
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr));
int doorstate = getDoorState(ptr);
bool opening = true;
if (doorstate == 1)
@ -188,7 +188,7 @@ namespace MWClass
else
{
// locked, and we can't open.
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
action->setSound(lockedSound);
return action;
}
@ -217,7 +217,7 @@ namespace MWClass
void Door::registerSelf()
{
boost::shared_ptr<Class> instance (new Door);
std::shared_ptr<Class> instance (new Door);
registerClass (typeid (ESM::Door).name(), instance);
}

@ -28,7 +28,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation

@ -65,7 +65,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -88,9 +88,9 @@ namespace MWClass
}
boost::shared_ptr<MWWorld::Action> Ingredient::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Ingredient::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionEat (ptr));
std::shared_ptr<MWWorld::Action> action (new MWWorld::ActionEat (ptr));
action->setSound ("Swallow");
@ -99,7 +99,7 @@ namespace MWClass
void Ingredient::registerSelf()
{
boost::shared_ptr<Class> instance (new Ingredient);
std::shared_ptr<Class> instance (new Ingredient);
registerClass (typeid (ESM::Ingredient).name(), instance);
}

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -40,7 +40,7 @@ namespace MWClass
virtual int getValue (const MWWorld::Ptr& ptr) const;
///< Return trade value of the object. Throws an exception, if the object can't be traded.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -17,7 +17,7 @@ namespace MWClass
void ItemLevList::registerSelf()
{
boost::shared_ptr<Class> instance (new ItemLevList);
std::shared_ptr<Class> instance (new ItemLevList);
registerClass (typeid (ESM::ItemLevList).name(), instance);
}

@ -83,15 +83,15 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
if(!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
if(!(ref->mBase->mData.mFlags&ESM::Light::Carry))
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction());
return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction());
return defaultItemActivate(ptr, actor);
}
@ -127,7 +127,7 @@ namespace MWClass
void Light::registerSelf()
{
boost::shared_ptr<Class> instance (new Light);
std::shared_ptr<Class> instance (new Light);
registerClass (typeid (ESM::Light).name(), instance);
}
@ -186,9 +186,9 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -30,7 +30,7 @@ namespace MWClass
virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::Ptr& ptr) const;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -60,7 +60,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -93,7 +93,7 @@ namespace MWClass
void Lockpick::registerSelf()
{
boost::shared_ptr<Class> instance (new Lockpick);
std::shared_ptr<Class> instance (new Lockpick);
registerClass (typeid (ESM::Lockpick).name(), instance);
}
@ -152,9 +152,9 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -77,7 +77,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -111,7 +111,7 @@ namespace MWClass
void Miscellaneous::registerSelf()
{
boost::shared_ptr<Class> instance (new Miscellaneous);
std::shared_ptr<Class> instance (new Miscellaneous);
registerClass (typeid (ESM::Miscellaneous).name(), instance);
}
@ -231,12 +231,12 @@ namespace MWClass
return newPtr;
}
boost::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
{
if (ptr.getCellRef().getSoul().empty())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
else
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
}
bool Miscellaneous::canSell (const MWWorld::Ptr& item, int npcServices) const

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -53,7 +53,7 @@ namespace MWClass
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -804,12 +804,12 @@ namespace MWClass
}
boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
// player got activated by another NPC
if(ptr == MWBase::Environment::get().getWorld()->getPlayerPtr())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(actor));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(actor));
// Werewolfs can't activate NPCs
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -817,23 +817,23 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfNPC");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId);
return action;
}
if(getCreatureStats(ptr).isDead())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction("#{sActorInCombat}"));
return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction("#{sActorInCombat}"));
if(getCreatureStats(actor).getStance(MWMechanics::CreatureStats::Stance_Sneak)
|| ptr.getClass().getCreatureStats(ptr).getKnockedDown())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr)); // stealing
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr)); // stealing
// Can't talk to werewolfs
if(ptr.getClass().isNpc() && ptr.getClass().getNpcStats(ptr).isWerewolf())
return boost::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction(""));
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
return std::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction(""));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
}
MWWorld::ContainerStore& Npc::getContainerStore (const MWWorld::Ptr& ptr)
@ -981,7 +981,7 @@ namespace MWClass
void Npc::registerSelf()
{
boost::shared_ptr<Class> instance (new Npc);
std::shared_ptr<Class> instance (new Npc);
registerClass (typeid (ESM::NPC).name(), instance);
}

@ -89,7 +89,7 @@ namespace MWClass
virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const;
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation

@ -63,7 +63,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -87,7 +87,7 @@ namespace MWClass
void Potion::registerSelf()
{
boost::shared_ptr<Class> instance (new Potion);
std::shared_ptr<Class> instance (new Potion);
registerClass (typeid (ESM::Potion).name(), instance);
}
@ -160,12 +160,12 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Potion::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Potion::use (const MWWorld::Ptr& ptr) const
{
MWWorld::LiveCellRef<ESM::Potion> *ref =
ptr.get<ESM::Potion>();
boost::shared_ptr<MWWorld::Action> action (
std::shared_ptr<MWWorld::Action> action (
new MWWorld::ActionApply (ptr, ref->mBase->mId));
action->setSound ("Drink");

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -40,7 +40,7 @@ namespace MWClass
virtual int getValue (const MWWorld::Ptr& ptr) const;
///< Return trade value of the object. Throws an exception, if the object can't be traded.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
///< Generate action for using via inventory menu
static void registerSelf();

@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -92,7 +92,7 @@ namespace MWClass
void Probe::registerSelf()
{
boost::shared_ptr<Class> instance (new Probe);
std::shared_ptr<Class> instance (new Probe);
registerClass (typeid (ESM::Probe).name(), instance);
}
@ -151,9 +151,9 @@ namespace MWClass
return info;
}
boost::shared_ptr<MWWorld::Action> Probe::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Probe::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -83,7 +83,7 @@ namespace MWClass
void Repair::registerSelf()
{
boost::shared_ptr<Class> instance (new Repair);
std::shared_ptr<Class> instance (new Repair);
registerClass (typeid (ESM::Repair).name(), instance);
}
@ -164,9 +164,9 @@ namespace MWClass
return MWWorld::Ptr(&cell.get<ESM::Repair>().insert(*ref), &cell);
}
boost::shared_ptr<MWWorld::Action> Repair::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Repair::use (const MWWorld::Ptr& ptr) const
{
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRepair(ptr));
return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRepair(ptr));
}
bool Repair::canSell (const MWWorld::Ptr& item, int npcServices) const

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -53,7 +53,7 @@ namespace MWClass
virtual std::string getModel(const MWWorld::Ptr &ptr) const;
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu (default implementation: return a
/// null action).

@ -50,7 +50,7 @@ namespace MWClass
void Static::registerSelf()
{
boost::shared_ptr<Class> instance (new Static);
std::shared_ptr<Class> instance (new Static);
registerClass (typeid (ESM::Static).name(), instance);
}

@ -63,7 +63,7 @@ namespace MWClass
return ref->mBase->mName;
}
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
std::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const
{
return defaultItemActivate(ptr, actor);
@ -157,7 +157,7 @@ namespace MWClass
void Weapon::registerSelf()
{
boost::shared_ptr<Class> instance (new Weapon);
std::shared_ptr<Class> instance (new Weapon);
registerClass (typeid (ESM::Weapon).name(), instance);
}
@ -403,9 +403,9 @@ namespace MWClass
return std::make_pair(1, "");
}
boost::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
std::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
{
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr));

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const;
///< Generate action for activation
@ -75,7 +75,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that.
/// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const;
///< Generate action for using via inventory menu

@ -8,7 +8,7 @@
#include <stdint.h>
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp>
#include <components/misc/utf8stream.hpp>
@ -207,7 +207,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
};
typedef TypesetBookImpl Book;
typedef boost::shared_ptr <Book> BookPtr;
typedef std::shared_ptr <Book> BookPtr;
typedef std::vector<PartialText>::const_iterator PartialTextConstIterator;
int mPageWidth;
@ -231,7 +231,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
mCurrentContent (NULL),
mCurrentAlignment (AlignLeft)
{
mBook = boost::make_shared <Book> ();
mBook = std::make_shared <Book> ();
}
virtual ~Typesetter ()
@ -254,7 +254,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
style.mActiveColour = fontColour;
style.mNormalColour = fontColour;
style.mInteractiveId = 0;
return &style;
}
@ -315,7 +315,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
writeImpl (static_cast <StyleImpl*> (style), begin_, end_);
}
void lineBreak (float margin)
{
assert (margin == 0); //TODO: figure out proper behavior here...
@ -325,7 +325,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
mRun = NULL;
mLine = NULL;
}
void sectionBreak (int margin)
{
add_partial_text();
@ -597,7 +597,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
BookTypesetter::Ptr BookTypesetter::create (int pageWidth, int pageHeight)
{
return boost::make_shared <TypesetBookImpl::Typesetter> (pageWidth, pageHeight);
return std::make_shared <TypesetBookImpl::Typesetter> (pageWidth, pageHeight);
}
namespace
@ -869,7 +869,7 @@ public:
boost::function <void (intptr_t)> mLinkClicked;
boost::shared_ptr <TypesetBookImpl> mBook;
std::shared_ptr <TypesetBookImpl> mBook;
MyGUI::ILayerNode* mNode;
ActiveTextFormats mActiveTextFormats;
@ -990,7 +990,7 @@ public:
void showPage (TypesetBook::Ptr book, size_t newPage)
{
boost::shared_ptr <TypesetBookImpl> newBook = boost::dynamic_pointer_cast <TypesetBookImpl> (book);
std::shared_ptr <TypesetBookImpl> newBook = std::dynamic_pointer_cast <TypesetBookImpl> (book);
if (mBook != newBook)
{
@ -1079,7 +1079,7 @@ public:
}
};
void createActiveFormats (boost::shared_ptr <TypesetBookImpl> newBook)
void createActiveFormats (std::shared_ptr <TypesetBookImpl> newBook)
{
newBook->visitRuns (0, 0x7FFFFFFF, CreateActiveFormat (this));

@ -7,7 +7,7 @@
#include <functional>
#include <stdint.h>
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
namespace MWGui
{
@ -15,7 +15,7 @@ namespace MWGui
/// the book page widget.
struct TypesetBook
{
typedef boost::shared_ptr <TypesetBook> Ptr;
typedef std::shared_ptr <TypesetBook> Ptr;
typedef intptr_t InteractiveId;
/// Returns the number of pages in the document.
@ -33,7 +33,7 @@ namespace MWGui
/// A factory class for creating a typeset book instance.
struct BookTypesetter
{
typedef boost::shared_ptr <BookTypesetter> Ptr;
typedef std::shared_ptr <BookTypesetter> Ptr;
typedef TypesetBook::InteractiveId InteractiveId;
typedef MyGUI::Colour Colour;
typedef uint8_t const * Utf8Point;

@ -449,7 +449,7 @@ namespace MWGui
if (script.empty() || ptr.getRefData().getLocals().getIntVar(script, "pcskipequip") == 0)
{
boost::shared_ptr<MWWorld::Action> action = ptr.getClass().use(ptr);
std::shared_ptr<MWWorld::Action> action = ptr.getClass().use(ptr);
action->execute (MWBase::Environment::get().getWorld()->getPlayerPtr());

@ -360,7 +360,7 @@ struct JournalViewModelImpl : JournalViewModel
JournalViewModel::Ptr JournalViewModel::create ()
{
return boost::make_shared <JournalViewModelImpl> ();
return std::make_shared <JournalViewModelImpl> ();
}
}

@ -6,7 +6,7 @@
#include <functional>
#include <stdint.h>
#include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
namespace MWGui
{
@ -18,7 +18,7 @@ namespace MWGui
/// game data store.
struct JournalViewModel
{
typedef boost::shared_ptr <JournalViewModel> Ptr;
typedef std::shared_ptr <JournalViewModel> Ptr;
typedef intptr_t QuestId;
typedef intptr_t TopicId;

@ -1,7 +1,7 @@
#ifndef MWGUI_JOURNAL_H
#define MWGUI_JOURNAL_H
#include <boost/shared_ptr.hpp>
#include <memory>
namespace MWBase { class WindowManager; }
@ -12,7 +12,7 @@ namespace MWGui
struct JournalWindow
{
/// construct a new instance of the one JournalWindow implementation
static JournalWindow * create (boost::shared_ptr <JournalViewModel> Model);
static JournalWindow * create (std::shared_ptr <JournalViewModel> Model);
/// destroy this instance of the JournalWindow implementation
virtual ~JournalWindow () {};

@ -232,7 +232,7 @@ namespace MWGui
osg::ref_ptr<osg::Texture2D> tex = mLocalMapRender->getFogOfWarTexture(x, y);
if (tex)
{
boost::shared_ptr<MyGUI::ITexture> myguitex (new osgMyGUI::OSGTexture(tex));
std::shared_ptr<MyGUI::ITexture> myguitex (new osgMyGUI::OSGTexture(tex));
fog->setRenderItemTexture(myguitex.get());
fog->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
fogTextures.push_back(myguitex);
@ -371,7 +371,7 @@ namespace MWGui
osg::ref_ptr<osg::Texture2D> texture = mLocalMapRender->getMapTexture(mapX, mapY);
if (texture)
{
boost::shared_ptr<MyGUI::ITexture> guiTex (new osgMyGUI::OSGTexture(texture));
std::shared_ptr<MyGUI::ITexture> guiTex (new osgMyGUI::OSGTexture(texture));
textures.push_back(guiTex);
box->setRenderItemTexture(guiTex.get());
box->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 1.f, 1.f, 0.f));

@ -3,7 +3,7 @@
#include <stdint.h>
#include <boost/shared_ptr.hpp>
#include "windowpinnablebase.hpp"
@ -111,7 +111,7 @@ namespace MWGui
std::vector<MyGUI::ImageBox*> mMapWidgets;
std::vector<MyGUI::ImageBox*> mFogWidgets;
typedef std::vector<boost::shared_ptr<MyGUI::ITexture> > TextureVector;
typedef std::vector<std::shared_ptr<MyGUI::ITexture> > TextureVector;
TextureVector mMapTextures;
TextureVector mFogTextures;

@ -3,7 +3,7 @@
#include <deque>
#include <boost/shared_ptr.hpp>
#include "windowbase.hpp"
@ -14,7 +14,7 @@ namespace MWGui
class FadeOp
{
public:
typedef boost::shared_ptr<FadeOp> Ptr;
typedef std::shared_ptr<FadeOp> Ptr;
FadeOp(ScreenFader * fader, float time, float targetAlpha);

@ -90,7 +90,7 @@ namespace MWMechanics
bool mCombatMove;
osg::Vec3f mLastTargetPos;
const MWWorld::CellStore* mCell;
boost::shared_ptr<Action> mCurrentAction;
std::shared_ptr<Action> mCurrentAction;
float mActionCooldown;
float mStrength;
bool mForceNoShortcut;
@ -273,7 +273,7 @@ namespace MWMechanics
float rangeAttack = 0;
float rangeFollow = 0;
boost::shared_ptr<Action>& currentAction = storage.mCurrentAction;
std::shared_ptr<Action>& currentAction = storage.mCurrentAction;
if (characterController.readyToPrepareAttack())
{
currentAction = prepareNextAction(actor, target);

@ -12,7 +12,7 @@
#include "../mwbase/world.hpp"
#include <boost/shared_ptr.hpp>
namespace ESM
{

@ -454,13 +454,13 @@ namespace MWMechanics
// Already done in AiCombat itself
}
boost::shared_ptr<Action> prepareNextAction(const MWWorld::Ptr &actor, const MWWorld::Ptr &target)
std::shared_ptr<Action> prepareNextAction(const MWWorld::Ptr &actor, const MWWorld::Ptr &target)
{
Spells& spells = actor.getClass().getCreatureStats(actor).getSpells();
float bestActionRating = 0.f;
// Default to hand-to-hand combat
boost::shared_ptr<Action> bestAction (new ActionWeapon(MWWorld::Ptr()));
std::shared_ptr<Action> bestAction (new ActionWeapon(MWWorld::Ptr()));
if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{
bestAction->prepare(actor);

@ -1,13 +1,13 @@
#ifndef OPENMW_AICOMBAT_ACTION_H
#define OPENMW_AICOMBAT_ACTION_H
#include <boost/shared_ptr.hpp>
#include <memory>
#include <components/esm/loadspel.hpp>
#include "../mwworld/ptr.hpp"
#include "../mwworld/containerstore.hpp"
#include <components/esm/loadspel.hpp>
namespace MWMechanics
{
@ -84,7 +84,7 @@ namespace MWMechanics
/// @note target may be empty
float rateEffects (const ESM::EffectList& list, const MWWorld::Ptr& actor, const MWWorld::Ptr& target);
boost::shared_ptr<Action> prepareNextAction (const MWWorld::Ptr& actor, const MWWorld::Ptr& target);
std::shared_ptr<Action> prepareNextAction (const MWWorld::Ptr& actor, const MWWorld::Ptr& target);
}
#endif

@ -341,7 +341,7 @@ namespace MWRender
if(!mResourceSystem->getVFS()->exists(kfname))
return;
boost::shared_ptr<AnimSource> animsrc;
std::shared_ptr<AnimSource> animsrc;
animsrc.reset(new AnimSource);
animsrc->mKeyframes = mResourceSystem->getSceneManager()->getKeyframes(kfname);
@ -391,7 +391,7 @@ namespace MWRender
mStates.clear();
for(size_t i = 0;i < sNumGroups;i++)
mAnimationTimePtr[i]->setTimePtr(boost::shared_ptr<float>());
mAnimationTimePtr[i]->setTimePtr(std::shared_ptr<float>());
mAccumCtrl = NULL;
@ -657,12 +657,12 @@ namespace MWRender
active = state;
}
mAnimationTimePtr[grp]->setTimePtr(active == mStates.end() ? boost::shared_ptr<float>() : active->second.mTime);
mAnimationTimePtr[grp]->setTimePtr(active == mStates.end() ? std::shared_ptr<float>() : active->second.mTime);
// add external controllers for the AnimSource active in this group
if (active != mStates.end())
{
boost::shared_ptr<AnimSource> animsrc = active->second.mSource;
std::shared_ptr<AnimSource> animsrc = active->second.mSource;
for (AnimSource::ControllerMap::iterator it = animsrc->mControllerMap[grp].begin(); it != animsrc->mControllerMap[grp].end(); ++it)
{
@ -1146,9 +1146,9 @@ namespace MWRender
params.mEffectId = effectId;
params.mBoneName = bonename;
params.mAnimTime = boost::shared_ptr<EffectAnimationTime>(new EffectAnimationTime);
params.mAnimTime = std::shared_ptr<EffectAnimationTime>(new EffectAnimationTime);
SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime));
SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime));
node->accept(assignVisitor);
overrideTexture(texture, mResourceSystem, node);

@ -62,7 +62,7 @@ public:
private:
osg::ref_ptr<osg::Node> mNode;
};
typedef boost::shared_ptr<PartHolder> PartHolderPtr;
typedef std::shared_ptr<PartHolder> PartHolderPtr;
class Animation
{
@ -95,13 +95,13 @@ protected:
class AnimationTime : public SceneUtil::ControllerSource
{
private:
boost::shared_ptr<float> mTimePtr;
std::shared_ptr<float> mTimePtr;
public:
void setTimePtr(boost::shared_ptr<float> time)
void setTimePtr(std::shared_ptr<float> time)
{ mTimePtr = time; }
boost::shared_ptr<float> getTimePtr() const
std::shared_ptr<float> getTimePtr() const
{ return mTimePtr; }
virtual float getValue(osg::NodeVisitor* nv);
@ -119,13 +119,13 @@ protected:
struct AnimSource;
struct AnimState {
boost::shared_ptr<AnimSource> mSource;
std::shared_ptr<AnimSource> mSource;
float mStartTime;
float mLoopStartTime;
float mLoopStopTime;
float mStopTime;
typedef boost::shared_ptr<float> TimePtr;
typedef std::shared_ptr<float> TimePtr;
TimePtr mTime;
float mSpeedMult;
@ -155,7 +155,7 @@ protected:
typedef std::map<std::string,AnimState> AnimStateMap;
AnimStateMap mStates;
typedef std::vector<boost::shared_ptr<AnimSource> > AnimSourceList;
typedef std::vector<std::shared_ptr<AnimSource> > AnimSourceList;
AnimSourceList mAnimSources;
osg::ref_ptr<osg::Group> mInsert;
@ -176,7 +176,7 @@ protected:
typedef std::multimap<osg::ref_ptr<osg::Node>, osg::ref_ptr<osg::NodeCallback> > ControllerMap;
ControllerMap mActiveControllers;
boost::shared_ptr<AnimationTime> mAnimationTimePtr[sNumGroups];
std::shared_ptr<AnimationTime> mAnimationTimePtr[sNumGroups];
// Stored in all lowercase for a case-insensitive lookup
typedef std::map<std::string, osg::ref_ptr<osg::MatrixTransform> > NodeMap;
@ -192,7 +192,7 @@ protected:
{
std::string mModelName; // Just here so we don't add the same effect twice
PartHolderPtr mObjects;
boost::shared_ptr<EffectAnimationTime> mAnimTime;
std::shared_ptr<EffectAnimationTime> mAnimTime;
float mMaxControllerLength;
int mEffectId;
bool mLoop;

@ -53,7 +53,7 @@ CreatureWeaponAnimation::CreatureWeaponAnimation(const MWWorld::Ptr &ptr, const
updateParts();
}
mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
}
void CreatureWeaponAnimation::showWeapons(bool showWeapon)
@ -130,7 +130,7 @@ void CreatureWeaponAnimation::updatePart(PartHolderPtr& scene, int slot)
else
mAmmunition.reset();
boost::shared_ptr<SceneUtil::ControllerSource> source;
std::shared_ptr<SceneUtil::ControllerSource> source;
if (slot == MWWorld::InventoryStore::Slot_CarriedRight)
source = mWeaponAnimationTime;

@ -61,7 +61,7 @@ namespace MWRender
bool mShowWeapons;
bool mShowCarriedLeft;
boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
};
}

@ -3,11 +3,10 @@
#include <string>
#include <map>
#include <memory>
#include <osg/ref_ptr>
#include <boost/shared_ptr.hpp>
namespace osg
{
class Group;
@ -44,7 +43,7 @@ namespace MWRender
struct Effect
{
float mMaxControllerLength;
boost::shared_ptr<EffectAnimationTime> mAnimTime;
std::shared_ptr<EffectAnimationTime> mAnimTime;
};
typedef std::map<osg::ref_ptr<osg::PositionAttitudeTransform>, Effect> EffectMap;

@ -282,8 +282,8 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> par
{
mNpc = mPtr.get<ESM::NPC>()->mBase;
mHeadAnimationTime = boost::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr));
mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
mHeadAnimationTime = std::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr));
mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
for(size_t i = 0;i < ESM::PRT_Count;i++)
{
@ -756,7 +756,7 @@ bool NpcAnimation::addOrReplaceIndividualPart(ESM::PartReferenceType type, int g
}
}
boost::shared_ptr<SceneUtil::ControllerSource> src;
std::shared_ptr<SceneUtil::ControllerSource> src;
if (type == ESM::PRT_Head)
{
src = mHeadAnimationTime;

@ -62,8 +62,8 @@ private:
osg::Vec3f mFirstPersonOffset;
boost::shared_ptr<HeadAnimationTime> mHeadAnimationTime;
boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
std::shared_ptr<HeadAnimationTime> mHeadAnimationTime;
std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
float mAlpha;
bool mSoundsDisabled;

@ -41,7 +41,7 @@ namespace
}
osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 0.3f/rippleFrameCount, textures));
controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
node->addUpdateCallback(controller);
osg::ref_ptr<osg::StateSet> stateset (new osg::StateSet);

@ -996,7 +996,7 @@ void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
}
mParticleEffect = mSceneManager->createInstance(mCurrentParticleEffect, mParticleNode);
SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
mParticleEffect->accept(assignVisitor);
AlphaFader::SetupVisitor alphaFaderSetupVisitor;

@ -95,7 +95,7 @@ namespace
}
osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 2/32.f, textures));
controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
node->addUpdateCallback(controller);
node->setStateSet(stateset);
stateset->setTextureAttributeAndModes(0, textures[0], osg::StateAttribute::ON);

@ -502,7 +502,7 @@ namespace MWScript
void InterpreterContext::executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor)
{
boost::shared_ptr<MWWorld::Action> action = (ptr.getClass().activate(ptr, actor));
std::shared_ptr<MWWorld::Action> action = (ptr.getClass().activate(ptr, actor));
action->execute (actor);
if (mActivated == ptr)
{

@ -1,7 +1,7 @@
#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
#define GAME_SCRIPT_INTERPRETERCONTEXT_H
#include <boost/shared_ptr.hpp>
#include <components/interpreter/context.hpp>

@ -90,7 +90,7 @@ namespace MWSound
}
MWBase::SoundPtr mAudioTrack;
boost::shared_ptr<MWSoundDecoderBridge> mDecoderBridge;
std::shared_ptr<MWSoundDecoderBridge> mDecoderBridge;
};
@ -155,9 +155,9 @@ namespace MWSound
boost::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState)
std::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState)
{
boost::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState));
std::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState));
decoder->setupFormat();
MWBase::SoundPtr sound = MWBase::Environment::get().getSoundManager()->playTrack(decoder->mDecoderBridge, MWBase::SoundManager::Play_TypeMovie);

@ -8,7 +8,7 @@ namespace MWSound
class MovieAudioFactory : public Video::MovieAudioFactory
{
virtual boost::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState);
virtual std::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState);
};
}

@ -856,7 +856,7 @@ void OpenAL_Output::bufferFinished(ALuint buf)
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, float basevol, float pitch, int flags,float offset)
{
boost::shared_ptr<OpenAL_Sound> sound;
std::shared_ptr<OpenAL_Sound> sound;
ALuint src=0, buf=0;
if(mFreeSources.empty())
@ -895,7 +895,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, f
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const osg::Vec3f &pos, float vol, float basevol, float pitch,
float min, float max, int flags, float offset, bool extractLoudness)
{
boost::shared_ptr<OpenAL_Sound> sound;
std::shared_ptr<OpenAL_Sound> sound;
ALuint src=0, buf=0;
if(mFreeSources.empty())
@ -940,7 +940,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const osg:
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags)
{
boost::shared_ptr<OpenAL_SoundStream> sound;
std::shared_ptr<OpenAL_SoundStream> sound;
ALuint src;
if(mFreeSources.empty())

@ -5,7 +5,7 @@
#include <utility>
#include <map>
#include <boost/shared_ptr.hpp>
#include <components/settings/settings.hpp>
@ -43,7 +43,7 @@ namespace MWSound
float mVoiceVolume;
float mFootstepsVolume;
boost::shared_ptr<Sound> mMusic;
std::shared_ptr<Sound> mMusic;
std::string mCurrentPlaylist;
typedef std::pair<MWWorld::Ptr,std::string> PtrIDPair;

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