replaced boost::shared_ptr with std::shared_ptr

This commit is contained in:
Marc Zinnschlag 2015-07-07 20:20:08 +02:00
parent 35bbb7d552
commit ff108b4c6b
120 changed files with 389 additions and 386 deletions

View file

@ -2,7 +2,7 @@
#include <iomanip> #include <iomanip>
#include <boost/shared_ptr.hpp>
#include <osgDB/ReadFile> #include <osgDB/ReadFile>
#include <osg/ImageUtils> #include <osg/ImageUtils>
@ -260,37 +260,37 @@ namespace ESSImport
const unsigned int recGAME = ESM::FourCC<'G','A','M','E'>::value; const unsigned int recGAME = ESM::FourCC<'G','A','M','E'>::value;
const unsigned int recJOUR = ESM::FourCC<'J','O','U','R'>::value; const unsigned int recJOUR = ESM::FourCC<'J','O','U','R'>::value;
std::map<unsigned int, boost::shared_ptr<Converter> > converters; std::map<unsigned int, std::shared_ptr<Converter> > converters;
converters[ESM::REC_GLOB] = boost::shared_ptr<Converter>(new ConvertGlobal()); converters[ESM::REC_GLOB] = std::shared_ptr<Converter>(new ConvertGlobal());
converters[ESM::REC_BOOK] = boost::shared_ptr<Converter>(new ConvertBook()); converters[ESM::REC_BOOK] = std::shared_ptr<Converter>(new ConvertBook());
converters[ESM::REC_NPC_] = boost::shared_ptr<Converter>(new ConvertNPC()); converters[ESM::REC_NPC_] = std::shared_ptr<Converter>(new ConvertNPC());
converters[ESM::REC_CREA] = boost::shared_ptr<Converter>(new ConvertCREA()); converters[ESM::REC_CREA] = std::shared_ptr<Converter>(new ConvertCREA());
converters[ESM::REC_NPCC] = boost::shared_ptr<Converter>(new ConvertNPCC()); converters[ESM::REC_NPCC] = std::shared_ptr<Converter>(new ConvertNPCC());
converters[ESM::REC_CREC] = boost::shared_ptr<Converter>(new ConvertCREC()); converters[ESM::REC_CREC] = std::shared_ptr<Converter>(new ConvertCREC());
converters[recREFR ] = boost::shared_ptr<Converter>(new ConvertREFR()); converters[recREFR ] = std::shared_ptr<Converter>(new ConvertREFR());
converters[recPCDT ] = boost::shared_ptr<Converter>(new ConvertPCDT()); converters[recPCDT ] = std::shared_ptr<Converter>(new ConvertPCDT());
converters[recFMAP ] = boost::shared_ptr<Converter>(new ConvertFMAP()); converters[recFMAP ] = std::shared_ptr<Converter>(new ConvertFMAP());
converters[recKLST ] = boost::shared_ptr<Converter>(new ConvertKLST()); converters[recKLST ] = std::shared_ptr<Converter>(new ConvertKLST());
converters[recSTLN ] = boost::shared_ptr<Converter>(new ConvertSTLN()); converters[recSTLN ] = std::shared_ptr<Converter>(new ConvertSTLN());
converters[recGAME ] = boost::shared_ptr<Converter>(new ConvertGAME()); converters[recGAME ] = std::shared_ptr<Converter>(new ConvertGAME());
converters[ESM::REC_CELL] = boost::shared_ptr<Converter>(new ConvertCell()); converters[ESM::REC_CELL] = std::shared_ptr<Converter>(new ConvertCell());
converters[ESM::REC_ALCH] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Potion>()); converters[ESM::REC_ALCH] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Potion>());
converters[ESM::REC_CLAS] = boost::shared_ptr<Converter>(new ConvertClass()); converters[ESM::REC_CLAS] = std::shared_ptr<Converter>(new ConvertClass());
converters[ESM::REC_SPEL] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Spell>()); converters[ESM::REC_SPEL] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Spell>());
converters[ESM::REC_ARMO] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Armor>()); converters[ESM::REC_ARMO] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Armor>());
converters[ESM::REC_WEAP] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>()); converters[ESM::REC_WEAP] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_CLOT] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Clothing>()); converters[ESM::REC_CLOT] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Clothing>());
converters[ESM::REC_ENCH] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Enchantment>()); converters[ESM::REC_ENCH] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Enchantment>());
converters[ESM::REC_WEAP] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>()); converters[ESM::REC_WEAP] = std::shared_ptr<Converter>(new DefaultConverter<ESM::Weapon>());
converters[ESM::REC_LEVC] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::CreatureLevList>()); converters[ESM::REC_LEVC] = std::shared_ptr<Converter>(new DefaultConverter<ESM::CreatureLevList>());
converters[ESM::REC_LEVI] = boost::shared_ptr<Converter>(new DefaultConverter<ESM::ItemLevList>()); converters[ESM::REC_LEVI] = std::shared_ptr<Converter>(new DefaultConverter<ESM::ItemLevList>());
converters[ESM::REC_CNTC] = boost::shared_ptr<Converter>(new ConvertCNTC()); converters[ESM::REC_CNTC] = std::shared_ptr<Converter>(new ConvertCNTC());
converters[ESM::REC_FACT] = boost::shared_ptr<Converter>(new ConvertFACT()); converters[ESM::REC_FACT] = std::shared_ptr<Converter>(new ConvertFACT());
converters[ESM::REC_INFO] = boost::shared_ptr<Converter>(new ConvertINFO()); converters[ESM::REC_INFO] = std::shared_ptr<Converter>(new ConvertINFO());
converters[ESM::REC_DIAL] = boost::shared_ptr<Converter>(new ConvertDIAL()); converters[ESM::REC_DIAL] = std::shared_ptr<Converter>(new ConvertDIAL());
converters[ESM::REC_QUES] = boost::shared_ptr<Converter>(new ConvertQUES()); converters[ESM::REC_QUES] = std::shared_ptr<Converter>(new ConvertQUES());
converters[recJOUR ] = boost::shared_ptr<Converter>(new ConvertJOUR()); converters[recJOUR ] = std::shared_ptr<Converter>(new ConvertJOUR());
converters[ESM::REC_SCPT] = boost::shared_ptr<Converter>(new ConvertSCPT()); converters[ESM::REC_SCPT] = std::shared_ptr<Converter>(new ConvertSCPT());
// TODO: // TODO:
// - REGN (weather in certain regions?) // - REGN (weather in certain regions?)
@ -300,7 +300,7 @@ namespace ESSImport
std::set<unsigned int> unknownRecords; std::set<unsigned int> unknownRecords;
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin(); for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it) it != converters.end(); ++it)
{ {
it->second->setContext(context); it->second->setContext(context);
@ -311,7 +311,7 @@ namespace ESSImport
ESM::NAME n = esm.getRecName(); ESM::NAME n = esm.getRecName();
esm.getRecHeader(); esm.getRecHeader();
std::map<unsigned int, boost::shared_ptr<Converter> >::iterator it = converters.find(n.val); std::map<unsigned int, std::shared_ptr<Converter> >::iterator it = converters.find(n.val);
if (it != converters.end()) if (it != converters.end())
{ {
it->second->read(esm); it->second->read(esm);
@ -370,7 +370,7 @@ namespace ESSImport
// Writing order should be Dynamic Store -> Cells -> Player, // Writing order should be Dynamic Store -> Cells -> Player,
// so that references to dynamic records can be recognized when loading // so that references to dynamic records can be recognized when loading
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin(); for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it) it != converters.end(); ++it)
{ {
if (it->second->getStage() != 0) if (it->second->getStage() != 0)
@ -383,7 +383,7 @@ namespace ESSImport
context.mPlayerBase.save(writer); context.mPlayerBase.save(writer);
writer.endRecord(ESM::REC_NPC_); writer.endRecord(ESM::REC_NPC_);
for (std::map<unsigned int, boost::shared_ptr<Converter> >::const_iterator it = converters.begin(); for (std::map<unsigned int, std::shared_ptr<Converter> >::const_iterator it = converters.begin();
it != converters.end(); ++it) it != converters.end(); ++it)
{ {
if (it->second->getStage() != 1) if (it->second->getStage() != 1)

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@ -3,7 +3,7 @@
#include <string> #include <string>
#include <boost/shared_ptr.hpp>
#include <boost/filesystem/path.hpp> #include <boost/filesystem/path.hpp>
#include <QUndoStack> #include <QUndoStack>

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@ -3,7 +3,7 @@
#include <sstream> #include <sstream>
CSMFilter::AndNode::AndNode (const std::vector<boost::shared_ptr<Node> >& nodes) CSMFilter::AndNode::AndNode (const std::vector<std::shared_ptr<Node> >& nodes)
: NAryNode (nodes, "and") : NAryNode (nodes, "and")
{} {}

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@ -9,7 +9,7 @@ namespace CSMFilter
{ {
public: public:
AndNode (const std::vector<boost::shared_ptr<Node> >& nodes); AndNode (const std::vector<std::shared_ptr<Node> >& nodes);
virtual bool test (const CSMWorld::IdTableBase& table, int row, virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const; const std::map<int, int>& columns) const;

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@ -3,7 +3,7 @@
#include <sstream> #include <sstream>
CSMFilter::NAryNode::NAryNode (const std::vector<boost::shared_ptr<Node> >& nodes, CSMFilter::NAryNode::NAryNode (const std::vector<std::shared_ptr<Node> >& nodes,
const std::string& name) const std::string& name)
: mNodes (nodes), mName (name) : mNodes (nodes), mName (name)
{} {}
@ -22,7 +22,7 @@ std::vector<int> CSMFilter::NAryNode::getReferencedColumns() const
{ {
std::vector<int> columns; std::vector<int> columns;
for (std::vector<boost::shared_ptr<Node> >::const_iterator iter (mNodes.begin()); for (std::vector<std::shared_ptr<Node> >::const_iterator iter (mNodes.begin());
iter!=mNodes.end(); ++iter) iter!=mNodes.end(); ++iter)
{ {
std::vector<int> columns2 = (*iter)->getReferencedColumns(); std::vector<int> columns2 = (*iter)->getReferencedColumns();

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@ -4,7 +4,7 @@
#include <vector> #include <vector>
#include <string> #include <string>
#include <boost/shared_ptr.hpp>
#include "node.hpp" #include "node.hpp"
@ -12,12 +12,12 @@ namespace CSMFilter
{ {
class NAryNode : public Node class NAryNode : public Node
{ {
std::vector<boost::shared_ptr<Node> > mNodes; std::vector<std::shared_ptr<Node> > mNodes;
std::string mName; std::string mName;
public: public:
NAryNode (const std::vector<boost::shared_ptr<Node> >& nodes, const std::string& name); NAryNode (const std::vector<std::shared_ptr<Node> >& nodes, const std::string& name);
int getSize() const; int getSize() const;

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@ -4,8 +4,7 @@
#include <string> #include <string>
#include <map> #include <map>
#include <vector> #include <vector>
#include <memory>
#include <boost/shared_ptr.hpp>
#include <QMetaType> #include <QMetaType>
@ -48,6 +47,6 @@ namespace CSMFilter
}; };
} }
Q_DECLARE_METATYPE (boost::shared_ptr<CSMFilter::Node>) Q_DECLARE_METATYPE (std::shared_ptr<CSMFilter::Node>)
#endif #endif

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@ -1,7 +1,7 @@
#include "notnode.hpp" #include "notnode.hpp"
CSMFilter::NotNode::NotNode (boost::shared_ptr<Node> child) : UnaryNode (child, "not") {} CSMFilter::NotNode::NotNode (std::shared_ptr<Node> child) : UnaryNode (child, "not") {}
bool CSMFilter::NotNode::test (const CSMWorld::IdTableBase& table, int row, bool CSMFilter::NotNode::test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const const std::map<int, int>& columns) const

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@ -9,7 +9,7 @@ namespace CSMFilter
{ {
public: public:
NotNode (boost::shared_ptr<Node> child); NotNode (std::shared_ptr<Node> child);
virtual bool test (const CSMWorld::IdTableBase& table, int row, virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const; const std::map<int, int>& columns) const;

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@ -3,7 +3,7 @@
#include <sstream> #include <sstream>
CSMFilter::OrNode::OrNode (const std::vector<boost::shared_ptr<Node> >& nodes) CSMFilter::OrNode::OrNode (const std::vector<std::shared_ptr<Node> >& nodes)
: NAryNode (nodes, "or") : NAryNode (nodes, "or")
{} {}

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@ -9,7 +9,7 @@ namespace CSMFilter
{ {
public: public:
OrNode (const std::vector<boost::shared_ptr<Node> >& nodes); OrNode (const std::vector<std::shared_ptr<Node> >& nodes);
virtual bool test (const CSMWorld::IdTableBase& table, int row, virtual bool test (const CSMWorld::IdTableBase& table, int row,
const std::map<int, int>& columns) const; const std::map<int, int>& columns) const;

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@ -236,7 +236,7 @@ CSMFilter::Token CSMFilter::Parser::getNextToken()
return Token (Token::Type_None); return Token (Token::Type_None);
} }
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty, bool ignoreOneShot) std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty, bool ignoreOneShot)
{ {
if (Token token = getNextToken()) if (Token token = getNextToken())
{ {
@ -248,11 +248,11 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
{ {
case Token::Type_Keyword_True: case Token::Type_Keyword_True:
return boost::shared_ptr<CSMFilter::Node> (new BooleanNode (true)); return std::shared_ptr<CSMFilter::Node> (new BooleanNode (true));
case Token::Type_Keyword_False: case Token::Type_Keyword_False:
return boost::shared_ptr<CSMFilter::Node> (new BooleanNode (false)); return std::shared_ptr<CSMFilter::Node> (new BooleanNode (false));
case Token::Type_Keyword_And: case Token::Type_Keyword_And:
case Token::Type_Keyword_Or: case Token::Type_Keyword_Or:
@ -261,12 +261,12 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
case Token::Type_Keyword_Not: case Token::Type_Keyword_Not:
{ {
boost::shared_ptr<CSMFilter::Node> node = parseImp(); std::shared_ptr<CSMFilter::Node> node = parseImp();
if (mError) if (mError)
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
return boost::shared_ptr<CSMFilter::Node> (new NotNode (node)); return std::shared_ptr<CSMFilter::Node> (new NotNode (node));
} }
case Token::Type_Keyword_Text: case Token::Type_Keyword_Text:
@ -282,7 +282,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
if (!allowEmpty) if (!allowEmpty)
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
default: default:
@ -290,27 +290,27 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseImp (bool allowEmpty,
} }
} }
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& keyword) std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& keyword)
{ {
std::vector<boost::shared_ptr<Node> > nodes; std::vector<std::shared_ptr<Node> > nodes;
Token token = getNextToken(); Token token = getNextToken();
if (token.mType!=Token::Type_Open) if (token.mType!=Token::Type_Open)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
for (;;) for (;;)
{ {
boost::shared_ptr<Node> node = parseImp(); std::shared_ptr<Node> node = parseImp();
if (mError) if (mError)
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
nodes.push_back (node); nodes.push_back (node);
@ -319,7 +319,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& ke
if (!token || (token.mType!=Token::Type_Close && token.mType!=Token::Type_Comma)) if (!token || (token.mType!=Token::Type_Close && token.mType!=Token::Type_Comma))
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
if (token.mType==Token::Type_Close) if (token.mType==Token::Type_Close)
@ -329,31 +329,31 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseNAry (const Token& ke
if (nodes.empty()) if (nodes.empty())
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
switch (keyword.mType) switch (keyword.mType)
{ {
case Token::Type_Keyword_And: return boost::shared_ptr<CSMFilter::Node> (new AndNode (nodes)); case Token::Type_Keyword_And: return std::shared_ptr<CSMFilter::Node> (new AndNode (nodes));
case Token::Type_Keyword_Or: return boost::shared_ptr<CSMFilter::Node> (new OrNode (nodes)); case Token::Type_Keyword_Or: return std::shared_ptr<CSMFilter::Node> (new OrNode (nodes));
default: error(); return boost::shared_ptr<Node>(); default: error(); return std::shared_ptr<Node>();
} }
} }
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText() std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
{ {
Token token = getNextToken(); Token token = getNextToken();
if (token.mType!=Token::Type_Open) if (token.mType!=Token::Type_Open)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
if (!token) if (!token)
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
// parse column ID // parse column ID
int columnId = -1; int columnId = -1;
@ -371,7 +371,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (columnId<0) if (columnId<0)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
@ -379,7 +379,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (token.mType!=Token::Type_Comma) if (token.mType!=Token::Type_Comma)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
// parse text pattern // parse text pattern
@ -388,7 +388,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (!token.isString()) if (!token.isString())
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
std::string text = token.mString; std::string text = token.mString;
@ -398,26 +398,26 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseText()
if (token.mType!=Token::Type_Close) if (token.mType!=Token::Type_Close)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
return boost::shared_ptr<Node> (new TextNode (columnId, text)); return std::shared_ptr<Node> (new TextNode (columnId, text));
} }
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue() std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
{ {
Token token = getNextToken(); Token token = getNextToken();
if (token.mType!=Token::Type_Open) if (token.mType!=Token::Type_Open)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
if (!token) if (!token)
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
// parse column ID // parse column ID
int columnId = -1; int columnId = -1;
@ -435,7 +435,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (columnId<0) if (columnId<0)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
@ -443,7 +443,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Comma) if (token.mType!=Token::Type_Comma)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
// parse value // parse value
@ -468,7 +468,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else if (token.mType!=Token::Type_CloseSquare && token.mType!=Token::Type_Open) else if (token.mType!=Token::Type_CloseSquare && token.mType!=Token::Type_Open)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
@ -482,7 +482,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Comma) if (token.mType!=Token::Type_Comma)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
} }
else if (token.mType==Token::Type_Comma) else if (token.mType==Token::Type_Comma)
@ -492,7 +492,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else else
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
token = getNextToken(); token = getNextToken();
@ -514,7 +514,7 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
else if (token.mType!=Token::Type_OpenSquare && token.mType!=Token::Type_Close) else if (token.mType!=Token::Type_OpenSquare && token.mType!=Token::Type_Close)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
} }
@ -523,10 +523,10 @@ boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::parseValue()
if (token.mType!=Token::Type_Close) if (token.mType!=Token::Type_Close)
{ {
error(); error();
return boost::shared_ptr<Node>(); return std::shared_ptr<Node>();
} }
return boost::shared_ptr<Node> (new ValueNode (columnId, lowerType, upperType, lower, upper)); return std::shared_ptr<Node> (new ValueNode (columnId, lowerType, upperType, lower, upper));
} }
void CSMFilter::Parser::error() void CSMFilter::Parser::error()
@ -557,7 +557,7 @@ bool CSMFilter::Parser::parse (const std::string& filter, bool allowPredefined)
} }
else if (!allowPredefined || token==Token (Token::Type_OneShot)) else if (!allowPredefined || token==Token (Token::Type_OneShot))
{ {
boost::shared_ptr<Node> node = parseImp (true, token!=Token (Token::Type_OneShot)); std::shared_ptr<Node> node = parseImp (true, token!=Token (Token::Type_OneShot));
if (mError) if (mError)
return false; return false;
@ -613,7 +613,7 @@ bool CSMFilter::Parser::parse (const std::string& filter, bool allowPredefined)
} }
} }
boost::shared_ptr<CSMFilter::Node> CSMFilter::Parser::getFilter() const std::shared_ptr<CSMFilter::Node> CSMFilter::Parser::getFilter() const
{ {
if (mError) if (mError)
throw std::logic_error ("No filter available"); throw std::logic_error ("No filter available");

View file

@ -1,7 +1,7 @@
#ifndef CSM_FILTER_PARSER_H #ifndef CSM_FILTER_PARSER_H
#define CSM_FILTER_PARSER_H #define CSM_FILTER_PARSER_H
#include <boost/shared_ptr.hpp>
#include "node.hpp" #include "node.hpp"
@ -16,7 +16,7 @@ namespace CSMFilter
class Parser class Parser
{ {
boost::shared_ptr<Node> mFilter; std::shared_ptr<Node> mFilter;
std::string mInput; std::string mInput;
int mIndex; int mIndex;
bool mError; bool mError;
@ -31,14 +31,14 @@ namespace CSMFilter
Token checkKeywords (const Token& token); Token checkKeywords (const Token& token);
///< Turn string token into keyword token, if possible. ///< Turn string token into keyword token, if possible.
boost::shared_ptr<Node> parseImp (bool allowEmpty = false, bool ignoreOneShot = false); std::shared_ptr<Node> parseImp (bool allowEmpty = false, bool ignoreOneShot = false);
///< Will return a null-pointer, if there is nothing more to parse. ///< Will return a null-pointer, if there is nothing more to parse.
boost::shared_ptr<Node> parseNAry (const Token& keyword); std::shared_ptr<Node> parseNAry (const Token& keyword);
boost::shared_ptr<Node> parseText(); std::shared_ptr<Node> parseText();
boost::shared_ptr<Node> parseValue(); std::shared_ptr<Node> parseValue();
void error(); void error();
@ -51,7 +51,7 @@ namespace CSMFilter
/// ///
/// \return Success? /// \return Success?
boost::shared_ptr<Node> getFilter() const; std::shared_ptr<Node> getFilter() const;
///< Throws an exception if the last call to parse did not return true. ///< Throws an exception if the last call to parse did not return true.
}; };
} }

View file

@ -1,7 +1,7 @@
#include "unarynode.hpp" #include "unarynode.hpp"
CSMFilter::UnaryNode::UnaryNode (boost::shared_ptr<Node> child, const std::string& name) CSMFilter::UnaryNode::UnaryNode (std::shared_ptr<Node> child, const std::string& name)
: mChild (child), mName (name) : mChild (child), mName (name)
{} {}

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@ -1,7 +1,7 @@
#ifndef CSM_FILTER_UNARYNODE_H #ifndef CSM_FILTER_UNARYNODE_H
#define CSM_FILTER_UNARYNODE_H #define CSM_FILTER_UNARYNODE_H
#include <boost/shared_ptr.hpp>
#include "node.hpp" #include "node.hpp"
@ -9,12 +9,12 @@ namespace CSMFilter
{ {
class UnaryNode : public Node class UnaryNode : public Node
{ {
boost::shared_ptr<Node> mChild; std::shared_ptr<Node> mChild;
std::string mName; std::string mName;
public: public:
UnaryNode (boost::shared_ptr<Node> child, const std::string& name); UnaryNode (std::shared_ptr<Node> child, const std::string& name);
const Node& getChild() const; const Node& getChild() const;

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@ -858,7 +858,7 @@ void CSMWorld::Data::merge()
int CSMWorld::Data::startLoading (const boost::filesystem::path& path, bool base, bool project) int CSMWorld::Data::startLoading (const boost::filesystem::path& path, bool base, bool project)
{ {
// Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading // Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading
boost::shared_ptr<ESM::ESMReader> ptr(mReader); std::shared_ptr<ESM::ESMReader> ptr(mReader);
mReaders.push_back(ptr); mReaders.push_back(ptr);
mReader = 0; mReader = 0;
@ -896,7 +896,7 @@ bool CSMWorld::Data::continueLoading (CSMDoc::Messages& messages)
// Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading. // Don't delete the Reader yet. Some record types store a reference to the Reader to handle on-demand loading.
// We don't store non-base reader, because everything going into modified will be // We don't store non-base reader, because everything going into modified will be
// fully loaded during the initial loading process. // fully loaded during the initial loading process.
boost::shared_ptr<ESM::ESMReader> ptr(mReader); std::shared_ptr<ESM::ESMReader> ptr(mReader);
mReaders.push_back(ptr); mReaders.push_back(ptr);
} }
else else

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@ -115,7 +115,7 @@ namespace CSMWorld
Resource::ResourceSystem mResourceSystem; Resource::ResourceSystem mResourceSystem;
std::vector<boost::shared_ptr<ESM::ESMReader> > mReaders; std::vector<std::shared_ptr<ESM::ESMReader> > mReaders;
// not implemented // not implemented
Data (const Data&); Data (const Data&);

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@ -73,7 +73,7 @@ bool CSMWorld::IdCompletionManager::hasCompleterFor(CSMWorld::ColumnBase::Displa
return mCompleters.find(display) != mCompleters.end(); return mCompleters.find(display) != mCompleters.end();
} }
boost::shared_ptr<QCompleter> CSMWorld::IdCompletionManager::getCompleter(CSMWorld::ColumnBase::Display display) std::shared_ptr<QCompleter> CSMWorld::IdCompletionManager::getCompleter(CSMWorld::ColumnBase::Display display)
{ {
if (!hasCompleterFor(display)) if (!hasCompleterFor(display))
{ {
@ -95,7 +95,7 @@ void CSMWorld::IdCompletionManager::generateCompleters(CSMWorld::Data &data)
int idColumn = table->searchColumnIndex(CSMWorld::Columns::ColumnId_Id); int idColumn = table->searchColumnIndex(CSMWorld::Columns::ColumnId_Id);
if (idColumn != -1) if (idColumn != -1)
{ {
boost::shared_ptr<QCompleter> completer = boost::make_shared<QCompleter>(table); std::shared_ptr<QCompleter> completer = std::make_shared<QCompleter>(table);
completer->setCompletionColumn(idColumn); completer->setCompletionColumn(idColumn);
// The completion role must be Qt::DisplayRole to get the ID values from the model // The completion role must be Qt::DisplayRole to get the ID values from the model
completer->setCompletionRole(Qt::DisplayRole); completer->setCompletionRole(Qt::DisplayRole);

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@ -3,8 +3,7 @@
#include <vector> #include <vector>
#include <map> #include <map>
#include <memory>
#include <boost/shared_ptr.hpp>
#include "columnbase.hpp" #include "columnbase.hpp"
#include "universalid.hpp" #include "universalid.hpp"
@ -20,7 +19,7 @@ namespace CSMWorld
{ {
static const std::map<ColumnBase::Display, UniversalId::Type> sCompleterModelTypes; static const std::map<ColumnBase::Display, UniversalId::Type> sCompleterModelTypes;
std::map<ColumnBase::Display, boost::shared_ptr<QCompleter> > mCompleters; std::map<ColumnBase::Display, std::shared_ptr<QCompleter> > mCompleters;
// Don't allow copying // Don't allow copying
IdCompletionManager(const IdCompletionManager &); IdCompletionManager(const IdCompletionManager &);
@ -34,7 +33,7 @@ namespace CSMWorld
IdCompletionManager(Data &data); IdCompletionManager(Data &data);
bool hasCompleterFor(ColumnBase::Display display) const; bool hasCompleterFor(ColumnBase::Display display) const;
boost::shared_ptr<QCompleter> getCompleter(ColumnBase::Display display); std::shared_ptr<QCompleter> getCompleter(ColumnBase::Display display);
}; };
} }

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@ -50,7 +50,7 @@ QModelIndex CSMWorld::IdTableProxyModel::getModelIndex (const std::string& id, i
return mapFromSource (dynamic_cast<IdTableBase&> (*sourceModel()).getModelIndex (id, column)); return mapFromSource (dynamic_cast<IdTableBase&> (*sourceModel()).getModelIndex (id, column));
} }
void CSMWorld::IdTableProxyModel::setFilter (const boost::shared_ptr<CSMFilter::Node>& filter) void CSMWorld::IdTableProxyModel::setFilter (const std::shared_ptr<CSMFilter::Node>& filter)
{ {
beginResetModel(); beginResetModel();
mFilter = filter; mFilter = filter;

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@ -3,7 +3,7 @@
#include <string> #include <string>
#include <boost/shared_ptr.hpp>
#include <map> #include <map>
@ -17,7 +17,7 @@ namespace CSMWorld
{ {
Q_OBJECT Q_OBJECT
boost::shared_ptr<CSMFilter::Node> mFilter; std::shared_ptr<CSMFilter::Node> mFilter;
std::map<int, int> mColumnMap; // column ID, column index in this model (or -1) std::map<int, int> mColumnMap; // column ID, column index in this model (or -1)
private: private:
@ -30,7 +30,7 @@ namespace CSMWorld
virtual QModelIndex getModelIndex (const std::string& id, int column) const; virtual QModelIndex getModelIndex (const std::string& id, int column) const;
void setFilter (const boost::shared_ptr<CSMFilter::Node>& filter); void setFilter (const std::shared_ptr<CSMFilter::Node>& filter);
void refreshFilter(); void refreshFilter();

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@ -2,7 +2,8 @@
#define CSM_WORLD_LAND_H #define CSM_WORLD_LAND_H
#include <string> #include <string>
#include <boost/shared_ptr.hpp> #include <memory>
#include <components/esm/loadland.hpp> #include <components/esm/loadland.hpp>
namespace CSMWorld namespace CSMWorld
@ -15,7 +16,7 @@ namespace CSMWorld
{ {
Land(); Land();
boost::shared_ptr<ESM::Land> mLand; std::shared_ptr<ESM::Land> mLand;
std::string mId; std::string mId;

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@ -1,7 +1,7 @@
#ifndef CSV_FILTER_EDITWIDGET_H #ifndef CSV_FILTER_EDITWIDGET_H
#define CSV_FILTER_EDITWIDGET_H #define CSV_FILTER_EDITWIDGET_H
#include <boost/shared_ptr.hpp>
#include <QLineEdit> #include <QLineEdit>
#include <QPalette> #include <QPalette>
@ -35,7 +35,7 @@ namespace CSVFilter
signals: signals:
void filterChanged (boost::shared_ptr<CSMFilter::Node> filter); void filterChanged (std::shared_ptr<CSMFilter::Node> filter);
private: private:
std::string generateFilter(std::pair<std::string, std::vector<std::string> >& seekedString) const; std::string generateFilter(std::pair<std::string, std::vector<std::string> >& seekedString) const;

View file

@ -22,8 +22,8 @@ CSVFilter::FilterBox::FilterBox (CSMWorld::Data& data, QWidget *parent)
setLayout (layout); setLayout (layout);
connect (mRecordFilterBox, connect (mRecordFilterBox,
SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>)), SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>))); this, SIGNAL (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)));
setAcceptDrops(true); setAcceptDrops(true);
} }

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@ -41,7 +41,7 @@ namespace CSVFilter
void dragMoveEvent(QDragMoveEvent *event); void dragMoveEvent(QDragMoveEvent *event);
signals: signals:
void recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter); void recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter);
void recordDropped (std::vector<CSMWorld::UniversalId>& types, Qt::DropAction action); void recordDropped (std::vector<CSMWorld::UniversalId>& types, Qt::DropAction action);
}; };

View file

@ -24,8 +24,8 @@ CSVFilter::RecordFilterBox::RecordFilterBox (CSMWorld::Data& data, QWidget *pare
setLayout (layout); setLayout (layout);
connect ( connect (
mEdit, SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>)), mEdit, SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)),
this, SIGNAL (filterChanged (boost::shared_ptr<CSMFilter::Node>))); this, SIGNAL (filterChanged (std::shared_ptr<CSMFilter::Node>)));
} }
void CSVFilter::RecordFilterBox::setFilter (const std::string& filter) void CSVFilter::RecordFilterBox::setFilter (const std::string& filter)

View file

@ -1,7 +1,7 @@
#ifndef CSV_FILTER_RECORDFILTERBOX_H #ifndef CSV_FILTER_RECORDFILTERBOX_H
#define CSV_FILTER_RECORDFILTERBOX_H #define CSV_FILTER_RECORDFILTERBOX_H
#include <boost/shared_ptr.hpp>
#include <QWidget> #include <QWidget>
#include <QtCore/qnamespace.h> #include <QtCore/qnamespace.h>
@ -38,7 +38,7 @@ namespace CSVFilter
signals: signals:
void filterChanged (boost::shared_ptr<CSMFilter::Node> filter); void filterChanged (std::shared_ptr<CSMFilter::Node> filter);
}; };
} }

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@ -5,7 +5,7 @@
#include <map> #include <map>
#include <memory> #include <memory>
#include <boost/shared_ptr.hpp>
#include <osg/ref_ptr> #include <osg/ref_ptr>

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@ -3,7 +3,7 @@
#include <string> #include <string>
#include <boost/shared_ptr.hpp>
#include <osg/ref_ptr> #include <osg/ref_ptr>

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@ -1,7 +1,7 @@
#ifndef OPENCS_VIEW_WORLDSPACEWIDGET_H #ifndef OPENCS_VIEW_WORLDSPACEWIDGET_H
#define OPENCS_VIEW_WORLDSPACEWIDGET_H #define OPENCS_VIEW_WORLDSPACEWIDGET_H
#include <boost/shared_ptr.hpp>
#include "scenewidget.hpp" #include "scenewidget.hpp"

View file

@ -672,7 +672,7 @@ void CSVWorld::Table::requestFocus (const std::string& id)
scrollTo (index, QAbstractItemView::PositionAtTop); scrollTo (index, QAbstractItemView::PositionAtTop);
} }
void CSVWorld::Table::recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter) void CSVWorld::Table::recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter)
{ {
mProxyModel->setFilter (filter); mProxyModel->setFilter (filter);
tableSizeUpdate(); tableSizeUpdate();

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@ -136,7 +136,7 @@ namespace CSVWorld
void requestFocus (const std::string& id); void requestFocus (const std::string& id);
void recordFilterChanged (boost::shared_ptr<CSMFilter::Node> filter); void recordFilterChanged (std::shared_ptr<CSMFilter::Node> filter);
void updateUserSetting (const QString &name, const QStringList &list); void updateUserSetting (const QString &name, const QStringList &list);

View file

@ -76,8 +76,8 @@ CSVWorld::TableSubView::TableSubView (const CSMWorld::UniversalId& id, CSMDoc::D
mTable, SLOT (requestFocus (const std::string&))); mTable, SLOT (requestFocus (const std::string&)));
connect (mFilterBox, connect (mFilterBox,
SIGNAL (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>)), SIGNAL (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)),
mTable, SLOT (recordFilterChanged (boost::shared_ptr<CSMFilter::Node>))); mTable, SLOT (recordFilterChanged (std::shared_ptr<CSMFilter::Node>)));
connect(mFilterBox, SIGNAL(recordDropped(std::vector<CSMWorld::UniversalId>&, Qt::DropAction)), connect(mFilterBox, SIGNAL(recordDropped(std::vector<CSMWorld::UniversalId>&, Qt::DropAction)),
this, SLOT(createFilterRequest(std::vector<CSMWorld::UniversalId>&, Qt::DropAction))); this, SLOT(createFilterRequest(std::vector<CSMWorld::UniversalId>&, Qt::DropAction)));

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@ -3,7 +3,7 @@
#include <string> #include <string>
#include <set> #include <set>
#include <boost/shared_ptr.hpp> #include <memory>
#include "../mwworld/ptr.hpp" #include "../mwworld/ptr.hpp"
@ -16,12 +16,12 @@ namespace MWSound
{ {
class Sound; class Sound;
struct Sound_Decoder; struct Sound_Decoder;
typedef boost::shared_ptr<Sound_Decoder> DecoderPtr; typedef std::shared_ptr<Sound_Decoder> DecoderPtr;
} }
namespace MWBase namespace MWBase
{ {
typedef boost::shared_ptr<MWSound::Sound> SoundPtr; typedef std::shared_ptr<MWSound::Sound> SoundPtr;
/// \brief Interface for sound manager (implemented in MWSound) /// \brief Interface for sound manager (implemented in MWSound)
class SoundManager class SoundManager

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@ -77,7 +77,7 @@ namespace MWClass
void Activator::registerSelf() void Activator::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Activator); std::shared_ptr<Class> instance (new Activator);
registerClass (typeid (ESM::Activator).name(), instance); registerClass (typeid (ESM::Activator).name(), instance);
} }
@ -109,19 +109,19 @@ namespace MWClass
return info; return info;
} }
boost::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const std::shared_ptr<MWWorld::Action> Activator::activate(const MWWorld::Ptr &ptr, const MWWorld::Ptr &actor) const
{ {
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{ {
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfActivator"); const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfActivator");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId); if(sound) action->setSound(sound->mId);
return action; return action;
} }
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction); return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction);
} }

View file

@ -34,7 +34,7 @@ namespace MWClass
virtual std::string getScript (const MWWorld::Ptr& ptr) const; virtual std::string getScript (const MWWorld::Ptr& ptr) const;
///< Return name of the script attached to ptr ///< Return name of the script attached to ptr
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const; virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
static void registerSelf(); static void registerSelf();

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@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Apparatus::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -83,7 +83,7 @@ namespace MWClass
void Apparatus::registerSelf() void Apparatus::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Apparatus); std::shared_ptr<Class> instance (new Apparatus);
registerClass (typeid (ESM::Apparatus).name(), instance); registerClass (typeid (ESM::Apparatus).name(), instance);
} }
@ -138,9 +138,9 @@ namespace MWClass
} }
boost::shared_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Apparatus::use (const MWWorld::Ptr& ptr) const
{ {
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionAlchemy()); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionAlchemy());
} }
MWWorld::Ptr MWWorld::Ptr

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@ -27,7 +27,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -54,7 +54,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const; virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -64,7 +64,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Armor::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -180,7 +180,7 @@ namespace MWClass
void Armor::registerSelf() void Armor::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Armor); std::shared_ptr<Class> instance (new Armor);
registerClass (typeid (ESM::Armor).name(), instance); registerClass (typeid (ESM::Armor).name(), instance);
} }
@ -367,9 +367,9 @@ namespace MWClass
return std::make_pair(1,""); return std::make_pair(1,"");
} }
boost::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Armor::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

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@ -26,7 +26,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -77,7 +77,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that. \n ///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that. \n
/// Second item in the pair specifies the error message /// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -61,7 +61,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Book::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -69,13 +69,13 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfItem"); const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfItem");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId); if(sound) action->setSound(sound->mId);
return action; return action;
} }
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
} }
std::string Book::getScript (const MWWorld::Ptr& ptr) const std::string Book::getScript (const MWWorld::Ptr& ptr) const
@ -96,7 +96,7 @@ namespace MWClass
void Book::registerSelf() void Book::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Book); std::shared_ptr<Class> instance (new Book);
registerClass (typeid (ESM::Book).name(), instance); registerClass (typeid (ESM::Book).name(), instance);
} }
@ -176,9 +176,9 @@ namespace MWClass
return record->mId; return record->mId;
} }
boost::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Book::use (const MWWorld::Ptr& ptr) const
{ {
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRead(ptr));
} }
MWWorld::Ptr MWWorld::Ptr

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -57,7 +57,7 @@ namespace MWClass
virtual std::string applyEnchantment(const MWWorld::Ptr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const; virtual std::string applyEnchantment(const MWWorld::Ptr &ptr, const std::string& enchId, int enchCharge, const std::string& newName) const;
///< Creates a new record using \a ptr as template, with the given name and the given enchantment applied to it. ///< Creates a new record using \a ptr as template, with the given name and the given enchantment applied to it.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const; virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu
virtual std::string getModel(const MWWorld::Ptr &ptr) const; virtual std::string getModel(const MWWorld::Ptr &ptr) const;

View file

@ -61,7 +61,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Clothing::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -136,7 +136,7 @@ namespace MWClass
void Clothing::registerSelf() void Clothing::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Clothing); std::shared_ptr<Class> instance (new Clothing);
registerClass (typeid (ESM::Clothing).name(), instance); registerClass (typeid (ESM::Clothing).name(), instance);
} }
@ -262,9 +262,9 @@ namespace MWClass
return std::make_pair (1, ""); return std::make_pair (1, "");
} }
boost::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Clothing::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -69,7 +69,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that. ///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that.
/// Second item in the pair specifies the error message /// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -117,18 +117,18 @@ namespace MWClass
return ""; return "";
} }
boost::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Container::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory)) if (!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
return boost::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ()); return std::shared_ptr<MWWorld::Action> (new MWWorld::NullAction ());
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{ {
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfContainer"); const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfContainer");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId); if(sound) action->setSound(sound->mId);
return action; return action;
@ -171,20 +171,20 @@ namespace MWClass
{ {
if(ptr.getCellRef().getTrap().empty()) if(ptr.getCellRef().getTrap().empty())
{ {
boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr)); std::shared_ptr<MWWorld::Action> action (new MWWorld::ActionOpen(ptr));
return action; return action;
} }
else else
{ {
// Activate trap // Activate trap
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
action->setSound(trapActivationSound); action->setSound(trapActivationSound);
return action; return action;
} }
} }
else else
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
action->setSound(lockedSound); action->setSound(lockedSound);
return action; return action;
} }
@ -216,7 +216,7 @@ namespace MWClass
void Container::registerSelf() void Container::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Container); std::shared_ptr<Class> instance (new Container);
registerClass (typeid (ESM::Container).name(), instance); registerClass (typeid (ESM::Container).name(), instance);
} }

View file

@ -27,7 +27,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation

View file

@ -450,7 +450,7 @@ namespace MWClass
} }
boost::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Creature::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -458,17 +458,17 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfCreature"); const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfCreature");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId); if(sound) action->setSound(sound->mId);
return action; return action;
} }
if(getCreatureStats(ptr).isDead()) if(getCreatureStats(ptr).isDead())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat()) if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction("")); return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction(""));
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
} }
MWWorld::ContainerStore& Creature::getContainerStore (const MWWorld::Ptr& ptr) const MWWorld::ContainerStore& Creature::getContainerStore (const MWWorld::Ptr& ptr) const
@ -512,7 +512,7 @@ namespace MWClass
void Creature::registerSelf() void Creature::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Creature); std::shared_ptr<Class> instance (new Creature);
registerClass (typeid (ESM::Creature).name(), instance); registerClass (typeid (ESM::Creature).name(), instance);
} }

View file

@ -74,7 +74,7 @@ namespace MWClass
virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const; virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const;
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation

View file

@ -47,7 +47,7 @@ namespace MWClass
void CreatureLevList::registerSelf() void CreatureLevList::registerSelf()
{ {
boost::shared_ptr<Class> instance (new CreatureLevList); std::shared_ptr<Class> instance (new CreatureLevList);
registerClass (typeid (ESM::CreatureLevList).name(), instance); registerClass (typeid (ESM::CreatureLevList).name(), instance);
} }

View file

@ -95,7 +95,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Door::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
MWWorld::LiveCellRef<ESM::Door> *ref = ptr.get<ESM::Door>(); MWWorld::LiveCellRef<ESM::Door> *ref = ptr.get<ESM::Door>();
@ -139,14 +139,14 @@ namespace MWClass
if(!ptr.getCellRef().getTrap().empty()) if(!ptr.getCellRef().getTrap().empty())
{ {
// Trap activation // Trap activation
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTrap(actor, ptr.getCellRef().getTrap(), ptr));
action->setSound(trapActivationSound); action->setSound(trapActivationSound);
return action; return action;
} }
if (ptr.getCellRef().getTeleport()) if (ptr.getCellRef().getTeleport())
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest(), true)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionTeleport (ptr.getCellRef().getDestCell(), ptr.getCellRef().getDoorDest(), true));
action->setSound(openSound); action->setSound(openSound);
@ -155,7 +155,7 @@ namespace MWClass
else else
{ {
// animated door // animated door
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionDoor(ptr));
int doorstate = getDoorState(ptr); int doorstate = getDoorState(ptr);
bool opening = true; bool opening = true;
if (doorstate == 1) if (doorstate == 1)
@ -188,7 +188,7 @@ namespace MWClass
else else
{ {
// locked, and we can't open. // locked, and we can't open.
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction);
action->setSound(lockedSound); action->setSound(lockedSound);
return action; return action;
} }
@ -217,7 +217,7 @@ namespace MWClass
void Door::registerSelf() void Door::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Door); std::shared_ptr<Class> instance (new Door);
registerClass (typeid (ESM::Door).name(), instance); registerClass (typeid (ESM::Door).name(), instance);
} }

View file

@ -28,7 +28,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation

View file

@ -65,7 +65,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Ingredient::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -88,9 +88,9 @@ namespace MWClass
} }
boost::shared_ptr<MWWorld::Action> Ingredient::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Ingredient::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action (new MWWorld::ActionEat (ptr)); std::shared_ptr<MWWorld::Action> action (new MWWorld::ActionEat (ptr));
action->setSound ("Swallow"); action->setSound ("Swallow");
@ -99,7 +99,7 @@ namespace MWClass
void Ingredient::registerSelf() void Ingredient::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Ingredient); std::shared_ptr<Class> instance (new Ingredient);
registerClass (typeid (ESM::Ingredient).name(), instance); registerClass (typeid (ESM::Ingredient).name(), instance);
} }

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -40,7 +40,7 @@ namespace MWClass
virtual int getValue (const MWWorld::Ptr& ptr) const; virtual int getValue (const MWWorld::Ptr& ptr) const;
///< Return trade value of the object. Throws an exception, if the object can't be traded. ///< Return trade value of the object. Throws an exception, if the object can't be traded.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -17,7 +17,7 @@ namespace MWClass
void ItemLevList::registerSelf() void ItemLevList::registerSelf()
{ {
boost::shared_ptr<Class> instance (new ItemLevList); std::shared_ptr<Class> instance (new ItemLevList);
registerClass (typeid (ESM::ItemLevList).name(), instance); registerClass (typeid (ESM::ItemLevList).name(), instance);
} }

View file

@ -83,15 +83,15 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Light::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
if(!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory)) if(!MWBase::Environment::get().getWindowManager()->isAllowed(MWGui::GW_Inventory))
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction()); return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>(); MWWorld::LiveCellRef<ESM::Light> *ref = ptr.get<ESM::Light>();
if(!(ref->mBase->mData.mFlags&ESM::Light::Carry)) if(!(ref->mBase->mData.mFlags&ESM::Light::Carry))
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction()); return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction());
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
} }
@ -127,7 +127,7 @@ namespace MWClass
void Light::registerSelf() void Light::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Light); std::shared_ptr<Class> instance (new Light);
registerClass (typeid (ESM::Light).name(), instance); registerClass (typeid (ESM::Light).name(), instance);
} }
@ -186,9 +186,9 @@ namespace MWClass
return info; return info;
} }
boost::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Light::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

View file

@ -30,7 +30,7 @@ namespace MWClass
virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::Ptr& ptr) const; virtual MWGui::ToolTipInfo getToolTipInfo (const MWWorld::Ptr& ptr) const;
///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip. ///< @return the content of the tool tip to be displayed. raises exception if the object has no tooltip.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const; virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -60,7 +60,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Lockpick::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -93,7 +93,7 @@ namespace MWClass
void Lockpick::registerSelf() void Lockpick::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Lockpick); std::shared_ptr<Class> instance (new Lockpick);
registerClass (typeid (ESM::Lockpick).name(), instance); registerClass (typeid (ESM::Lockpick).name(), instance);
} }
@ -152,9 +152,9 @@ namespace MWClass
return info; return info;
} }
boost::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Lockpick::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const; virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -77,7 +77,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Miscellaneous::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -111,7 +111,7 @@ namespace MWClass
void Miscellaneous::registerSelf() void Miscellaneous::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Miscellaneous); std::shared_ptr<Class> instance (new Miscellaneous);
registerClass (typeid (ESM::Miscellaneous).name(), instance); registerClass (typeid (ESM::Miscellaneous).name(), instance);
} }
@ -231,12 +231,12 @@ namespace MWClass
return newPtr; return newPtr;
} }
boost::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Miscellaneous::use (const MWWorld::Ptr& ptr) const
{ {
if (ptr.getCellRef().getSoul().empty()) if (ptr.getCellRef().getSoul().empty())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::NullAction()); return std::shared_ptr<MWWorld::Action>(new MWWorld::NullAction());
else else
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionSoulgem(ptr));
} }
bool Miscellaneous::canSell (const MWWorld::Ptr& item, int npcServices) const bool Miscellaneous::canSell (const MWWorld::Ptr& item, int npcServices) const

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -53,7 +53,7 @@ namespace MWClass
virtual std::string getModel(const MWWorld::Ptr &ptr) const; virtual std::string getModel(const MWWorld::Ptr &ptr) const;
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -804,12 +804,12 @@ namespace MWClass
} }
boost::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Npc::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
// player got activated by another NPC // player got activated by another NPC
if(ptr == MWBase::Environment::get().getWorld()->getPlayerPtr()) if(ptr == MWBase::Environment::get().getWorld()->getPlayerPtr())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(actor)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(actor));
// Werewolfs can't activate NPCs // Werewolfs can't activate NPCs
if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if(actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
@ -817,23 +817,23 @@ namespace MWClass
const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore(); const MWWorld::ESMStore &store = MWBase::Environment::get().getWorld()->getStore();
const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfNPC"); const ESM::Sound *sound = store.get<ESM::Sound>().searchRandom("WolfNPC");
boost::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}")); std::shared_ptr<MWWorld::Action> action(new MWWorld::FailedAction("#{sWerewolfRefusal}"));
if(sound) action->setSound(sound->mId); if(sound) action->setSound(sound->mId);
return action; return action;
} }
if(getCreatureStats(ptr).isDead()) if(getCreatureStats(ptr).isDead())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr, true));
if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat()) if(ptr.getClass().getCreatureStats(ptr).getAiSequence().isInCombat())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction("#{sActorInCombat}")); return std::shared_ptr<MWWorld::Action>(new MWWorld::FailedAction("#{sActorInCombat}"));
if(getCreatureStats(actor).getStance(MWMechanics::CreatureStats::Stance_Sneak) if(getCreatureStats(actor).getStance(MWMechanics::CreatureStats::Stance_Sneak)
|| ptr.getClass().getCreatureStats(ptr).getKnockedDown()) || ptr.getClass().getCreatureStats(ptr).getKnockedDown())
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr)); // stealing return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionOpen(ptr)); // stealing
// Can't talk to werewolfs // Can't talk to werewolfs
if(ptr.getClass().isNpc() && ptr.getClass().getNpcStats(ptr).isWerewolf()) if(ptr.getClass().isNpc() && ptr.getClass().getNpcStats(ptr).isWerewolf())
return boost::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction("")); return std::shared_ptr<MWWorld::Action> (new MWWorld::FailedAction(""));
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionTalk(ptr));
} }
MWWorld::ContainerStore& Npc::getContainerStore (const MWWorld::Ptr& ptr) MWWorld::ContainerStore& Npc::getContainerStore (const MWWorld::Ptr& ptr)
@ -981,7 +981,7 @@ namespace MWClass
void Npc::registerSelf() void Npc::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Npc); std::shared_ptr<Class> instance (new Npc);
registerClass (typeid (ESM::NPC).name(), instance); registerClass (typeid (ESM::NPC).name(), instance);
} }

View file

@ -89,7 +89,7 @@ namespace MWClass
virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const; virtual void setActorHealth(const MWWorld::Ptr& ptr, float health, const MWWorld::Ptr& attacker) const;
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation

View file

@ -63,7 +63,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Potion::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -87,7 +87,7 @@ namespace MWClass
void Potion::registerSelf() void Potion::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Potion); std::shared_ptr<Class> instance (new Potion);
registerClass (typeid (ESM::Potion).name(), instance); registerClass (typeid (ESM::Potion).name(), instance);
} }
@ -160,12 +160,12 @@ namespace MWClass
return info; return info;
} }
boost::shared_ptr<MWWorld::Action> Potion::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Potion::use (const MWWorld::Ptr& ptr) const
{ {
MWWorld::LiveCellRef<ESM::Potion> *ref = MWWorld::LiveCellRef<ESM::Potion> *ref =
ptr.get<ESM::Potion>(); ptr.get<ESM::Potion>();
boost::shared_ptr<MWWorld::Action> action ( std::shared_ptr<MWWorld::Action> action (
new MWWorld::ActionApply (ptr, ref->mBase->mId)); new MWWorld::ActionApply (ptr, ref->mBase->mId));
action->setSound ("Drink"); action->setSound ("Drink");

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -40,7 +40,7 @@ namespace MWClass
virtual int getValue (const MWWorld::Ptr& ptr) const; virtual int getValue (const MWWorld::Ptr& ptr) const;
///< Return trade value of the object. Throws an exception, if the object can't be traded. ///< Return trade value of the object. Throws an exception, if the object can't be traded.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const; virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu
static void registerSelf(); static void registerSelf();

View file

@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Probe::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -92,7 +92,7 @@ namespace MWClass
void Probe::registerSelf() void Probe::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Probe); std::shared_ptr<Class> instance (new Probe);
registerClass (typeid (ESM::Probe).name(), instance); registerClass (typeid (ESM::Probe).name(), instance);
} }
@ -151,9 +151,9 @@ namespace MWClass
return info; return info;
} }
boost::shared_ptr<MWWorld::Action> Probe::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Probe::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -55,7 +55,7 @@ namespace MWClass
virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const; virtual std::string getInventoryIcon (const MWWorld::Ptr& ptr) const;
///< Return name of inventory icon. ///< Return name of inventory icon.
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -59,7 +59,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Repair::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -83,7 +83,7 @@ namespace MWClass
void Repair::registerSelf() void Repair::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Repair); std::shared_ptr<Class> instance (new Repair);
registerClass (typeid (ESM::Repair).name(), instance); registerClass (typeid (ESM::Repair).name(), instance);
} }
@ -164,9 +164,9 @@ namespace MWClass
return MWWorld::Ptr(&cell.get<ESM::Repair>().insert(*ref), &cell); return MWWorld::Ptr(&cell.get<ESM::Repair>().insert(*ref), &cell);
} }
boost::shared_ptr<MWWorld::Action> Repair::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Repair::use (const MWWorld::Ptr& ptr) const
{ {
return boost::shared_ptr<MWWorld::Action>(new MWWorld::ActionRepair(ptr)); return std::shared_ptr<MWWorld::Action>(new MWWorld::ActionRepair(ptr));
} }
bool Repair::canSell (const MWWorld::Ptr& item, int npcServices) const bool Repair::canSell (const MWWorld::Ptr& item, int npcServices) const

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -53,7 +53,7 @@ namespace MWClass
virtual std::string getModel(const MWWorld::Ptr &ptr) const; virtual std::string getModel(const MWWorld::Ptr &ptr) const;
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu (default implementation: return a ///< Generate action for using via inventory menu (default implementation: return a
/// null action). /// null action).

View file

@ -50,7 +50,7 @@ namespace MWClass
void Static::registerSelf() void Static::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Static); std::shared_ptr<Class> instance (new Static);
registerClass (typeid (ESM::Static).name(), instance); registerClass (typeid (ESM::Static).name(), instance);
} }

View file

@ -63,7 +63,7 @@ namespace MWClass
return ref->mBase->mName; return ref->mBase->mName;
} }
boost::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr, std::shared_ptr<MWWorld::Action> Weapon::activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const const MWWorld::Ptr& actor) const
{ {
return defaultItemActivate(ptr, actor); return defaultItemActivate(ptr, actor);
@ -157,7 +157,7 @@ namespace MWClass
void Weapon::registerSelf() void Weapon::registerSelf()
{ {
boost::shared_ptr<Class> instance (new Weapon); std::shared_ptr<Class> instance (new Weapon);
registerClass (typeid (ESM::Weapon).name(), instance); registerClass (typeid (ESM::Weapon).name(), instance);
} }
@ -403,9 +403,9 @@ namespace MWClass
return std::make_pair(1, ""); return std::make_pair(1, "");
} }
boost::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const std::shared_ptr<MWWorld::Action> Weapon::use (const MWWorld::Ptr& ptr) const
{ {
boost::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr)); std::shared_ptr<MWWorld::Action> action(new MWWorld::ActionEquip(ptr));
action->setSound(getUpSoundId(ptr)); action->setSound(getUpSoundId(ptr));

View file

@ -24,7 +24,7 @@ namespace MWClass
///< \return name (the one that is to be presented to the user; not the internal one); ///< \return name (the one that is to be presented to the user; not the internal one);
/// can return an empty string. /// can return an empty string.
virtual boost::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr, virtual std::shared_ptr<MWWorld::Action> activate (const MWWorld::Ptr& ptr,
const MWWorld::Ptr& actor) const; const MWWorld::Ptr& actor) const;
///< Generate action for activation ///< Generate action for activation
@ -75,7 +75,7 @@ namespace MWClass
///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that. ///< Return 0 if player cannot equip item. 1 if can equip. 2 if it's twohanded weapon. 3 if twohanded weapon conflicts with that.
/// Second item in the pair specifies the error message /// Second item in the pair specifies the error message
virtual boost::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr) virtual std::shared_ptr<MWWorld::Action> use (const MWWorld::Ptr& ptr)
const; const;
///< Generate action for using via inventory menu ///< Generate action for using via inventory menu

View file

@ -8,7 +8,7 @@
#include <stdint.h> #include <stdint.h>
#include <boost/function.hpp> #include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
#include <boost/make_shared.hpp> #include <boost/make_shared.hpp>
#include <components/misc/utf8stream.hpp> #include <components/misc/utf8stream.hpp>
@ -207,7 +207,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
}; };
typedef TypesetBookImpl Book; typedef TypesetBookImpl Book;
typedef boost::shared_ptr <Book> BookPtr; typedef std::shared_ptr <Book> BookPtr;
typedef std::vector<PartialText>::const_iterator PartialTextConstIterator; typedef std::vector<PartialText>::const_iterator PartialTextConstIterator;
int mPageWidth; int mPageWidth;
@ -231,7 +231,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
mCurrentContent (NULL), mCurrentContent (NULL),
mCurrentAlignment (AlignLeft) mCurrentAlignment (AlignLeft)
{ {
mBook = boost::make_shared <Book> (); mBook = std::make_shared <Book> ();
} }
virtual ~Typesetter () virtual ~Typesetter ()
@ -254,7 +254,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
style.mActiveColour = fontColour; style.mActiveColour = fontColour;
style.mNormalColour = fontColour; style.mNormalColour = fontColour;
style.mInteractiveId = 0; style.mInteractiveId = 0;
return &style; return &style;
} }
@ -315,7 +315,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
writeImpl (static_cast <StyleImpl*> (style), begin_, end_); writeImpl (static_cast <StyleImpl*> (style), begin_, end_);
} }
void lineBreak (float margin) void lineBreak (float margin)
{ {
assert (margin == 0); //TODO: figure out proper behavior here... assert (margin == 0); //TODO: figure out proper behavior here...
@ -325,7 +325,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
mRun = NULL; mRun = NULL;
mLine = NULL; mLine = NULL;
} }
void sectionBreak (int margin) void sectionBreak (int margin)
{ {
add_partial_text(); add_partial_text();
@ -597,7 +597,7 @@ struct TypesetBookImpl::Typesetter : BookTypesetter
BookTypesetter::Ptr BookTypesetter::create (int pageWidth, int pageHeight) BookTypesetter::Ptr BookTypesetter::create (int pageWidth, int pageHeight)
{ {
return boost::make_shared <TypesetBookImpl::Typesetter> (pageWidth, pageHeight); return std::make_shared <TypesetBookImpl::Typesetter> (pageWidth, pageHeight);
} }
namespace namespace
@ -869,7 +869,7 @@ public:
boost::function <void (intptr_t)> mLinkClicked; boost::function <void (intptr_t)> mLinkClicked;
boost::shared_ptr <TypesetBookImpl> mBook; std::shared_ptr <TypesetBookImpl> mBook;
MyGUI::ILayerNode* mNode; MyGUI::ILayerNode* mNode;
ActiveTextFormats mActiveTextFormats; ActiveTextFormats mActiveTextFormats;
@ -990,7 +990,7 @@ public:
void showPage (TypesetBook::Ptr book, size_t newPage) void showPage (TypesetBook::Ptr book, size_t newPage)
{ {
boost::shared_ptr <TypesetBookImpl> newBook = boost::dynamic_pointer_cast <TypesetBookImpl> (book); std::shared_ptr <TypesetBookImpl> newBook = std::dynamic_pointer_cast <TypesetBookImpl> (book);
if (mBook != newBook) if (mBook != newBook)
{ {
@ -1079,7 +1079,7 @@ public:
} }
}; };
void createActiveFormats (boost::shared_ptr <TypesetBookImpl> newBook) void createActiveFormats (std::shared_ptr <TypesetBookImpl> newBook)
{ {
newBook->visitRuns (0, 0x7FFFFFFF, CreateActiveFormat (this)); newBook->visitRuns (0, 0x7FFFFFFF, CreateActiveFormat (this));

View file

@ -7,7 +7,7 @@
#include <functional> #include <functional>
#include <stdint.h> #include <stdint.h>
#include <boost/function.hpp> #include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
namespace MWGui namespace MWGui
{ {
@ -15,7 +15,7 @@ namespace MWGui
/// the book page widget. /// the book page widget.
struct TypesetBook struct TypesetBook
{ {
typedef boost::shared_ptr <TypesetBook> Ptr; typedef std::shared_ptr <TypesetBook> Ptr;
typedef intptr_t InteractiveId; typedef intptr_t InteractiveId;
/// Returns the number of pages in the document. /// Returns the number of pages in the document.
@ -33,7 +33,7 @@ namespace MWGui
/// A factory class for creating a typeset book instance. /// A factory class for creating a typeset book instance.
struct BookTypesetter struct BookTypesetter
{ {
typedef boost::shared_ptr <BookTypesetter> Ptr; typedef std::shared_ptr <BookTypesetter> Ptr;
typedef TypesetBook::InteractiveId InteractiveId; typedef TypesetBook::InteractiveId InteractiveId;
typedef MyGUI::Colour Colour; typedef MyGUI::Colour Colour;
typedef uint8_t const * Utf8Point; typedef uint8_t const * Utf8Point;

View file

@ -449,7 +449,7 @@ namespace MWGui
if (script.empty() || ptr.getRefData().getLocals().getIntVar(script, "pcskipequip") == 0) if (script.empty() || ptr.getRefData().getLocals().getIntVar(script, "pcskipequip") == 0)
{ {
boost::shared_ptr<MWWorld::Action> action = ptr.getClass().use(ptr); std::shared_ptr<MWWorld::Action> action = ptr.getClass().use(ptr);
action->execute (MWBase::Environment::get().getWorld()->getPlayerPtr()); action->execute (MWBase::Environment::get().getWorld()->getPlayerPtr());

View file

@ -360,7 +360,7 @@ struct JournalViewModelImpl : JournalViewModel
JournalViewModel::Ptr JournalViewModel::create () JournalViewModel::Ptr JournalViewModel::create ()
{ {
return boost::make_shared <JournalViewModelImpl> (); return std::make_shared <JournalViewModelImpl> ();
} }
} }

View file

@ -6,7 +6,7 @@
#include <functional> #include <functional>
#include <stdint.h> #include <stdint.h>
#include <boost/function.hpp> #include <boost/function.hpp>
#include <boost/shared_ptr.hpp>
namespace MWGui namespace MWGui
{ {
@ -18,7 +18,7 @@ namespace MWGui
/// game data store. /// game data store.
struct JournalViewModel struct JournalViewModel
{ {
typedef boost::shared_ptr <JournalViewModel> Ptr; typedef std::shared_ptr <JournalViewModel> Ptr;
typedef intptr_t QuestId; typedef intptr_t QuestId;
typedef intptr_t TopicId; typedef intptr_t TopicId;

View file

@ -1,7 +1,7 @@
#ifndef MWGUI_JOURNAL_H #ifndef MWGUI_JOURNAL_H
#define MWGUI_JOURNAL_H #define MWGUI_JOURNAL_H
#include <boost/shared_ptr.hpp> #include <memory>
namespace MWBase { class WindowManager; } namespace MWBase { class WindowManager; }
@ -12,7 +12,7 @@ namespace MWGui
struct JournalWindow struct JournalWindow
{ {
/// construct a new instance of the one JournalWindow implementation /// construct a new instance of the one JournalWindow implementation
static JournalWindow * create (boost::shared_ptr <JournalViewModel> Model); static JournalWindow * create (std::shared_ptr <JournalViewModel> Model);
/// destroy this instance of the JournalWindow implementation /// destroy this instance of the JournalWindow implementation
virtual ~JournalWindow () {}; virtual ~JournalWindow () {};

View file

@ -232,7 +232,7 @@ namespace MWGui
osg::ref_ptr<osg::Texture2D> tex = mLocalMapRender->getFogOfWarTexture(x, y); osg::ref_ptr<osg::Texture2D> tex = mLocalMapRender->getFogOfWarTexture(x, y);
if (tex) if (tex)
{ {
boost::shared_ptr<MyGUI::ITexture> myguitex (new osgMyGUI::OSGTexture(tex)); std::shared_ptr<MyGUI::ITexture> myguitex (new osgMyGUI::OSGTexture(tex));
fog->setRenderItemTexture(myguitex.get()); fog->setRenderItemTexture(myguitex.get());
fog->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f)); fog->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 0.f, 1.f, 1.f));
fogTextures.push_back(myguitex); fogTextures.push_back(myguitex);
@ -371,7 +371,7 @@ namespace MWGui
osg::ref_ptr<osg::Texture2D> texture = mLocalMapRender->getMapTexture(mapX, mapY); osg::ref_ptr<osg::Texture2D> texture = mLocalMapRender->getMapTexture(mapX, mapY);
if (texture) if (texture)
{ {
boost::shared_ptr<MyGUI::ITexture> guiTex (new osgMyGUI::OSGTexture(texture)); std::shared_ptr<MyGUI::ITexture> guiTex (new osgMyGUI::OSGTexture(texture));
textures.push_back(guiTex); textures.push_back(guiTex);
box->setRenderItemTexture(guiTex.get()); box->setRenderItemTexture(guiTex.get());
box->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 1.f, 1.f, 0.f)); box->getSubWidgetMain()->_setUVSet(MyGUI::FloatRect(0.f, 1.f, 1.f, 0.f));

View file

@ -3,7 +3,7 @@
#include <stdint.h> #include <stdint.h>
#include <boost/shared_ptr.hpp>
#include "windowpinnablebase.hpp" #include "windowpinnablebase.hpp"
@ -111,7 +111,7 @@ namespace MWGui
std::vector<MyGUI::ImageBox*> mMapWidgets; std::vector<MyGUI::ImageBox*> mMapWidgets;
std::vector<MyGUI::ImageBox*> mFogWidgets; std::vector<MyGUI::ImageBox*> mFogWidgets;
typedef std::vector<boost::shared_ptr<MyGUI::ITexture> > TextureVector; typedef std::vector<std::shared_ptr<MyGUI::ITexture> > TextureVector;
TextureVector mMapTextures; TextureVector mMapTextures;
TextureVector mFogTextures; TextureVector mFogTextures;

View file

@ -3,7 +3,7 @@
#include <deque> #include <deque>
#include <boost/shared_ptr.hpp>
#include "windowbase.hpp" #include "windowbase.hpp"
@ -14,7 +14,7 @@ namespace MWGui
class FadeOp class FadeOp
{ {
public: public:
typedef boost::shared_ptr<FadeOp> Ptr; typedef std::shared_ptr<FadeOp> Ptr;
FadeOp(ScreenFader * fader, float time, float targetAlpha); FadeOp(ScreenFader * fader, float time, float targetAlpha);

View file

@ -90,7 +90,7 @@ namespace MWMechanics
bool mCombatMove; bool mCombatMove;
osg::Vec3f mLastTargetPos; osg::Vec3f mLastTargetPos;
const MWWorld::CellStore* mCell; const MWWorld::CellStore* mCell;
boost::shared_ptr<Action> mCurrentAction; std::shared_ptr<Action> mCurrentAction;
float mActionCooldown; float mActionCooldown;
float mStrength; float mStrength;
bool mForceNoShortcut; bool mForceNoShortcut;
@ -273,7 +273,7 @@ namespace MWMechanics
float rangeAttack = 0; float rangeAttack = 0;
float rangeFollow = 0; float rangeFollow = 0;
boost::shared_ptr<Action>& currentAction = storage.mCurrentAction; std::shared_ptr<Action>& currentAction = storage.mCurrentAction;
if (characterController.readyToPrepareAttack()) if (characterController.readyToPrepareAttack())
{ {
currentAction = prepareNextAction(actor, target); currentAction = prepareNextAction(actor, target);

View file

@ -12,7 +12,7 @@
#include "../mwbase/world.hpp" #include "../mwbase/world.hpp"
#include <boost/shared_ptr.hpp>
namespace ESM namespace ESM
{ {

View file

@ -454,13 +454,13 @@ namespace MWMechanics
// Already done in AiCombat itself // Already done in AiCombat itself
} }
boost::shared_ptr<Action> prepareNextAction(const MWWorld::Ptr &actor, const MWWorld::Ptr &target) std::shared_ptr<Action> prepareNextAction(const MWWorld::Ptr &actor, const MWWorld::Ptr &target)
{ {
Spells& spells = actor.getClass().getCreatureStats(actor).getSpells(); Spells& spells = actor.getClass().getCreatureStats(actor).getSpells();
float bestActionRating = 0.f; float bestActionRating = 0.f;
// Default to hand-to-hand combat // Default to hand-to-hand combat
boost::shared_ptr<Action> bestAction (new ActionWeapon(MWWorld::Ptr())); std::shared_ptr<Action> bestAction (new ActionWeapon(MWWorld::Ptr()));
if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf()) if (actor.getClass().isNpc() && actor.getClass().getNpcStats(actor).isWerewolf())
{ {
bestAction->prepare(actor); bestAction->prepare(actor);

View file

@ -1,13 +1,13 @@
#ifndef OPENMW_AICOMBAT_ACTION_H #ifndef OPENMW_AICOMBAT_ACTION_H
#define OPENMW_AICOMBAT_ACTION_H #define OPENMW_AICOMBAT_ACTION_H
#include <boost/shared_ptr.hpp> #include <memory>
#include <components/esm/loadspel.hpp>
#include "../mwworld/ptr.hpp" #include "../mwworld/ptr.hpp"
#include "../mwworld/containerstore.hpp" #include "../mwworld/containerstore.hpp"
#include <components/esm/loadspel.hpp>
namespace MWMechanics namespace MWMechanics
{ {
@ -84,7 +84,7 @@ namespace MWMechanics
/// @note target may be empty /// @note target may be empty
float rateEffects (const ESM::EffectList& list, const MWWorld::Ptr& actor, const MWWorld::Ptr& target); float rateEffects (const ESM::EffectList& list, const MWWorld::Ptr& actor, const MWWorld::Ptr& target);
boost::shared_ptr<Action> prepareNextAction (const MWWorld::Ptr& actor, const MWWorld::Ptr& target); std::shared_ptr<Action> prepareNextAction (const MWWorld::Ptr& actor, const MWWorld::Ptr& target);
} }
#endif #endif

View file

@ -341,7 +341,7 @@ namespace MWRender
if(!mResourceSystem->getVFS()->exists(kfname)) if(!mResourceSystem->getVFS()->exists(kfname))
return; return;
boost::shared_ptr<AnimSource> animsrc; std::shared_ptr<AnimSource> animsrc;
animsrc.reset(new AnimSource); animsrc.reset(new AnimSource);
animsrc->mKeyframes = mResourceSystem->getSceneManager()->getKeyframes(kfname); animsrc->mKeyframes = mResourceSystem->getSceneManager()->getKeyframes(kfname);
@ -391,7 +391,7 @@ namespace MWRender
mStates.clear(); mStates.clear();
for(size_t i = 0;i < sNumGroups;i++) for(size_t i = 0;i < sNumGroups;i++)
mAnimationTimePtr[i]->setTimePtr(boost::shared_ptr<float>()); mAnimationTimePtr[i]->setTimePtr(std::shared_ptr<float>());
mAccumCtrl = NULL; mAccumCtrl = NULL;
@ -657,12 +657,12 @@ namespace MWRender
active = state; active = state;
} }
mAnimationTimePtr[grp]->setTimePtr(active == mStates.end() ? boost::shared_ptr<float>() : active->second.mTime); mAnimationTimePtr[grp]->setTimePtr(active == mStates.end() ? std::shared_ptr<float>() : active->second.mTime);
// add external controllers for the AnimSource active in this group // add external controllers for the AnimSource active in this group
if (active != mStates.end()) if (active != mStates.end())
{ {
boost::shared_ptr<AnimSource> animsrc = active->second.mSource; std::shared_ptr<AnimSource> animsrc = active->second.mSource;
for (AnimSource::ControllerMap::iterator it = animsrc->mControllerMap[grp].begin(); it != animsrc->mControllerMap[grp].end(); ++it) for (AnimSource::ControllerMap::iterator it = animsrc->mControllerMap[grp].begin(); it != animsrc->mControllerMap[grp].end(); ++it)
{ {
@ -1146,9 +1146,9 @@ namespace MWRender
params.mEffectId = effectId; params.mEffectId = effectId;
params.mBoneName = bonename; params.mBoneName = bonename;
params.mAnimTime = boost::shared_ptr<EffectAnimationTime>(new EffectAnimationTime); params.mAnimTime = std::shared_ptr<EffectAnimationTime>(new EffectAnimationTime);
SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime)); SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(params.mAnimTime));
node->accept(assignVisitor); node->accept(assignVisitor);
overrideTexture(texture, mResourceSystem, node); overrideTexture(texture, mResourceSystem, node);

View file

@ -62,7 +62,7 @@ public:
private: private:
osg::ref_ptr<osg::Node> mNode; osg::ref_ptr<osg::Node> mNode;
}; };
typedef boost::shared_ptr<PartHolder> PartHolderPtr; typedef std::shared_ptr<PartHolder> PartHolderPtr;
class Animation class Animation
{ {
@ -95,13 +95,13 @@ protected:
class AnimationTime : public SceneUtil::ControllerSource class AnimationTime : public SceneUtil::ControllerSource
{ {
private: private:
boost::shared_ptr<float> mTimePtr; std::shared_ptr<float> mTimePtr;
public: public:
void setTimePtr(boost::shared_ptr<float> time) void setTimePtr(std::shared_ptr<float> time)
{ mTimePtr = time; } { mTimePtr = time; }
boost::shared_ptr<float> getTimePtr() const std::shared_ptr<float> getTimePtr() const
{ return mTimePtr; } { return mTimePtr; }
virtual float getValue(osg::NodeVisitor* nv); virtual float getValue(osg::NodeVisitor* nv);
@ -119,13 +119,13 @@ protected:
struct AnimSource; struct AnimSource;
struct AnimState { struct AnimState {
boost::shared_ptr<AnimSource> mSource; std::shared_ptr<AnimSource> mSource;
float mStartTime; float mStartTime;
float mLoopStartTime; float mLoopStartTime;
float mLoopStopTime; float mLoopStopTime;
float mStopTime; float mStopTime;
typedef boost::shared_ptr<float> TimePtr; typedef std::shared_ptr<float> TimePtr;
TimePtr mTime; TimePtr mTime;
float mSpeedMult; float mSpeedMult;
@ -155,7 +155,7 @@ protected:
typedef std::map<std::string,AnimState> AnimStateMap; typedef std::map<std::string,AnimState> AnimStateMap;
AnimStateMap mStates; AnimStateMap mStates;
typedef std::vector<boost::shared_ptr<AnimSource> > AnimSourceList; typedef std::vector<std::shared_ptr<AnimSource> > AnimSourceList;
AnimSourceList mAnimSources; AnimSourceList mAnimSources;
osg::ref_ptr<osg::Group> mInsert; osg::ref_ptr<osg::Group> mInsert;
@ -176,7 +176,7 @@ protected:
typedef std::multimap<osg::ref_ptr<osg::Node>, osg::ref_ptr<osg::NodeCallback> > ControllerMap; typedef std::multimap<osg::ref_ptr<osg::Node>, osg::ref_ptr<osg::NodeCallback> > ControllerMap;
ControllerMap mActiveControllers; ControllerMap mActiveControllers;
boost::shared_ptr<AnimationTime> mAnimationTimePtr[sNumGroups]; std::shared_ptr<AnimationTime> mAnimationTimePtr[sNumGroups];
// Stored in all lowercase for a case-insensitive lookup // Stored in all lowercase for a case-insensitive lookup
typedef std::map<std::string, osg::ref_ptr<osg::MatrixTransform> > NodeMap; typedef std::map<std::string, osg::ref_ptr<osg::MatrixTransform> > NodeMap;
@ -192,7 +192,7 @@ protected:
{ {
std::string mModelName; // Just here so we don't add the same effect twice std::string mModelName; // Just here so we don't add the same effect twice
PartHolderPtr mObjects; PartHolderPtr mObjects;
boost::shared_ptr<EffectAnimationTime> mAnimTime; std::shared_ptr<EffectAnimationTime> mAnimTime;
float mMaxControllerLength; float mMaxControllerLength;
int mEffectId; int mEffectId;
bool mLoop; bool mLoop;

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@ -53,7 +53,7 @@ CreatureWeaponAnimation::CreatureWeaponAnimation(const MWWorld::Ptr &ptr, const
updateParts(); updateParts();
} }
mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this)); mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
} }
void CreatureWeaponAnimation::showWeapons(bool showWeapon) void CreatureWeaponAnimation::showWeapons(bool showWeapon)
@ -130,7 +130,7 @@ void CreatureWeaponAnimation::updatePart(PartHolderPtr& scene, int slot)
else else
mAmmunition.reset(); mAmmunition.reset();
boost::shared_ptr<SceneUtil::ControllerSource> source; std::shared_ptr<SceneUtil::ControllerSource> source;
if (slot == MWWorld::InventoryStore::Slot_CarriedRight) if (slot == MWWorld::InventoryStore::Slot_CarriedRight)
source = mWeaponAnimationTime; source = mWeaponAnimationTime;

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@ -61,7 +61,7 @@ namespace MWRender
bool mShowWeapons; bool mShowWeapons;
bool mShowCarriedLeft; bool mShowCarriedLeft;
boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime; std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
}; };
} }

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@ -3,11 +3,10 @@
#include <string> #include <string>
#include <map> #include <map>
#include <memory>
#include <osg/ref_ptr> #include <osg/ref_ptr>
#include <boost/shared_ptr.hpp>
namespace osg namespace osg
{ {
class Group; class Group;
@ -44,7 +43,7 @@ namespace MWRender
struct Effect struct Effect
{ {
float mMaxControllerLength; float mMaxControllerLength;
boost::shared_ptr<EffectAnimationTime> mAnimTime; std::shared_ptr<EffectAnimationTime> mAnimTime;
}; };
typedef std::map<osg::ref_ptr<osg::PositionAttitudeTransform>, Effect> EffectMap; typedef std::map<osg::ref_ptr<osg::PositionAttitudeTransform>, Effect> EffectMap;

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@ -282,8 +282,8 @@ NpcAnimation::NpcAnimation(const MWWorld::Ptr& ptr, osg::ref_ptr<osg::Group> par
{ {
mNpc = mPtr.get<ESM::NPC>()->mBase; mNpc = mPtr.get<ESM::NPC>()->mBase;
mHeadAnimationTime = boost::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr)); mHeadAnimationTime = std::shared_ptr<HeadAnimationTime>(new HeadAnimationTime(mPtr));
mWeaponAnimationTime = boost::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this)); mWeaponAnimationTime = std::shared_ptr<WeaponAnimationTime>(new WeaponAnimationTime(this));
for(size_t i = 0;i < ESM::PRT_Count;i++) for(size_t i = 0;i < ESM::PRT_Count;i++)
{ {
@ -756,7 +756,7 @@ bool NpcAnimation::addOrReplaceIndividualPart(ESM::PartReferenceType type, int g
} }
} }
boost::shared_ptr<SceneUtil::ControllerSource> src; std::shared_ptr<SceneUtil::ControllerSource> src;
if (type == ESM::PRT_Head) if (type == ESM::PRT_Head)
{ {
src = mHeadAnimationTime; src = mHeadAnimationTime;

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@ -62,8 +62,8 @@ private:
osg::Vec3f mFirstPersonOffset; osg::Vec3f mFirstPersonOffset;
boost::shared_ptr<HeadAnimationTime> mHeadAnimationTime; std::shared_ptr<HeadAnimationTime> mHeadAnimationTime;
boost::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime; std::shared_ptr<WeaponAnimationTime> mWeaponAnimationTime;
float mAlpha; float mAlpha;
bool mSoundsDisabled; bool mSoundsDisabled;

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@ -41,7 +41,7 @@ namespace
} }
osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 0.3f/rippleFrameCount, textures)); osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 0.3f/rippleFrameCount, textures));
controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource)); controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
node->addUpdateCallback(controller); node->addUpdateCallback(controller);
osg::ref_ptr<osg::StateSet> stateset (new osg::StateSet); osg::ref_ptr<osg::StateSet> stateset (new osg::StateSet);

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@ -996,7 +996,7 @@ void SkyManager::setWeather(const MWWorld::WeatherResult& weather)
} }
mParticleEffect = mSceneManager->createInstance(mCurrentParticleEffect, mParticleNode); mParticleEffect = mSceneManager->createInstance(mCurrentParticleEffect, mParticleNode);
SceneUtil::AssignControllerSourcesVisitor assignVisitor(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource)); SceneUtil::AssignControllerSourcesVisitor assignVisitor(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
mParticleEffect->accept(assignVisitor); mParticleEffect->accept(assignVisitor);
AlphaFader::SetupVisitor alphaFaderSetupVisitor; AlphaFader::SetupVisitor alphaFaderSetupVisitor;

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@ -95,7 +95,7 @@ namespace
} }
osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 2/32.f, textures)); osg::ref_ptr<NifOsg::FlipController> controller (new NifOsg::FlipController(0, 2/32.f, textures));
controller->setSource(boost::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource)); controller->setSource(std::shared_ptr<SceneUtil::ControllerSource>(new SceneUtil::FrameTimeSource));
node->addUpdateCallback(controller); node->addUpdateCallback(controller);
node->setStateSet(stateset); node->setStateSet(stateset);
stateset->setTextureAttributeAndModes(0, textures[0], osg::StateAttribute::ON); stateset->setTextureAttributeAndModes(0, textures[0], osg::StateAttribute::ON);

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@ -502,7 +502,7 @@ namespace MWScript
void InterpreterContext::executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor) void InterpreterContext::executeActivation(MWWorld::Ptr ptr, MWWorld::Ptr actor)
{ {
boost::shared_ptr<MWWorld::Action> action = (ptr.getClass().activate(ptr, actor)); std::shared_ptr<MWWorld::Action> action = (ptr.getClass().activate(ptr, actor));
action->execute (actor); action->execute (actor);
if (mActivated == ptr) if (mActivated == ptr)
{ {

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@ -1,7 +1,7 @@
#ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H #ifndef GAME_SCRIPT_INTERPRETERCONTEXT_H
#define GAME_SCRIPT_INTERPRETERCONTEXT_H #define GAME_SCRIPT_INTERPRETERCONTEXT_H
#include <boost/shared_ptr.hpp>
#include <components/interpreter/context.hpp> #include <components/interpreter/context.hpp>

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@ -90,7 +90,7 @@ namespace MWSound
} }
MWBase::SoundPtr mAudioTrack; MWBase::SoundPtr mAudioTrack;
boost::shared_ptr<MWSoundDecoderBridge> mDecoderBridge; std::shared_ptr<MWSoundDecoderBridge> mDecoderBridge;
}; };
@ -155,9 +155,9 @@ namespace MWSound
boost::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState) std::shared_ptr<Video::MovieAudioDecoder> MovieAudioFactory::createDecoder(Video::VideoState* videoState)
{ {
boost::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState)); std::shared_ptr<MWSound::MovieAudioDecoder> decoder(new MWSound::MovieAudioDecoder(videoState));
decoder->setupFormat(); decoder->setupFormat();
MWBase::SoundPtr sound = MWBase::Environment::get().getSoundManager()->playTrack(decoder->mDecoderBridge, MWBase::SoundManager::Play_TypeMovie); MWBase::SoundPtr sound = MWBase::Environment::get().getSoundManager()->playTrack(decoder->mDecoderBridge, MWBase::SoundManager::Play_TypeMovie);

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@ -8,7 +8,7 @@ namespace MWSound
class MovieAudioFactory : public Video::MovieAudioFactory class MovieAudioFactory : public Video::MovieAudioFactory
{ {
virtual boost::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState); virtual std::shared_ptr<Video::MovieAudioDecoder> createDecoder(Video::VideoState* videoState);
}; };
} }

View file

@ -856,7 +856,7 @@ void OpenAL_Output::bufferFinished(ALuint buf)
MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, float basevol, float pitch, int flags,float offset) MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, float basevol, float pitch, int flags,float offset)
{ {
boost::shared_ptr<OpenAL_Sound> sound; std::shared_ptr<OpenAL_Sound> sound;
ALuint src=0, buf=0; ALuint src=0, buf=0;
if(mFreeSources.empty()) if(mFreeSources.empty())
@ -895,7 +895,7 @@ MWBase::SoundPtr OpenAL_Output::playSound(const std::string &fname, float vol, f
MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const osg::Vec3f &pos, float vol, float basevol, float pitch, MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const osg::Vec3f &pos, float vol, float basevol, float pitch,
float min, float max, int flags, float offset, bool extractLoudness) float min, float max, int flags, float offset, bool extractLoudness)
{ {
boost::shared_ptr<OpenAL_Sound> sound; std::shared_ptr<OpenAL_Sound> sound;
ALuint src=0, buf=0; ALuint src=0, buf=0;
if(mFreeSources.empty()) if(mFreeSources.empty())
@ -940,7 +940,7 @@ MWBase::SoundPtr OpenAL_Output::playSound3D(const std::string &fname, const osg:
MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags) MWBase::SoundPtr OpenAL_Output::streamSound(DecoderPtr decoder, float volume, float pitch, int flags)
{ {
boost::shared_ptr<OpenAL_SoundStream> sound; std::shared_ptr<OpenAL_SoundStream> sound;
ALuint src; ALuint src;
if(mFreeSources.empty()) if(mFreeSources.empty())

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@ -5,7 +5,7 @@
#include <utility> #include <utility>
#include <map> #include <map>
#include <boost/shared_ptr.hpp>
#include <components/settings/settings.hpp> #include <components/settings/settings.hpp>
@ -43,7 +43,7 @@ namespace MWSound
float mVoiceVolume; float mVoiceVolume;
float mFootstepsVolume; float mFootstepsVolume;
boost::shared_ptr<Sound> mMusic; std::shared_ptr<Sound> mMusic;
std::string mCurrentPlaylist; std::string mCurrentPlaylist;
typedef std::pair<MWWorld::Ptr,std::string> PtrIDPair; typedef std::pair<MWWorld::Ptr,std::string> PtrIDPair;

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