scrawl
15f9c1ddcf
NiBSPArrayController works
10 years ago
scrawl
71782462b7
Subclass ParticleSystem to support limit on the number of particles
10 years ago
scrawl
2e11642273
Fix BillboardNode overriding scale
10 years ago
scrawl
a9aee389c0
Emitters attached to correct node, a bit ugly
10 years ago
scrawl
32bb202290
Implement BillboardNode
10 years ago
scrawl
d486cde330
Fix broken VisControllers
10 years ago
scrawl
4957ceeb1d
Refactor controllers, now part of the scene graph as UpdateCallbacks
...
Practical benefits:
- The controller update is now run automatically
- Creating an instance of a scene graph should now work properly using the defined copy constructors
10 years ago
scrawl
af27a10b0c
OpenCS: preliminary port of PreviewWidget to OSG
10 years ago
scrawl
ab3c28eb96
Use template function for interpolation
10 years ago
scrawl
00ab474188
More work on copy constructors
10 years ago
scrawl
f8422c3ed4
Particles mostly completed, still need to attach emitters to the correct node and handle NiBSPArrayController
10 years ago
scrawl
79c2138e53
Port ResourceHelpers to new VFS
10 years ago
scrawl
f843e12538
Add world space particle systems, will need more changes when emitters are added
10 years ago
scrawl
510375aa63
Add virtual file system (VFS) replacing the low level parts of the old resource system
10 years ago
scrawl
8d64f2081e
Add particle system state loading
10 years ago
scrawl
2a92fb57f7
Add FlipController
10 years ago
scrawl
6c8613ae35
Add DarkTexture and DetailTexture
10 years ago
scrawl
c54ee16748
Add AlphaController and MaterialColorController
10 years ago
scrawl
3839d6f777
Simplify controller classes
10 years ago
scrawl
74dfb23e7b
Handle material properties in trishapeToGeometry
10 years ago
scrawl
8e01d8cb19
Add OSG nifloader, currently supports geometry, materials, basic texturing, skinning, morphing, and most controllers.
10 years ago