Marc Zinnschlag
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b5650f5d4f
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Merge branch 'cells'
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11 years ago |
Marc Zinnschlag
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2fe2def64c
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added cell rendering in paged worldspaces
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11 years ago |
Marc Zinnschlag
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a6626b94c8
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added cell rendering in unpaged worldspaces
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11 years ago |
Marc Zinnschlag
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74ed9cbb2d
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added cell rendering class
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11 years ago |
Marc Zinnschlag
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604509ac7e
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Merge remote-tracking branch 'scrawl/master'
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11 years ago |
scrawl
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e25fa6c157
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Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
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11 years ago |
scrawl
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4949aa1fbb
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Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
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11 years ago |
scrawl
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10ef0a34d9
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Update effects even when main animation is paused (Fixes #1585)
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11 years ago |
scrawl
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f929004635
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Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
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11 years ago |
scrawl
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65e36793fc
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Fix messagebox on crash showing wrong path
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11 years ago |
scrawl
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3b2358888b
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Attempt to fix player position after using coc/coe
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11 years ago |
scrawl
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8e361bb879
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Make targeted spells collide with water (Fixes #1500)
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11 years ago |
scrawl
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92f5898b32
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AiWander: Make sure we have 8 idle values (Fixes #1583)
The AiWander instruction may specify more (or less) than 8.
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11 years ago |
Marc Zinnschlag
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c35b87de95
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various Object class fixes
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11 years ago |
scrawl
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523c2715e3
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AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
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11 years ago |
scrawl
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516014c071
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Trigger hit on start key if there's no hit key (Fixes #1574)
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11 years ago |
scrawl
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1ab02d8072
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Fix exception for box shapes (Fixes #1580)
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11 years ago |
scrawl
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911bd0e340
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Use walk animation as fallback if there's no run animation (Fixes #1578)
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11 years ago |
scrawl
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78d02d97da
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Find text keys in reverse (Bug #1578)
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11 years ago |
scrawl
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2451eead8a
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Some additional wrapping for faction rank instructions
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11 years ago |
scrawl
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7f26843dc3
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Reset key focus when the key focus widget is hidden (Fixes #1568)
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11 years ago |
scrawl
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37c85f0af4
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Don't update object root controllers with no time source (Fixes #1564)
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11 years ago |
scrawl
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6a900e0aad
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Update weapon and shield controllers for creatures
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11 years ago |
Marc Zinnschlag
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3541d03809
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fixed deleting of referenceables (modification state column was incorrectly flagged as non-editable)
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11 years ago |
Marc Zinnschlag
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099c406226
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Merge branch 'objects'
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11 years ago |
Marc Zinnschlag
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6020edf60f
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make preview watch for changes in modification state of relevant records
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11 years ago |
Marc Zinnschlag
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a2f514f024
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disabled preview function for deleted records
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11 years ago |
Marc Zinnschlag
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36c1170d09
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fixed some function names
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11 years ago |
Marc Zinnschlag
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0c1ad54e68
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refactored object rendering into a separate class
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11 years ago |
Marc Zinnschlag
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3100206b28
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replaced an assert with an exception
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11 years ago |
scrawl
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8b340ddd5e
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Implement slower movement against storms (Closes #41)
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11 years ago |
scrawl
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07d0f4458d
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Rotate clouds/particles to come from red mountain (Fixes #245)
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11 years ago |
scrawl
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9eb8addc70
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Make flying creatures fall when paralyzed (Fixes #1494)
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11 years ago |
scrawl
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e19bbfd1b5
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Fix OpenCS crash when drag and drop is used with unexpected data, e.g. plain text (Fixes #1543)
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11 years ago |
scrawl
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865f4648b0
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Fix flying creatures not falling on death
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11 years ago |
scrawl
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44fd526c98
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Don't show disposition bar for creatures
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11 years ago |
scrawl
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4aab4e1c26
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Ignore item condition when determining value, except in trade (Fixes #1557)
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11 years ago |
scrawl
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869fa08a32
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Fix disarming a trap when key is used (Fixes #1556)
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11 years ago |
scrawl
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e5254ff8ef
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Set render queue for rain
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11 years ago |
Marc Zinnschlag
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06e89d8bd3
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reduced loading batch size (making the the loading progress bars a bit more responsive
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11 years ago |
Marc Zinnschlag
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bd252d0aec
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display record count in loading window
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11 years ago |
scrawl
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7b1e1d03d8
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Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwrender/sky.hpp
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11 years ago |
scrawl
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697329f128
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Fix crash for in_dagoth_bridge00.nif (Fixes #1561)
This one is causing trouble by using an unnamed node, will need some more work.
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11 years ago |
scrawl
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15b486e149
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Don't trigger changed flag if a script with no locals is configured
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11 years ago |
scrawl
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2d17d8f61a
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Savegame: start in (0,0) cell if player's cell no longer exists
This happens frequently when saves are loaded that were created in a different MW language.
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11 years ago |
scrawl
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b25026299c
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Why was Hrnchamd not in credits?
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11 years ago |
scrawl
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5bd2f30a99
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CellRef uninitialized fixes
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11 years ago |
scrawl
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f6a568c995
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Implement rain (Feature #41)
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11 years ago |
scrawl
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4a6dbe6f89
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Use the actor's collision group/mask for traces
Fixes dead bodies being lifted up when standing below them.
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11 years ago |
scrawl
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09926a86cb
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Fix comparing outdated listener position with up-to-date cell (Fixes #1499)
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11 years ago |