scrawl
|
477f1b42ab
|
fixed another item dropping bug
|
2012-05-15 23:28:04 +02:00 |
|
scrawl
|
0f811edb47
|
fixed a bug with dropping items on the ground
|
2012-05-15 22:54:28 +02:00 |
|
scrawl
|
3f4ce32727
|
implemented player encumbrance bar
|
2012-05-15 22:45:46 +02:00 |
|
scrawl
|
175623bf22
|
change the drag&drop to not use a seperate containerstore
|
2012-05-15 21:44:57 +02:00 |
|
scrawl
|
b18ee198b4
|
use a raycast to determine where to place object, if distance is too far
drop it on the ground
|
2012-05-15 16:47:23 +02:00 |
|
scrawl
|
7fbee0d488
|
use MyGUI::InputManager instead of MWInputManager to detect ctrl/shift
|
2012-05-15 13:00:26 +02:00 |
|
scrawl
|
d3e162ec83
|
dropping items works
|
2012-05-14 17:41:17 +02:00 |
|
scrawl
|
6c9f75b322
|
some unfinished work for dropping objects into the gameworld
|
2012-05-13 18:35:56 +02:00 |
|
scrawl
|
967fb13fca
|
remove the old inventory code, split HUD, map and mainmenu into seperate implementation files
|
2012-05-13 18:14:03 +02:00 |
|