David Cernat
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809b4d78ba
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[Client] Split off DedicatedPlayer and PlayerList into different files
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2017-04-30 14:57:43 +03:00 |
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David Cernat
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ea7c3f2dc7
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[Client] Make tes3mp combat code work with Creatures, not just NPCs
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2017-04-24 21:06:23 +03:00 |
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Andrei Kortunov
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14b59e0e4b
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Vanilla-like tgm (fixes #3798)
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2017-03-25 22:40:11 +04:00 |
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Allofich
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5282556ae0
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Show names on combat actors when RMB GUI is active
Fixes (#3797)
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2017-03-22 20:04:29 +09:00 |
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Rafael Moura
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05cc69f6f1
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Porting more ContainerStoreIterator usage to const version
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2017-02-26 21:24:51 +00:00 |
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Allofich
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6b53541571
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Prevent AI actors from hitting unintended targets
(Fixes #3254)
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2017-02-12 19:51:19 +09:00 |
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Allofich
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e047679595
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Fix trying to access stats on non-actors
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2017-02-11 19:59:42 +09:00 |
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Allofich
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5d2090684a
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Store mHitAttemptActorId in save files
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2017-02-07 01:26:26 +09:00 |
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Allofich
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25c64dbb0f
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Make combat engagement logic more like vanilla
(Fixes #2678, Fixes #3705)
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2017-02-07 01:25:12 +09:00 |
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MiroslavR
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f1f9209814
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Creatures now auto-equip shields (Fixes #3704)
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2017-01-08 20:52:04 +01:00 |
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Allofich
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34851349de
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Pass hitPosition by const reference
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2016-09-13 00:59:56 +09:00 |
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Allofich
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bce0166931
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Don't play blood effects for resisted hits
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2016-09-12 22:46:32 +09:00 |
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scrawl
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a825882c6b
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Process death events at the end of the death animation (Fixes #1873)
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2016-06-12 00:04:50 +02:00 |
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scrawl
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8fcc1911d9
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Use fCombatDistance as the creature attack range
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2016-06-10 23:47:01 +02:00 |
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scrawl
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c3ef387208
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Vanilla-compatible creature/NPC respawning (Fixes #2369, Fixes #2467)
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2016-02-27 12:53:07 +01:00 |
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scrawl
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d05603c7fe
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Directly apply On Target 'When Strikes' enchantments instead of launching a projectile (Fixes #3212)
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2016-02-22 19:42:54 +01:00 |
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scrawl
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fb219fea17
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Fix respawning of NPCs/creatures when they were moved to a different cell
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2016-02-10 19:07:01 +01:00 |
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scrawl
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effe022bb2
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Move preload model list to MWClass, preload NPC head/hair
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2016-02-08 20:52:32 +01:00 |
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scrawl
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32d5dece58
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Add count argument to getToolTipInfo
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2015-12-19 16:29:07 +01:00 |
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scrawl
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0d4729dcd5
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Use the const version of CustomData::as*
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2015-12-19 16:19:52 +01:00 |
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scrawl
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b0894ea20d
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Accept a ConstPtr in hasToolTip
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2015-12-19 16:15:45 +01:00 |
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scrawl
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04f7a8f8eb
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Remove redundant getId function
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2015-12-18 16:58:38 +01:00 |
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scrawl
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303521002d
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Accept a ConstPtr in adjustScale
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2015-12-18 16:46:02 +01:00 |
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scrawl
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09bdb0ad4b
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Accept a ConstPtr in getServices
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2015-12-18 16:44:35 +01:00 |
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scrawl
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3c98f8dde3
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Accept a ConstPtr in isPersistent
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2015-12-18 16:41:37 +01:00 |
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scrawl
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3fe3091275
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Accept a ConstPtr in isEssential
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2015-12-18 16:39:35 +01:00 |
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scrawl
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4a47fc32fa
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Accept a ConstPtr in getBloodTexture
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2015-12-18 16:39:08 +01:00 |
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scrawl
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5b082be79f
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Accept a ConstPtr in getBaseGold
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2015-12-18 16:28:20 +01:00 |
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scrawl
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da7ebfde99
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Accept a ConstPtr in copyToCell
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2015-12-18 16:27:18 +01:00 |
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scrawl
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954186fe1e
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Accept a ConstPtr in canFly, canSwim & canWalk
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2015-12-18 16:27:18 +01:00 |
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scrawl
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b09bdd6af5
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Accept a ConstPtr in isBipedal
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2015-12-18 16:27:18 +01:00 |
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scrawl
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92a3acfa56
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Accept a ConstPtr in getBaseFightRating
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2015-12-18 16:12:35 +01:00 |
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scrawl
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f258c5c508
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Accept a ConstPtr in getModel
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2015-12-18 15:51:05 +01:00 |
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scrawl
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d9bbd83b09
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Accept a ConstPtr in getToolTipInfo
Accept a ConstPtr in functions used by getToolTipInfo
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2015-12-18 15:47:16 +01:00 |
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scrawl
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ed3486e816
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Improve const-correctness in writeAdditionalState
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2015-12-18 00:19:06 +01:00 |
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scrawl
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b48445dea7
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Accept a ConstPtr in getScript
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2015-12-18 00:12:03 +01:00 |
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scrawl
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eb51e2838f
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Utilize the mHasCustomData flag in writeAdditionalState
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2015-12-18 00:07:40 +01:00 |
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scrawl
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271fcb80c6
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Remove container scripts before deleting container
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2015-12-14 02:57:55 +01:00 |
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scrawl
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fc449233be
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Restore support for inserting objects into a cell
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2015-12-04 18:29:41 +01:00 |
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scrawl
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0975f60d59
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Stub out CellStore::get<T> accessors in preparation of reference movement between cells
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2015-12-04 18:29:41 +01:00 |
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scrawl
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cd4a1ffd16
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Fast version of dynamic_cast for MWClass
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2015-11-29 14:26:52 +01:00 |
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scrawl
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bd9dc58560
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Use the correct scale for actor swim height (Fixes #2833)
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2015-11-01 21:45:58 +01:00 |
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dteviot
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300c48329d
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Creature::isFlagBitSet() changed to free function.
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2015-08-28 18:38:05 +12:00 |
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dteviot
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95d2d82abf
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extracted isFlagBitSet()
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2015-08-27 18:36:46 +12:00 |
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dteviot
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bb54bbd273
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Pulled duplicated functions into common base class
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2015-08-24 19:54:02 +12:00 |
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dteviot
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77a1d947cc
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extracted MWMechanics::getPlayer()
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2015-08-21 21:12:39 +12:00 |
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dteviot
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0ee7407101
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extracted common sub-expressions.
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2015-08-20 18:17:02 +12:00 |
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scrawl
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67bd6cd708
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Remove empty line at the beginning of files
git ls-files -z | xargs -0 sed -i '1{/^$/d}'
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2015-08-18 23:06:12 +02:00 |
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scrawl
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7f66339790
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Remove a redundant function
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2015-07-24 20:23:27 +02:00 |
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scrawl
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4637750601
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Savegame loading optimization
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2015-06-30 16:47:41 +02:00 |
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