Lukasz Gromanowski
594cc693b2
Fixes #1006 : Many NPCs have 0 skill
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Added calculation of skill values for NPC with mNpdtType
set to NPC_WITH_AUTOCALCULATED_STATS (their NPDT is 12).
Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
Lukasz Gromanowski
bfd79bfbe6
Various fixes for CppCheck warnings.
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Signed-off-by: Lukasz Gromanowski <lgromanowski@gmail.com>
11 years ago
scrawl
3452bd2e0b
Add glow effect for enchanted items
11 years ago
scrawl
aa84ce3f0d
Copy paste mistake (oops)
11 years ago
scrawl
c5f1bbcc5f
Add functions to get the effect affecting resistance and weakness for another effect
11 years ago
scrawl
956d8adb99
Merge branch 'master' of https://github.com/zinnschlag/openmw into magic
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Conflicts:
apps/openmw/mwgui/inventoryitemmodel.cpp
11 years ago
Marc Zinnschlag
d49b8e7443
Merge branch 'dialogue'
11 years ago
scrawl
a6e2f43b75
Stop continuous VFX when the effect is no longer active.
11 years ago
scrawl
ffdb91bb21
Add particles for Cast + Hit. Not looking quite right yet.
11 years ago
Marc Zinnschlag
2fff7fc843
save info records
11 years ago
Marc Zinnschlag
8c4303399f
Merge branch 'master' into dialogue
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Conflicts:
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loadinfo.hpp
11 years ago
Marc Zinnschlag
2d4a6c0edf
cleaned up ID handling in INFO record (including a ESMTool bug fix)
11 years ago
Marc Zinnschlag
9d7695ea88
added missing columns to topic info table
11 years ago
Marc Zinnschlag
767cb54e7c
added missing columns to journal info table
11 years ago
Marc Zinnschlag
ba88c94d58
first attempt at an info record collection
11 years ago
Marc Zinnschlag
c995533e07
Merge branch 'dialogue' into saving
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Conflicts:
apps/opencs/model/world/columnimp.hpp
apps/opencs/model/world/columns.cpp
apps/opencs/model/world/columns.hpp
apps/opencs/model/world/data.cpp
components/esm/loaddial.hpp
11 years ago
Marc Zinnschlag
adf3a41a83
added topic and journal tables
11 years ago
Jordan Ayers
296b2ab870
Magic Effect: Recognize other display types.
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Fill out the list of effects which use percentage formatting.
Add in types which use Feet and level labels.
11 years ago
Jordan Ayers
6ab7002908
MagicEffect: Put magnitude type into ESM::MagicEffect helper.
11 years ago
Marc Zinnschlag
baae548106
added project scope filter saving
11 years ago
Marc Zinnschlag
4ea5191d7d
fixed write function for ESM variant type
11 years ago
Marc Zinnschlag
5779f799ab
create project file when saving content file
11 years ago
Marc Zinnschlag
c42e74dadf
make 4 byte record type accessable from record struct
11 years ago
Marc Zinnschlag
d4b2a6b9f1
Merge remote-tracking branch 'graffy76/esxSelector' into saving
11 years ago
graffy76
cfdc19c427
Renamed esxSelector to contentSelector
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Fixed datafilespage model implementation in launcher
Filtered addons in table view by selected game file
11 years ago
Marc Zinnschlag
bf0fba68af
added save stage for globals
11 years ago
Marc Zinnschlag
874ce26bef
added missing consts to record save functions
11 years ago
Marc Zinnschlag
1ee228a566
fix for the ESMWriter fix
11 years ago
Marc Zinnschlag
bcd36bd378
various ESMWriter fixes
11 years ago
Marc Zinnschlag
9332684335
allow the use of value types in string filters
11 years ago
scrawl
d3d6dfbde8
Refactored loading screen
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- Add loading progress for data files, global map, terrain
- Refactored and improved cell loading progress
12 years ago
Marc Zinnschlag
f605dcdd24
Merge branch 'filter'
12 years ago
Marc Zinnschlag
e03e2f0817
Merge remote-tracking branch 'scrawl/master'
12 years ago
scrawl
d086346b07
Fix loading of some cells in TR
12 years ago
Chris Robinson
602be9bbe7
Avoid swimming into the air from underwater
12 years ago
scrawl
e27437f8ed
New terrain renderer - improvements:
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- Consistent triangle alignment, fixes a noticable crack near the census and excise office. Note that alignment is still not the same as vanilla. Vanilla uses a weird diagonal pattern. I hope there aren't more trouble spots that will force us to replicate vanilla, but at least we can do that now.
- Fixes several blending issues and cell border seams
- Fix map render to use the terrain bounding box instead of an arbitrary height
- Different LODs are now properly connected instead of using skirts
- Support self shadowing
- Normals and colors are stored in the vertices instead of a texture, this enables per-vertex lighting which should improve performance, fix compatibility issues due to the PS getting too large and mimic vanilla better
- Support a fixed function fallback (though the splatting shader usually performs better)
- Designed for distant land support - test: https://www.youtube.com/watch?v=2wnd9EuPJIY - we can't really enable this yet due to depth precision issues when using a large view distance
12 years ago
Chris Robinson
73437dfdca
GetEffect can accept an effect ID string as well
12 years ago
Chris Robinson
5968165de0
Merge remote-tracking branch 'zini/master' into werewolf
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Conflicts:
apps/openmw/mwgui/windowmanagerimp.cpp
12 years ago
Chris Robinson
ae183cb3e4
Handle werewolf stats
12 years ago
Marc Zinnschlag
a95715b61d
added description field to filter record
12 years ago
Marc Zinnschlag
501753c01b
Merge remote-tracking branch 'scrawl/master' into columns
12 years ago
scrawl
7dc30a01cd
Some changes suggested by cppcheck
12 years ago
Marc Zinnschlag
6f90e071f4
added filter record (will not be used in OpenMW prior to 1.1)
12 years ago
Marc Zinnschlag
47f7bbd48a
fixed OpenCS crash during cell loading when loading multiple ESX files
12 years ago
Marc Zinnschlag
744198fc44
added blank function to CellRef and moved a function that was in the wrong file
12 years ago
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
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Conflicts:
apps/opencs/view/doc/view.hpp
12 years ago
scrawl
ca81335319
Fix bug loading attribute values
12 years ago
scrawl
8a3d3f954b
NPC/creature persistence flag
12 years ago
Marc Zinnschlag
b21dae8d75
added blank function to all referencable record structs
12 years ago
scrawl
78596cad83
Fix enchantment points value
12 years ago