scrawl
|
2506c16bf5
|
Add a dummy GetStat function returning 0 (Fixes #1589)
|
2014-06-30 17:49:01 +02:00 |
|
Marc Zinnschlag
|
5fb2e1a877
|
do not render deleted exterior cells in scene view
|
2014-06-30 17:33:03 +02:00 |
|
Marek Kochanowicz
|
6dc199743c
|
store undoStack in the nestedtable
|
2014-06-30 16:03:38 +02:00 |
|
Marek Kochanowicz
|
c96d48fb91
|
Nested model supports editing now.
|
2014-06-30 14:12:57 +02:00 |
|
Marek Kochanowicz
|
5eac32e3d3
|
added nestedtable for displaying nested content.
|
2014-06-30 13:09:10 +02:00 |
|
Marc Zinnschlag
|
af59106533
|
for regular IdCollections when loading a record make the record a copy of the existing record first (adresses some incomplete records in some content files)
|
2014-06-30 12:35:34 +02:00 |
|
scrawl
|
85a1f9d37b
|
Fall back to resolution selected from list when switching to fullscreen (Fixes #1599)
|
2014-06-30 00:08:39 +02:00 |
|
Marek Kochanowicz
|
8c6a0d9a4f
|
created new files
|
2014-06-29 21:12:31 +02:00 |
|
scrawl
|
082b6125a9
|
Fix crash during spell creation when an effect targeting a skill/attribute doesn't have one assigned yet (Fixes #1598)
|
2014-06-29 17:02:29 +02:00 |
|
scrawl
|
5ec96c5394
|
Add missing visibility flags
|
2014-06-29 16:02:43 +02:00 |
|
scrawl
|
1de406cb6d
|
Catch exception from invalid scripts during save&load (Fixes #1590)
|
2014-06-29 16:02:43 +02:00 |
|
Marc Zinnschlag
|
b5650f5d4f
|
Merge branch 'cells'
|
2014-06-29 16:00:26 +02:00 |
|
Marc Zinnschlag
|
2fe2def64c
|
added cell rendering in paged worldspaces
|
2014-06-29 16:00:06 +02:00 |
|
Marc Zinnschlag
|
a6626b94c8
|
added cell rendering in unpaged worldspaces
|
2014-06-29 14:19:10 +02:00 |
|
Marc Zinnschlag
|
74ed9cbb2d
|
added cell rendering class
|
2014-06-29 14:18:46 +02:00 |
|
Marc Zinnschlag
|
604509ac7e
|
Merge remote-tracking branch 'scrawl/master'
|
2014-06-29 10:34:48 +02:00 |
|
scrawl
|
e25fa6c157
|
Refactor non-distant land terrain path to a grid based implementation (Fixes #1562)
|
2014-06-29 02:42:36 +02:00 |
|
scrawl
|
4949aa1fbb
|
Add hack required for unnamed animated collision shapes (in_dagoth_bridge00.nif)
|
2014-06-28 18:21:56 +02:00 |
|
scrawl
|
10ef0a34d9
|
Update effects even when main animation is paused (Fixes #1585)
|
2014-06-28 17:54:14 +02:00 |
|
scrawl
|
f929004635
|
Search exterior cells in reverse (workaround for duplicate chargen_plank reference in Morrowind.esm and Bloodmoon.esm)
|
2014-06-28 17:44:52 +02:00 |
|
scrawl
|
65e36793fc
|
Fix messagebox on crash showing wrong path
|
2014-06-28 15:31:55 +02:00 |
|
scrawl
|
3b2358888b
|
Attempt to fix player position after using coc/coe
|
2014-06-28 15:19:32 +02:00 |
|
scrawl
|
8e361bb879
|
Make targeted spells collide with water (Fixes #1500)
|
2014-06-28 14:49:07 +02:00 |
|
scrawl
|
92f5898b32
|
AiWander: Make sure we have 8 idle values (Fixes #1583)
The AiWander instruction may specify more (or less) than 8.
|
2014-06-28 14:22:27 +02:00 |
|
Marc Zinnschlag
|
c35b87de95
|
various Object class fixes
|
2014-06-28 11:25:28 +02:00 |
|
scrawl
|
523c2715e3
|
AiCombat: Handle Start to Min and Min to Max durations of 0 (found in Riekling animation)
|
2014-06-28 01:31:34 +02:00 |
|
scrawl
|
516014c071
|
Trigger hit on start key if there's no hit key (Fixes #1574)
|
2014-06-28 01:06:53 +02:00 |
|
scrawl
|
911bd0e340
|
Use walk animation as fallback if there's no run animation (Fixes #1578)
|
2014-06-28 00:07:13 +02:00 |
|
scrawl
|
78d02d97da
|
Find text keys in reverse (Bug #1578)
|
2014-06-28 00:06:08 +02:00 |
|
scrawl
|
2451eead8a
|
Some additional wrapping for faction rank instructions
|
2014-06-27 20:07:19 +02:00 |
|
scrawl
|
7f26843dc3
|
Reset key focus when the key focus widget is hidden (Fixes #1568)
|
2014-06-27 19:35:41 +02:00 |
|
scrawl
|
37c85f0af4
|
Don't update object root controllers with no time source (Fixes #1564)
|
2014-06-27 19:35:41 +02:00 |
|
scrawl
|
6a900e0aad
|
Update weapon and shield controllers for creatures
|
2014-06-27 19:35:41 +02:00 |
|
Marc Zinnschlag
|
3541d03809
|
fixed deleting of referenceables (modification state column was incorrectly flagged as non-editable)
|
2014-06-27 12:29:23 +02:00 |
|
Marc Zinnschlag
|
099c406226
|
Merge branch 'objects'
|
2014-06-27 11:55:28 +02:00 |
|
Marc Zinnschlag
|
6020edf60f
|
make preview watch for changes in modification state of relevant records
|
2014-06-27 11:55:02 +02:00 |
|
Marc Zinnschlag
|
a2f514f024
|
disabled preview function for deleted records
|
2014-06-27 11:38:34 +02:00 |
|
Marc Zinnschlag
|
36c1170d09
|
fixed some function names
|
2014-06-27 10:35:00 +02:00 |
|
Marc Zinnschlag
|
0c1ad54e68
|
refactored object rendering into a separate class
|
2014-06-27 09:12:26 +02:00 |
|
Marc Zinnschlag
|
3100206b28
|
replaced an assert with an exception
|
2014-06-27 08:37:41 +02:00 |
|
scrawl
|
8b340ddd5e
|
Implement slower movement against storms (Closes #41)
|
2014-06-27 03:22:00 +02:00 |
|
scrawl
|
07d0f4458d
|
Rotate clouds/particles to come from red mountain (Fixes #245)
|
2014-06-27 03:22:00 +02:00 |
|
scrawl
|
9eb8addc70
|
Make flying creatures fall when paralyzed (Fixes #1494)
|
2014-06-27 03:21:50 +02:00 |
|
scrawl
|
e19bbfd1b5
|
Fix OpenCS crash when drag and drop is used with unexpected data, e.g. plain text (Fixes #1543)
|
2014-06-26 20:49:22 +02:00 |
|
scrawl
|
865f4648b0
|
Fix flying creatures not falling on death
|
2014-06-26 17:15:07 +02:00 |
|
scrawl
|
44fd526c98
|
Don't show disposition bar for creatures
|
2014-06-26 15:36:19 +02:00 |
|
scrawl
|
4aab4e1c26
|
Ignore item condition when determining value, except in trade (Fixes #1557)
|
2014-06-26 14:59:33 +02:00 |
|
scrawl
|
869fa08a32
|
Fix disarming a trap when key is used (Fixes #1556)
|
2014-06-26 14:30:19 +02:00 |
|
scrawl
|
e5254ff8ef
|
Set render queue for rain
|
2014-06-26 14:26:53 +02:00 |
|
Marc Zinnschlag
|
06e89d8bd3
|
reduced loading batch size (making the the loading progress bars a bit more responsive
|
2014-06-26 11:43:21 +02:00 |
|
Marc Zinnschlag
|
bd252d0aec
|
display record count in loading window
|
2014-06-26 11:41:21 +02:00 |
|
scrawl
|
7b1e1d03d8
|
Merge branch 'master' of https://github.com/OpenMW/openmw
Conflicts:
apps/openmw/mwrender/sky.hpp
|
2014-06-26 04:29:03 +02:00 |
|
scrawl
|
697329f128
|
Fix crash for in_dagoth_bridge00.nif (Fixes #1561)
This one is causing trouble by using an unnamed node, will need some more work.
|
2014-06-26 03:33:09 +02:00 |
|
scrawl
|
15b486e149
|
Don't trigger changed flag if a script with no locals is configured
|
2014-06-26 01:21:15 +02:00 |
|
scrawl
|
2d17d8f61a
|
Savegame: start in (0,0) cell if player's cell no longer exists
This happens frequently when saves are loaded that were created in a different MW language.
|
2014-06-26 01:19:03 +02:00 |
|
scrawl
|
5bd2f30a99
|
CellRef uninitialized fixes
|
2014-06-25 19:52:14 +02:00 |
|
scrawl
|
f6a568c995
|
Implement rain (Feature #41)
|
2014-06-25 18:20:21 +02:00 |
|
scrawl
|
09926a86cb
|
Fix comparing outdated listener position with up-to-date cell (Fixes #1499)
|
2014-06-25 18:10:26 +02:00 |
|
scrawl
|
2bcbc6ab7d
|
Potential crash fix, either way should have a better error message now
|
2014-06-25 14:52:12 +02:00 |
|
Marc Zinnschlag
|
85965bfd47
|
Merge remote-tracking branch 'scrawl/master'
|
2014-06-25 09:58:00 +02:00 |
|
scrawl
|
ec64f1a53a
|
Reset accumulation root when its animation finishes
Fixes a position flicker after standing up from knockdown.
|
2014-06-25 02:46:39 +02:00 |
|
scrawl
|
ee098de0a6
|
Don't ignore lighting values of particles not attached to a character
|
2014-06-25 01:14:21 +02:00 |
|
scrawl
|
b259c5def2
|
Make GetFactionReaction garbage argument optional
|
2014-06-25 01:12:57 +02:00 |
|
scrawl
|
3d9bdad8ba
|
Correct run speed for creatures (by Hrnchamd - Fixes #1136)
|
2014-06-25 00:51:02 +02:00 |
|
scrawl
|
7f1d0fc2a2
|
Fix disposition for npcs in same faction, by Hrnchamd
|
2014-06-25 00:12:51 +02:00 |
|
scrawl
|
8a8ecce1e5
|
Fix some uninitialized data written to savegames
|
2014-06-25 00:11:25 +02:00 |
|
Marek Kochanowicz
|
a0146e2e28
|
Added undo for delete command
|
2014-06-24 19:34:02 +02:00 |
|
Marek Kochanowicz
|
d73f4cbd7b
|
added add nested command
|
2014-06-24 19:19:40 +02:00 |
|
Marek Kochanowicz
|
7b5bf637ab
|
Changes needed to add new nested row.
|
2014-06-24 19:03:29 +02:00 |
|
scrawl
|
693a097b21
|
Implement idlestorm animation (Feature #41)
|
2014-06-24 18:37:38 +02:00 |
|
scrawl
|
36135293e8
|
Fix moving object from an inactive to another inactive cell
|
2014-06-24 15:29:36 +02:00 |
|
scrawl
|
b52977e44c
|
Add dummy Face implementation for now (Bug #1541)
|
2014-06-24 15:09:13 +02:00 |
|
scrawl
|
36132e054a
|
Implement ashstorm, blightstorm, snow and blizzard effects (Feature #41)
|
2014-06-24 15:00:15 +02:00 |
|
Marek Kochanowicz
|
befdeb1889
|
use beginRemovRow when removing nested row.
|
2014-06-24 12:42:49 +02:00 |
|
Marek Kochanowicz
|
7430e1e1bb
|
Added delete nested rows command (undo still needs to be done)
|
2014-06-24 12:35:26 +02:00 |
|
Marek Kochanowicz
|
c45061614b
|
Added code to delete nestedRows
|
2014-06-24 12:21:40 +02:00 |
|
Marek Kochanowicz
|
88c5288eaf
|
Create removeNestedRow (for deleting rows of nested columns)
|
2014-06-24 10:22:42 +02:00 |
|
scrawl
|
1d46ac19ff
|
Fix being able to activate through terrain
|
2014-06-24 02:24:32 +02:00 |
|
scrawl
|
320ab1b2c1
|
Don't say voice when using startcombat for a dead actor (Fixes #1542)
|
2014-06-23 22:00:17 +02:00 |
|
scrawl
|
0b34d8d2fd
|
Add support for animated collision shapes (Fixes #1549)
|
2014-06-23 20:43:24 +02:00 |
|
slothlife
|
9ea22324f7
|
Fix some MSVC warnings.
Several fixes are warnings about truncations on 64-bit, while others are
complaints about mixed signed / unsigned integer operations.
|
2014-06-23 01:13:30 -05:00 |
|
scrawl
|
64a4c2785e
|
Fix water walking
|
2014-06-22 22:30:30 +02:00 |
|
scrawl
|
d296c6e9b7
|
Handle fog density values of 0 (Bug #1549)
|
2014-06-22 22:30:29 +02:00 |
|
scrawl
|
cbec0ffaee
|
Exception fix
|
2014-06-22 22:30:29 +02:00 |
|
slothlife
|
ead801f2d0
|
Fix for compiling Win32 debug.
|
2014-06-21 21:15:41 -05:00 |
|
scrawl
|
e23a7694f3
|
Don't throw exception when using ModDisposition on creatures (Fixes #1548)
|
2014-06-22 00:34:32 +02:00 |
|
scrawl
|
e002acdeae
|
Physics: Create actor shapes outside of BulletNifLoader
This will allow to create a specialised shape instead, such as a capsule, which tends to work better for character controllers.
|
2014-06-21 23:37:16 +02:00 |
|
scrawl
|
98329a94b4
|
Add case sensitivity workaround for spine bones (Fixes #1547)
|
2014-06-21 19:54:12 +02:00 |
|
scrawl
|
a4ce9d6a7f
|
Always show the script name when a script fails to compile
|
2014-06-20 23:56:21 +02:00 |
|
scrawl
|
9a26cf22e6
|
Implement toggleMenus
|
2014-06-20 18:51:00 +02:00 |
|
Marek Kochanowicz
|
894c98ee89
|
Added extra columnid type to use for ID of the inventory item
|
2014-06-20 14:22:40 +02:00 |
|
scrawl
|
ad0a182b7e
|
Improve error message for unknown cells
|
2014-06-19 20:08:53 +02:00 |
|
scrawl
|
091f9a8fdc
|
Optimize global map render slightly
|
2014-06-19 19:14:59 +02:00 |
|
scrawl
|
8eab3abb15
|
Fix initial view offset for large world maps (Fixes #1523)
|
2014-06-19 19:03:12 +02:00 |
|
Marek Kochanowicz
|
a076798f8f
|
Quick and dirty prototype of actual nested header data implementation
|
2014-06-19 18:46:09 +02:00 |
|
Marek Kochanowicz
|
256b075914
|
getting rid of not needed abstract class
|
2014-06-19 16:11:31 +02:00 |
|
scrawl
|
11b05c352f
|
Fix exception when casting Bound Gloves spell
|
2014-06-19 16:00:27 +02:00 |
|
Marc Zinnschlag
|
30f8e279ed
|
Merge remote-tracking branch 'scrawl/master'
|
2014-06-19 10:35:28 +02:00 |
|
scrawl
|
4648524df4
|
Improve getLOS (use eye level). Also, don't crash when used with non-actors.
|
2014-06-19 04:53:25 +02:00 |
|
scrawl
|
185ff279a3
|
Add missing sound effect for mages guild transport
|
2014-06-19 03:29:36 +02:00 |
|