Marek Kochanowicz
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3b5e202b13
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Update the status icons. X as removed.svg and backgrounds for status icons stolen from oxygen emblems :P It gives clear look for it.
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2013-03-23 19:53:10 +01:00 |
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Marek Kochanowicz
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e97319c0bb
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Drawer as container icon looks actually quite good IMHO.
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2013-03-23 19:32:37 +01:00 |
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Marek Kochanowicz
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cb58ee126e
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Drawer as container icon. Look a little better the old crappy chest but changes are needed.
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2013-03-23 19:29:52 +01:00 |
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Marc Zinnschlag
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7cae61a202
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Merge remote-tracking branch 'psi29a/master' into next
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2013-03-23 18:51:05 +01:00 |
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Marek Kochanowicz
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59233e54b2
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changing potion.svg according to pvdk sugestions
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2013-03-23 18:18:19 +01:00 |
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Marek Kochanowicz
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43e863b020
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Forgot to place the icons in the middle of the page.
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2013-03-23 16:22:17 +01:00 |
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Bret Curtis
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962b504129
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add dpkg information for mwiniimporter, this blocked debian/ubuntu buildd from building
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2013-03-23 16:20:10 +01:00 |
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Marek Kochanowicz
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001b56714a
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Adding new status icons svg files. Qt svg does not allow blur to be used so I think that we should make png files of it but first information on the actual resolution needed is required...
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2013-03-23 16:16:23 +01:00 |
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Marc Zinnschlag
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0ce962e815
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added specialisation column to skill table
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2013-03-23 13:13:53 +01:00 |
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Marc Zinnschlag
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92f0098911
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added new constructors for EnumDelegateFactory
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2013-03-23 13:13:34 +01:00 |
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scrawl
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7beda509fe
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Lighting should be done in view space instead of object space, so that attenuation also works correctly for scaled objects
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2013-03-23 09:53:38 +01:00 |
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scrawl
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a2ca679beb
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Added PC repair feature
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2013-03-23 08:16:46 +01:00 |
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Marek Kochanowicz
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df8600e636
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New anvil icon (repair.svg), edited weapon.svg (added new gradient on dagger blade) and light source.svg (clear to see what happend). container icon is still work in progress.
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2013-03-22 18:06:11 +01:00 |
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scrawl
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78f3f19f62
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Thrown weapons, arrows and bolts shouldn't have item health
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2013-03-22 14:28:50 +01:00 |
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scrawl
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20774f8f81
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Added merchant repair feature
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2013-03-22 14:13:10 +01:00 |
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scrawl
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8e2f9f5186
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Fix CellRef to load current weapon/armor health correctly, also show it in the tooltips
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2013-03-22 12:24:09 +01:00 |
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Marc Zinnschlag
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feaf2b43fb
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disabled and deleted objects where not correctly ignored during adding objects to a cell when it became active
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2013-03-22 09:44:59 +01:00 |
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scrawl
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918cdcffc2
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Split up components/esm/loadlocks
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2013-03-22 05:50:54 +01:00 |
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Marc Zinnschlag
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b2f6f67d53
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Merge remote-tracking branch 'scrawl/master' into next
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2013-03-21 22:07:37 +01:00 |
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scrawl
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3277ef26da
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Fix a crash when dropping objects without a collision shape
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2013-03-21 21:08:23 +01:00 |
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Marek Kochanowicz
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587d7c2b7c
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Merge branch 'icons-svg' of https://github.com/sirherrbatka/openmw into icons-svg
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2013-03-21 20:20:27 +01:00 |
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Marek Kochanowicz
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e46097cd2e
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Icons. Currently activator, apparatus, book, container (work in progress), light source, potion, static, weapon.
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2013-03-21 20:18:18 +01:00 |
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Marek Kochanowicz
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3731ec0541
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Praying to God.
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2013-03-21 19:54:26 +01:00 |
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Marc Zinnschlag
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8e472cc624
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added description column to skill table
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2013-03-21 14:38:06 +01:00 |
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Marc Zinnschlag
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fefe061294
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added basic support for skills to editor
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2013-03-21 14:31:32 +01:00 |
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Marc Zinnschlag
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7df0f6aaee
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prepared skill record for use in editor
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2013-03-21 14:30:27 +01:00 |
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Marc Zinnschlag
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947ab6635b
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removed automatic detection of setting modified to the same value of base with subsequent setting modifiction state to base only (can cause problems with implicitly added records)
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2013-03-21 14:29:31 +01:00 |
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Marc Zinnschlag
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a955068853
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added universal IDs for skills
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2013-03-21 13:40:55 +01:00 |
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Marc Zinnschlag
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1d1471b81c
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fixed a bug in ESM::Variant::write (was affecting string values)
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2013-03-21 12:57:10 +01:00 |
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Marc Zinnschlag
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9464f45d57
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fixed an encoding problem. I hate you QString. I hate you so much
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2013-03-21 12:47:22 +01:00 |
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Marc Zinnschlag
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cafbabde45
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fixed broken loading of single files into the editor
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2013-03-21 12:13:32 +01:00 |
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Marc Zinnschlag
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ebb1dab8e1
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removed debugging leftovers
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2013-03-21 10:19:07 +01:00 |
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Marc Zinnschlag
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5346508471
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added kate junk to .gitignore
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2013-03-21 10:16:32 +01:00 |
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Marc Zinnschlag
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d05508db52
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switching editor id tables from QAbstractTableModel to QAbstractItemModel (in preparation for record types like containers)
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2013-03-21 10:07:25 +01:00 |
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Marc Zinnschlag
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cd84b68e4b
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silencing some warnings
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2013-03-20 20:55:48 +01:00 |
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Marc Zinnschlag
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775f9e8402
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Merge remote-tracking branch 'potatoesmaster/dialogue' into next
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2013-03-20 20:53:14 +01:00 |
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Emanuel Guevel
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6783ff6748
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Workaround to have dialogues until actor detection is implemented for NPCs
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2013-03-20 20:10:55 +01:00 |
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Emanuel Guevel
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8de93db488
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Coding style consistence
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2013-03-20 20:10:55 +01:00 |
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Emanuel Guevel
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f25b56ac88
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Add dialogue function: NotLocal
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2013-03-20 20:10:54 +01:00 |
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Emanuel Guevel
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ad3478c8f2
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Fix inverted dialogue functions (NotClass etc.)
The comparison present is useless for these functions.
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2013-03-20 20:10:54 +01:00 |
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scrawl
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11aed7474e
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Shadow cast on water
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2013-03-20 18:34:54 +01:00 |
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scrawl
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4cbb202306
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Several tooltip fixes
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2013-03-20 03:31:01 +01:00 |
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scrawl
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b9c3a4816d
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Fix dialogue topics still being accessible in the history pane when they shouldn't be
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2013-03-20 03:30:15 +01:00 |
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scrawl
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2509b34ace
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Enabled bloodmoon weather
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2013-03-20 02:48:10 +01:00 |
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scrawl
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6c1ff8caca
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Merge branch 'master' into next
Conflicts:
apps/openmw/mwworld/weather.cpp
components/fileorderlist/model/datafilesmodel.cpp
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2013-03-20 02:29:03 +01:00 |
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scrawl
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21cc7483e4
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Fix broken weather transitions
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2013-03-20 01:20:56 +01:00 |
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Glorf
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3bd545ed8e
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In-console nonexistent class fix
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2013-03-19 21:55:37 +01:00 |
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Glorf
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dd11ae04ee
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Console code cleaned
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2013-03-19 17:25:41 +01:00 |
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pvdk
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e76d03dcc4
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Added a warning message to the importer dialog
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2013-03-19 12:01:54 +01:00 |
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Glorf
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f5bf7254a8
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Minor console selection improvements
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2013-03-18 23:46:17 +01:00 |
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