Commit graph

92 commits

Author SHA1 Message Date
scrawl
27a05027f4 Fixes #1172: Added basic loading/saving progress bar
The progress is not particularly accurate. It simply uses the current / total number of records written/read as indication. Cell records are currently the largest by far, but there is a good chance that could be optimized using a change tracking system.
2014-04-28 11:29:57 +02:00
scrawl
f921f2e7db Make PcRaiseRank, PcLowerRank and PcJoinFaction properly accept references instead of using the actor that the player talked to last.
This also solves a potential crash when no actor has been talked to yet, e.g. immediately after loading a savegame.
2014-04-26 12:04:37 +02:00
scrawl
5eeed03f5b Only exchange bribe gold if the bribe was accepted 2014-03-30 00:12:31 +01:00
Marc Zinnschlag
9f721fd144 store list of known topics in saved game files 2014-02-16 12:54:27 +01:00
scrawl
f89b3cac02 Feature #764: Store the actor that gave the dialog response 2014-02-01 18:42:01 +01:00
scrawl
f89c400305 Don't complain about greetings with no sound 2014-01-22 00:02:43 +01:00
scrawl
589fbbd871 Issue #777: Create InventoryStore for creatures with weapons/shields 2014-01-19 11:43:23 +01:00
scrawl
9bf7bf529c Implement crime-related dialogue globals as they are described in MSFD 2014-01-09 00:40:25 +01:00
scrawl
098f9712f1 Add getPlayerPtr() utility method. Reduces dependencies a lot. 2014-01-08 18:39:44 +01:00
scrawl
c85c2cff4e Fix disposition changes from trades not applying properly 2014-01-08 01:46:42 +01:00
scrawl
12691040d1 Fix incorrect disposition testing and get rid of of a related hack that is no longer needed. 2014-01-04 02:49:10 +01:00
scrawl
a0d38dfb63 Fix highlighted topics being selectable when in a choice 2013-12-19 00:26:08 +01:00
scrawl
7dc30a01cd Some changes suggested by cppcheck 2013-07-31 18:46:32 +02:00
Chris Robinson
d8ec813939 Say something from the "hit" dialog topic when losing health 2013-07-24 10:02:50 -07:00
scrawl
c41f119ba6 Added new game button 2013-05-15 17:54:18 +02:00
scrawl
78e6dab9d2 Dialogue history rewrite WIP 2013-05-04 14:15:47 +02:00
scrawl
a8e3acd6c4 Fix consecutive dialogue choices 2013-04-19 17:57:22 +02:00
scrawl
b0199c703c Companion UI 2013-03-31 13:13:46 +02:00
scrawl
20774f8f81 Added merchant repair feature 2013-03-22 14:13:10 +01:00
scrawl
6c1ff8caca Merge branch 'master' into next
Conflicts:
	apps/openmw/mwworld/weather.cpp
	components/fileorderlist/model/datafilesmodel.cpp
2013-03-20 02:29:03 +01:00
scrawl
cebcbe11f8 Implemented service refusal 2013-03-16 20:32:21 +01:00
scrawl
7ab236337b Dialogue responses should be random only for persuasion results 2013-03-14 21:33:00 +01:00
Marc Zinnschlag
0f4f91605a some cleanup 2013-03-02 11:19:48 +01:00
lazydev
ccb7ed93b3 fix for https://bugs.openmw.org/issues/593 2013-03-02 03:54:25 +04:00
Emanuel Guevel
736e471613 Print a fallback text when no topic response is found 2013-01-20 17:44:09 +01:00
Emanuel Guevel
43e85ea0c6 Disallow redirection to info refusal for greetings 2013-01-20 17:44:09 +01:00
Nathan Jeffords
528c3da6da record heard topics in journal 2013-01-19 16:20:22 -08:00
Marc Zinnschlag
82b790770d Merge remote-tracking branch 'potatoesmaster/dialogue-creatures' 2013-01-17 10:21:01 +01:00
Emanuel Guevel
4feaa66897 Do not open the dialogue window if no greeting is found 2013-01-17 01:58:44 +01:00
Emanuel Guevel
f1f9173f24 Prevent closing dialogue window when an answer is expected 2013-01-15 00:53:32 +01:00
lazydev
7cd1e87fe8 Merge branch 'master' of git://github.com/zinnschlag/openmw
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
2013-01-01 22:18:21 +04:00
greye
7e0713f6c4 fix string case update 2012-12-31 11:22:40 +04:00
lazydev
cd5d95ed22 1. Dialogs in Russian version now works.
2. Destination names it travel window are now translated
2012-12-31 04:15:47 +04:00
eduard
69d9d22579 comparestring 2012-12-30 19:56:38 +01:00
eduard
fb25f407fb dialoguemanager conflict 2012-12-30 13:37:19 +01:00
eduard
c85400b809 Merge https://github.com/zinnschlag/openmw into comparestring
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.cpp
	apps/openmw/mwworld/worldimp.cpp
	components/esm_store/reclists.hpp
	components/misc/stringops.hpp
2012-12-30 13:09:37 +01:00
eduard
8545667bbd string compare and tolower 2012-12-28 17:54:56 +01:00
Tom Mason
f2c6907244 Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 2012-12-20 23:16:34 +00:00
Marc Zinnschlag
caaffd1ec2 handle persuasion records properly 2012-12-08 14:24:15 +01:00
Marc Zinnschlag
386eec51c1 some skill usage fixes 2012-12-07 11:36:38 +01:00
eduard
e50b9aca86 tradding skill use, spechcraft use 2012-12-06 20:58:33 +01:00
eduard
2d62649dc9 tradding skill use, spechcraft use 2012-12-06 18:30:19 +01:00
eduard
b2a0e4b1fd tradding skill use, spechcraft use 2012-12-06 18:19:35 +01:00
scrawl
1d7e92b6b3 dialogue fixes 2012-11-23 19:05:40 +01:00
Marc Zinnschlag
89c7936534 fixed dialogue script error reporting 2012-11-16 12:47:09 +01:00
Marc Zinnschlag
2a1727d4c5 improved error reporting for dialogue scripts (enabled via --script-verbose) 2012-11-13 15:35:46 +01:00
Marc Zinnschlag
cbb0fd5792 Merge branch 'dialogue' 2012-11-13 10:04:08 +01:00
scrawl
8e847fdc6e fix speechcraft skill increasing when persuade didn't succeed 2012-11-11 19:18:41 +01:00
Marc Zinnschlag
75f64aa38b Merge branch 'master' into dialogue
Conflicts:
	apps/openmw/mwdialogue/dialoguemanagerimp.hpp
	apps/openmw/mwmechanics/npcstats.cpp
	apps/openmw/mwmechanics/npcstats.hpp
2012-11-10 15:44:44 +01:00
Marc Zinnschlag
6dc2214502 Issue #219: more DialogueManager refactoring 2012-11-10 14:52:44 +01:00