Koncord
b1bb552b65
Add packet ActiveSkills
2016-12-03 23:38:40 +08:00
Koncord
753dc50131
Fix crash if connection has failed
2016-12-03 23:36:53 +08:00
Kurnevsky Evgeny
28639c3b2f
Crash fix when item is disabled before it casts spell.
2016-12-03 17:13:31 +03:00
Koncord
75061e2504
Update gitignore for new version of the CLion
2016-12-03 15:50:36 +08:00
scrawl
908cc699ce
Merge pull request #1141 from MiroslavR/water-sounds
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Implement water sounds
2016-12-02 14:40:22 +01:00
scrawl
9d8275580b
Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.
2016-12-02 14:34:25 +01:00
scrawl
e0afd6d0f7
Movement solver: performance improvement for the minimum stepping distance check, no need to waste time doing a second stepMove if we did not hit a slope or the step was already large enough to begin with.
2016-12-02 02:25:05 +01:00
David Cernat
d30cc88450
Merge pull request #110 from OpenMW/master
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Add OpenMW changes up to 29 Nov
2016-11-29 10:29:28 +02:00
MiroslavR
c34d85ffc2
Implement water sounds ( Closes #451 )
2016-11-28 21:34:58 +01:00
scrawl
be14ce414e
Update AUTHORS.md
2016-11-27 05:36:48 +01:00
scrawl
6759f70229
Merge pull request #1140 from ShadowRadiance/master
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Slowfall now reduces momentum based on magnitude when jumping
2016-11-27 05:36:02 +01:00
ShadowRadiance
354a89e3bc
Slowfall now reduces momentum based on magnitude when jumping
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(Allows Constant Effect Slowfall to work as in MW)
2016-11-26 06:27:11 -05:00
David Cernat
7bbeed629d
Merge pull request #109 from OpenMW/master
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Add OpenMW changes up to 25 Nov
2016-11-26 01:58:43 +02:00
Nikolay Kasyanov
4f2a64ae17
[macOS] Set OpenMW working dir to <bundle>/Contents/MacOS
2016-11-25 02:54:10 +01:00
Nikolay Kasyanov
ee7f5d7d85
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
2016-11-25 02:54:02 +01:00
scrawl
5297d7b5be
Merge pull request #1137 from nikolaykasyanov/osx-structure
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[macOS] Move all resources files inside application bundles (fixes #3566 )
2016-11-25 02:51:32 +01:00
Marc Zinnschlag
f5943ccd5d
updated changelog
2016-11-24 17:09:53 +01:00
Marc Zinnschlag
0874d69546
increased version number
2016-11-24 17:07:52 +01:00
Nikolay Kasyanov
ea888519c7
[macOS] Set OpenMW working dir to <bundle>/Contents/MacOS
2016-11-23 22:32:54 +01:00
Nikolay Kasyanov
db69342b5d
[macOS] Move all configs & resources into app bundles
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Fixes #3566 (https://bugs.openmw.org/issues/3566 ).
2016-11-23 22:32:54 +01:00
scrawl
762460f042
Use negative count when restocking item to ensure that its properly tracked ( Fixes #3635 )
2016-11-22 22:42:04 +01:00
scrawl
42b1163504
Merge pull request #1139 from MiroslavR/thrown-ench
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Fix thrown weapon sources being used to apply on strike enchantments
2016-11-22 20:26:14 +01:00
MiroslavR
46a3244107
Fix thrown weapon sources being used to apply on strike enchantments ( Fixes #3634 )
2016-11-22 18:18:20 +01:00
scrawl
b6d02d9b14
Fix order of operations when undoing werewolf transformation of an NPC
2016-11-22 16:37:49 +01:00
scrawl
505250f6ec
Do not use architecture dependent type size_t in esm format ( Fixes #3633 )
2016-11-22 15:47:06 +01:00
David Cernat
4e23fc0a5b
Send action parameter to OnPlayerChangeSpellbook
2016-11-22 02:32:02 +02:00
David Cernat
9e290ad799
Fix spacing irregularities
2016-11-21 23:40:50 +02:00
David Cernat
d4b5c826f8
Fix typo in spell script functions
2016-11-21 20:42:53 +02:00
David Cernat
c81b58e1be
Add spell script functions to tes3mp server
2016-11-21 20:37:04 +02:00
David Cernat
8aeb3a6cc6
Reorder script function classes in tes3mp server's CMakeLists.txt
2016-11-21 19:17:28 +02:00
David Cernat
95efb77e53
Implement sending of ID_GAME_SPELLBOOK from client
2016-11-21 06:07:29 +02:00
David Cernat
6ea5f08e9c
Create placeholder for ID_GAME_SPELLBOOK
2016-11-21 02:28:05 +02:00
David Cernat
6c8c0827ea
Move RequestData() method to BasePacket
2016-11-21 01:31:07 +02:00
David Cernat
fd6dd5daa8
Fix packetID for new packet
2016-11-21 00:03:41 +02:00
David Cernat
1feec58ed2
Merge pull request #108 from OpenMW/master
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Add OpenMW changes up to 20 Nov, part 3
2016-11-20 22:57:47 +02:00
David Cernat
ae39daf76a
Add and implement ID_MUSIC_PLAY
2016-11-20 22:54:49 +02:00
scrawl
c326564e20
Merge pull request #1136 from Allofich/deletespell
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Allow deleting spells that have the "always succeeds" flag
2016-11-20 19:23:25 +01:00
scrawl
16a913c549
Add emission of water ripple particles for water-walking actors ( Fixes #3608 )
2016-11-20 18:47:12 +01:00
David Cernat
f9ca98498d
Merge pull request #107 from OpenMW/master
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Add OpenMW commits up to 20 Nov, part 2
2016-11-20 19:30:24 +02:00
Allofich
c82df2553c
Allow deleting spells that have the "always succeeds" flag ( Fixes #3627 )
2016-11-21 02:26:02 +09:00
David Cernat
7a3d490121
Rename dumps into crashdumps to make the folder's purpose clear to users
2016-11-20 19:25:55 +02:00
David Cernat
f865246955
Fix Breakpad using changes provided by Stanislav in a gist
2016-11-20 18:34:22 +02:00
scrawl
385db50f2d
Merge pull request #1131 from Allofich/waterwalking
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Make water walking mechanics closer to original MW
2016-11-20 17:19:15 +01:00
scrawl
37ae6fac85
Merge pull request #1135 from MiroslavR/Wmismatched-tags
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Fix -Wmismatched-tags clang warning
2016-11-20 17:18:56 +01:00
MiroslavR
c1e52bbcf7
Fix -Wmismatched-tags clang warning
2016-11-20 15:10:37 +01:00
Allofich
0e429ae41d
Make water walking mechanics closer to original MW
2016-11-20 22:21:33 +09:00
David Cernat
456aee65d9
Add and implement ClearInventory() script function
2016-11-20 04:06:33 +02:00
David Cernat
80b40bfb70
Prevent inventory requests from making LocalPlayer send inventory twice
2016-11-20 03:21:15 +02:00
David Cernat
7fae28ce91
Prevent RemoveItem() script function from clearing inventorySendBuffer
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Up to this commit, the following commands in a Lua script led to the target player receiving all three items, as expected:
tes3mp.AddItem(self.pid, "common_shirt_01", 1, -1)
tes3mp.AddItem(self.pid, "common_pants_01", 1, -1)
tes3mp.AddItem(self.pid, "common_shoes_01", 1, -1)
tes3mp.SendInventory(self.pid)
This, on the other hand, only led to the removal of the last item specified (in this case, the shoes):
tes3mp.RemoveItem(self.pid, "common_shirt_01", 1)
tes3mp.RemoveItem(self.pid, "common_pants_01", 1)
tes3mp.RemoveItem(self.pid, "common_shoes_01", 1)
tes3mp.SendInventory(self.pid)
Inventory functions are bound to remain confusing, but they should at least be consistent in their behavior.
2016-11-20 03:06:04 +02:00
David Cernat
c6eac31d94
Merge pull request #106 from OpenMW/master
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Add OpenMW changes up to 20 Nov
2016-11-20 01:20:25 +02:00