Commit graph

14606 commits

Author SHA1 Message Date
Stanislav Bas
ff3c9a6fb2 ExtendedCommandConfigurator: the perform button is now the default for the widget 2015-07-03 23:35:00 +03:00
Stanislav Bas
e664ef7578 ExtendedCommandConfigurator: the perform button takes the name of the command that is executed 2015-07-03 23:15:26 +03:00
Stanislav Bas
05cc130212 The configuration panel gets a focus when opening 2015-07-03 22:31:38 +03:00
Stanislav Bas
95d16b24c0 ExtendedCommandConfigurator: disable the perform button when all tables are unchecked 2015-07-03 22:25:56 +03:00
Stanislav Bas
260f6f22ae TableBottomBox adjusts its size according to the current widget size 2015-07-03 22:07:37 +03:00
Stanislav Bas
d73fd471c3 IdContextMenu: don't add Edit action if it's already in the context menu 2015-07-03 19:07:44 +03:00
Stanislav Bas
61ab0ba482 Prevent the Edit 'ID' action for the current ID of the dialogue subview 2015-07-03 18:48:13 +03:00
Stanislav Bas
149cb9d004 IdContextMenu: if the ID field is empty show the standard context menu (if available) 2015-07-03 16:51:47 +03:00
Stanislav Bas
e8e34f37dd Edit 'ID' action is available in dialogue sub-views (for LineEdits and Labels) 2015-07-03 16:24:08 +03:00
Stanislav Bas
47b66b57ae Create a context menu handler for dialogue editors with ID information 2015-07-03 15:37:10 +03:00
Marc Zinnschlag
382cdb8c60 implemented sorting in report views (Fixes #2540) 2015-07-03 10:45:08 +02:00
scrawl
a7bd050928 Accurate attack timings in AiCombat 2015-07-03 05:58:12 +02:00
scrawl
741e5db862 Fix for non-bipedal creatures that use weapons, e.g. rieklings 2015-07-03 05:37:18 +02:00
scrawl
2385938485 Fix a typo 2015-07-03 02:42:40 +02:00
scrawl
82740c1645 Remove completely broken code 2015-07-03 02:29:42 +02:00
scrawl
d07b176b36 Take into account hit recovery, knockdown and other animations for AiCombat attack timing 2015-07-03 02:18:35 +02:00
scrawl
520a832a9a Remove an already resolved todo comment 2015-07-02 22:24:23 +02:00
Stanislav Bas
12bf3694bd Rework widget layout of ExtendedCommandConfigurator 2015-07-02 22:05:45 +03:00
scrawl
6724585777 Light magic effect
Notable change compared to the old (Ogre) effect: uses the ambient instead of diffuse term (Fixes #2364)
2015-07-02 20:46:34 +02:00
scrawl
631cec7304 Take the radius of lights into account when sorting 2015-07-02 20:46:34 +02:00
scrawl
bf9c62fa42 Fix for some coverity scan defects 2015-07-02 20:46:34 +02:00
scrawl
dcb8fbc69c Accurate handling of fog depth/density (Fixes #2752) 2015-07-02 20:46:34 +02:00
Stanislav Bas
b8772c6902 Add the ability to configure extended commands for tables 2015-07-02 20:44:59 +03:00
Stanislav Bas
fcf69555f4 Add the user setting for enabling the configuration of extended commands 2015-07-02 20:41:32 +03:00
scrawl
6691891bee Include cleanup 2015-07-02 19:16:44 +02:00
scrawl
a1432b0255 Move attackingOrSpell flag to the CharacterController 2015-07-02 19:14:28 +02:00
scrawl
519fb9482a Minor cleanup 2015-07-02 18:45:11 +02:00
Stanislav Bas
ba762ec1c1 Add the configuration widget to the bottom box 2015-07-02 17:21:47 +03:00
Stanislav Bas
1949fe4bf9 Add the configuration widget for extended commands 2015-07-02 15:47:12 +03:00
Marc Zinnschlag
dafb1b5fa9 Merge remote-tracking branch 'smbas/master' 2015-07-01 23:13:49 +02:00
Stanislav Bas
1afa22f443 Add the RecordType column to the MetaData table 2015-07-01 21:36:17 +03:00
Alexander "Ace" Olofsson
5d24091364 Fix build error and a pair of warnings
The error was about casting between osg::Callback* and osg::NodeCallback*
The warnings are both about virtual classes with non-virtual destructors
2015-07-01 15:06:38 +02:00
scrawl
65ba072dcd Disable most targets except for OpenMW in coverity script 2015-07-01 02:09:13 +02:00
scrawl
c30936c19b Reduce number of jobs in coverity script further 2015-06-30 20:52:03 +02:00
scrawl
277113f75b Fix number of jobs in coverity script 2015-06-30 18:05:48 +02:00
scrawl
2065e0fa2d Use the correct format specifier for ess-imported savegames 2015-06-30 17:43:22 +02:00
scrawl
20d03c7e39 Refuse loading save games of unknown format 2015-06-30 17:41:44 +02:00
scrawl
a081d402c5 Use the format field instead of version field 2015-06-30 17:26:33 +02:00
scrawl
4637750601 Savegame loading optimization 2015-06-30 16:47:41 +02:00
scrawl
4eaaa5e855 Increment save file version and mark it as used, will be used in next commit 2015-06-30 16:47:40 +02:00
Stanislav Bas
51a2d4ef5a Merge remote-tracking branch 'upstream/master' 2015-06-30 13:50:33 +03:00
Marc Zinnschlag
d3bcf0711c Merge remote-tracking branch 'smbas/feature-cloning-enhancements' 2015-06-30 10:40:28 +02:00
scrawl
43f9c7f295 Skip the Update traversal for inactive skeletons 2015-06-30 03:25:30 +02:00
scrawl
ca21e9ecb1 Fix magic hit VFX showing when casting on a static object 2015-06-30 03:14:49 +02:00
scrawl
4b2391c60f Ignore effect meshes in getScreenBounds 2015-06-30 02:51:32 +02:00
scrawl
d5a47cfafe Include cleanup 2015-06-30 01:41:03 +02:00
Stanislav Bas
e2103287aa Not accepted drag event must be ignored 2015-06-30 01:08:42 +03:00
scrawl
017c9f7ac9 Fading for weather particle effects 2015-06-29 20:19:46 +02:00
scrawl
bbf4927a10 Disable OSX travis for now, needs to be updated with an OSG package 2015-06-28 16:38:11 +02:00
scrawl
cd2e6d4436 Move the __STDC_CONSTANT_MACROS define to cmakelists 2015-06-28 05:53:03 +02:00