scrawl
875df46ae9
ESSImport: convert journal indices
10 years ago
scrawl
6367b4dc0b
Improve INFO struct naming
10 years ago
scrawl
9d3f0b2ed5
Remove some unused code, include cleanup
10 years ago
scrawl
d34086ac8f
ESSImport: convert running global scripts
10 years ago
scrawl
4921c6ef9e
Split window caption bars so that the caption can be transparent ( Fixes #531 )
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Fix transparent window background not applying to the header bar (Fixes #2294 )
10 years ago
dteviot
946dd16696
Fixed Windows warning.
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warning C4800: 'int' : forcing value to bool 'true' or 'false' (performance warning)
10 years ago
dteviot
f95743ccc3
Fixed MSVC warning.
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warning C4305: 'return' : truncation from 'double' to 'float'
10 years ago
dteviot
e02bab67ba
Fixed MSVC warnings.
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warning C4099: 'ESM::ESMReader' : type name first seen using 'class' now seen using 'struct'
warning C4099: 'ESM::CellId' : type name first seen using 'struct' now seen using 'class'
10 years ago
Nathan Aclander
33ce03dfc5
Should be compared against uint only
10 years ago
scrawl
b1bd236345
ESSImport: convert script local variables
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Had to add special reading code to openmw, because the variable names are not stored.
10 years ago
scrawl
7d76213374
Fix loading faction reactions for older savegames ( Fixes #2301 )
10 years ago
scrawl
79d2eebe54
Store selected enchant item in savegame ( Fixes #1702 )
10 years ago
scrawl
a619cff615
Implement EnableLevelupMenu to trigger level-up
10 years ago
scrawl
c883a73d30
Several warning fixes
10 years ago
scrawl
8b5effe3e0
Fix wrong magic number for JOUR in openmw savegames
10 years ago
scrawl
e203127952
ESSImport: read script variables (not converted yet)
10 years ago
scrawl
1e92cab3e7
ESSImport: read dialogue/journal records, not converted yet
10 years ago
scrawl
69676906ae
Don't clear known spells when reading from the savegame
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This is needed because the .ess format doesn't include the racial spells in the player's spell list.
10 years ago
scrawl
c7d15e6f74
Revert "Revert "Light charge handling fix""
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This reverts commit b95748d044
.
10 years ago
scrawl
d13335ba40
Ensure the item can be equipped in the given slot when loading inventory
10 years ago
scrawl
c65f9cb3c0
Revert "Change save format to store relative equipment index"
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This reverts commit 89d9649b50
.
10 years ago
scrawl
b95748d044
Revert "Light charge handling fix"
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This reverts commit 5e0428243b
.
10 years ago
Marc Zinnschlag
fa4718283d
Merge remote-tracking branch 'scrawl/contentselector'
10 years ago
Marc Zinnschlag
cd62dbc5b7
Merge remote-tracking branch 'scrawl/essimporter'
10 years ago
scrawl
5e0428243b
Light charge handling fix
10 years ago
scrawl
db64ff6645
Fix actorId initialization
10 years ago
scrawl
89d9649b50
Change save format to store relative equipment index
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Store the index for the allowedSlots vector instead of the absolute slot index. This will more gracefully handle edge cases like the available slots for an item having changed when loading the game, or the "allows stacking" property having changed. However the main reason this was done is to ease work on the essimporter.
10 years ago
scrawl
d473629dcd
Improve ESMReader error messages
10 years ago
scrawl
06736e9e03
ESSImport: convert faction reactions and known dialogue topics
10 years ago
Marc Zinnschlag
a266dffb4b
Merge remote-tracking branch 'scrawl/essimporter'
10 years ago
scrawl
5104a5a023
Add missing setFactionReaction instruction, use absolute storage instead of difference
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Seems to be closer to how MW is storing it (it has the complete FACT record in the savegame, actually).
This (somewhat) breaks OMW savegame compatibility in that old changes are discarded, but I don't think the faction reactions are quest relevant anywhere.
10 years ago
scrawl
9014dc48ee
Don't require the object type id for reading references from savegames
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This is redundant, since we can look it up from the RefID.
10 years ago
scrawl
8e1eeccbe1
ESSImport: container state
10 years ago
scrawl
a7b82e5107
ESSImport: inventory loading works, equipment slots need more work
10 years ago
scrawl
f7e32a24c9
Fix terrain assertion
10 years ago
scrawl
235683e449
Remove LightState from openmw save format to streamline inventory loading
10 years ago
scrawl
f9cf31fcd5
ESSImport: convert custom map markers, not working for interiors yet
10 years ago
scrawl
19ed047dec
ESSImport: add some subrecords to CellRef and others, most files should load now, importacdt/cellref class structure need some refactoring
10 years ago
scrawl
08ad4d73bb
ESSImport: player is placed in correct cell, npc cellrefs work
10 years ago
Marc Zinnschlag
e9af9b991d
Merge remote-tracking branch 'dteviot/master'
10 years ago
dteviot
71700d2cb1
Bugfix: OpenCS segfault when plug-in dependency not found.
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When a file that a plug-in depends on cannot be found, the OpenCS file dialog crashes.
Similar problem exists in omwlauncher's "Data Files" dialog.
10 years ago
dteviot
017e4cd4ef
OpenCS shows plug-ins with load order issues.
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1. FileDiaog in OpenCS now shows warning icon beside .esm./.esp files with load order problems.
2. omwlaucher -> replaced "stop" icon with "warning" icon for files with load order problems.
10 years ago
scrawl
cbf56dbb47
ESSImport: work on cell fog of war
10 years ago
scrawl
031eec4550
Starting ESS importer for Morrowind save files
10 years ago
scrawl
fc663addfa
Fix null character issue in ESMReader::getString
10 years ago
scrawl
1869d37cfc
Remove unused mLastDrowningHit
10 years ago
Marc Zinnschlag
9603325b99
Merge remote-tracking branch 'origin/master'
10 years ago
Marc Zinnschlag
375d426dd0
check for premature end of scripts more consistently
10 years ago
scrawl
d387c207d1
Fix initial scaling for btCompoundShape children ( Fixes #2234 )
10 years ago
scrawl
f11ec653d0
Add setting for showing MRK nodes to NIF loaders
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This makes marker objects show up in OpenCS.
10 years ago