Marc Zinnschlag
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27c84d6cb7
|
the reference for a targeted script is now determined when needed instead of at the start of the script execution
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11 years ago |
Marc Zinnschlag
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dba6a9ebff
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run targeted scripts with an implicit reference based on the ID given
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11 years ago |
Marc Zinnschlag
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75ab8de3d2
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added opcode for running scripts with explicit references (targeted scripts)
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11 years ago |
Marc Zinnschlag
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e9377ad5c4
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include targeted script data in saved games
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11 years ago |
Marc Zinnschlag
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8241ee59c3
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modified GlobalScripts data structures to accommodate targeted script data
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11 years ago |
Marc Zinnschlag
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517b27e29a
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Merge branch 'toolbar'
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11 years ago |
Marc Zinnschlag
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0430558c3c
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fixed focussed button in mode tool panel when panel is opened
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11 years ago |
Marc Zinnschlag
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17fc570e38
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new keyboard shortcut (T): move focus from toolbar to scene widget
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11 years ago |
Marc Zinnschlag
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92af093856
|
new keyboard shortcut (T): move focus from scene widget to toolbar
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11 years ago |
Marc Zinnschlag
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688d413b8c
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when scene toolbar gains focus, focus first button
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11 years ago |
Marc Zinnschlag
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c2ea8f3f0a
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added self-adjusting tooltips to the top-level toolbar buttons
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11 years ago |
Marc Zinnschlag
|
26f87f5d23
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added navigation mode button tooltips
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11 years ago |
Marc Zinnschlag
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e855e55318
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added tooltip to user settings button on startup window
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11 years ago |
slothlife
|
d0e1210dd7
|
Fix for Bullet debug assert
After changing the vector comparison to squaredDistance, the threshold
for rejecting similar vectors needed to be readjusted.
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11 years ago |
Marc Zinnschlag
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cae0c4a044
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Merge remote-tracking branch 'scrawl/master'
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11 years ago |
scrawl
|
f2799ea1d9
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Reset item model when reference is reset (Fixes #1628)
This caused crashes when the window was resized after the reference no longer exists (e.g. when a savegame is loaded)
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11 years ago |
scrawl
|
40c3fa0dc1
|
Fix travis
|
11 years ago |
scrawl
|
d63dd88113
|
Apply autocalc corrections to player starting spells
|
11 years ago |
scrawl
|
fd3f109362
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Fix underflow for NPCs with level 0
|
11 years ago |
scrawl
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a1639371d3
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Fix rounding for skill/attribute autocalc
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11 years ago |
scrawl
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83819b2894
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Traverse spells in record order from content files. bronrod_the_roarer is perfect now. Other NPCs have some differences.
|
11 years ago |
scrawl
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479f248c1d
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Use spell effect range type, not base effect (applied to spellcasting code)
|
11 years ago |
scrawl
|
b4f8edc186
|
Use spell effect range type, not base effect
|
11 years ago |
scrawl
|
1c41ce9b9d
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Implement Hrnchamd's player and NPC autocalc spells (Some unclarities remaining, XXX)
|
11 years ago |
scrawl
|
d91d599269
|
Disable quickload when in modal dialog (Fixes #1641)
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11 years ago |
scrawl
|
048d07b299
|
Show owner of doors in tooltip
|
11 years ago |
scrawl
|
5fbce67b9d
|
Don't redraw ItemView if the size did not change
|
11 years ago |
scrawl
|
53c70dbdaa
|
Exit dialogue when going to jail (Fixes #1635)
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11 years ago |
Marc Zinnschlag
|
490442cf62
|
added lighting mode tooltips
|
11 years ago |
Marc Zinnschlag
|
61a02d8a40
|
replaced custom toolbutton push flag with type enum
|
11 years ago |
Marc Zinnschlag
|
32e48edb83
|
toolbar tooltip system
|
11 years ago |
Marc Zinnschlag
|
67ad7d5b0e
|
fixed scene subview focus problem
|
11 years ago |
Marc Zinnschlag
|
57b9b8d884
|
set focus when opening a toolbar panel
|
11 years ago |
Marc Zinnschlag
|
d6c0b8d0ac
|
use custom button on toolbar (top level)
|
11 years ago |
Marc Zinnschlag
|
44b95bbd7b
|
added push mode and icon-less push button constructor
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11 years ago |
Marc Zinnschlag
|
8b239df1b1
|
removed text argument from button constructor, because toolbar buttons will always be icon only
|
11 years ago |
Marc Zinnschlag
|
365b721878
|
return/enter activate the selected button
|
11 years ago |
Marc Zinnschlag
|
50ee815dd8
|
make buttons in mode panel act like radiobuttons
|
11 years ago |
Marc Zinnschlag
|
dd0aa20390
|
custom push button
|
11 years ago |
Marc Zinnschlag
|
930f782bc5
|
SceneWidget::setLighting was missing an update call
|
11 years ago |
scrawl
|
0704fa2b3d
|
Reset local rotation axis in SetAngle (Fixes #1630)
|
11 years ago |
Marc Zinnschlag
|
3333f67830
|
removed a left-over marker
|
11 years ago |
Marc Zinnschlag
|
03f67cd6bd
|
moved low level widgets from CSVWorld into a separate namespace/directory
|
11 years ago |
scrawl
|
df80c436fb
|
Fix compile error for OPENMW_USE_FFMPEG=0
|
11 years ago |
scrawl
|
742d008765
|
Fix initializing CharacterController with fists or spell equipped
|
11 years ago |
scrawl
|
a3a8f4da70
|
More font hackery. Will it ever end?
Fixes #1606
|
11 years ago |
scrawl
|
0a2d5d34bc
|
Cancel queued view mode switch when switching view mode (Fixes #1618)
|
11 years ago |
scrawl
|
ee81698089
|
Always control movement by animation except for first person or in-air
|
11 years ago |
Marc Zinnschlag
|
1548f4670a
|
drop part of resources drag and drop
|
11 years ago |
Marc Zinnschlag
|
b6c5ee125d
|
more refactoring
|
11 years ago |