scrawl
0880805559
Minor cleanup
2013-06-13 12:13:40 +02:00
Rohit Nirmal
9d4ecc3e73
replace tabs with spaces.
2013-06-13 00:52:26 -05:00
Rohit Nirmal
aac3ada14b
Use mousewheel to turn book pages.
2013-06-13 00:50:07 -05:00
scrawl
fcf35d3871
Removed the UI cursor sensitivity slider
2013-06-12 20:27:55 +02:00
scrawl
ab3634d692
Removed some remains of OIS
2013-06-12 20:13:19 +02:00
scrawl
14a2a26a56
Fullscreen resizing fix
2013-06-12 20:08:55 +02:00
scrawl
403704b92a
Use openmw.png for SDL_SetWindowIcon
2013-06-12 16:15:04 +02:00
scrawl
705488ddfb
Fix mouse movement events being discarded when there's more than one event in a frame
2013-06-12 16:07:46 +02:00
scrawl
cc077eaba6
Fix mouse wheel triggering a click event in mygui
2013-06-12 15:10:04 +02:00
scrawl
918a1655bb
Restored HW cursor rotation and resolution/fullscreen switching
2013-06-12 14:58:07 +02:00
scrawl
495aeb5d3b
Merge branch 'master' into HEAD
...
Conflicts:
CMakeLists.txt
apps/openmw/engine.cpp
apps/openmw/mwgui/cursorreplace.cpp
apps/openmw/mwgui/cursorreplace.hpp
apps/openmw/mwgui/windowmanagerimp.cpp
apps/openmw/mwgui/windowmanagerimp.hpp
apps/openmw/mwinput/inputmanagerimp.cpp
libs/openengine/ogre/renderer.cpp
2013-06-12 12:34:33 +02:00
Marc Zinnschlag
df1f1bd5c8
Merge remote-tracking branch 'glorf/cs-windows'
2013-06-12 10:58:08 +02:00
Glorf
548f4d683f
Globalization of user settings
2013-06-12 12:36:35 +02:00
Marc Zinnschlag
bd08677a7f
Merge branch 'openmw24'
2013-06-12 10:37:33 +02:00
Marc Zinnschlag
c891e529f3
Merge remote-tracking branch 'rohitnirmal/launcher-fix-rohit'
2013-06-12 10:32:53 +02:00
Rohit Nirmal
2fd4d71774
trim whitespace from key and value while reading settings file - stops ugly buildup in settings.cfg, and correctly reads settings from it.
2013-06-11 23:00:12 -05:00
darkf
fc0f04324c
Remove some superfluous mSkyManager NULL checks
2013-06-11 20:56:40 -07:00
darkf
fb462f1b1a
launcher: Throw error if no data files are selected
2013-06-11 20:28:38 -07:00
darkf
fd25616cab
launcher: Properly quit if settings write fails.
2013-06-11 20:28:36 -07:00
Rohit Nirmal
fdeac21f22
Merge branch 'master' of https://github.com/zinnschlag/openmw into journal-open-sound
2013-06-11 21:36:00 -05:00
Rohit Nirmal
b5caa25e5c
Just move check if player owns journal to inputmanagerimp.cpp - prevents playing sound when going to main menu.
2013-06-10 19:42:38 -05:00
fstp
98e5cb6d7b
Added ifdef to keep backward compatibility with the FFmpeg library.
2013-06-10 15:10:39 +02:00
Rohit Nirmal
4eede86ce6
Moved journal open/close sound effect playback to JournalWindowImpl, and have opening sound play only if the player has the journal.
2013-06-09 23:27:47 -05:00
fstp
a3b2a76e60
Added virtual destructors to classes LocalMapBase and EffectEditorBase.
2013-06-09 23:08:57 +02:00
Glorf
10165d3c6b
Feature #468
2013-06-09 00:34:27 +02:00
Marc Zinnschlag
48496a644f
Merge remote-tracking branch 'scrawl/master'
2013-06-06 23:42:21 +02:00
scrawl
daab4f55a3
Use Morrowind's fonts
2013-06-06 22:26:06 +02:00
pvdk
b3595a6a2e
Fix for duplicate key/value pairs being written to settings.cfg, Bug #755
2013-06-02 21:43:22 +02:00
Marc Zinnschlag
f586eef604
Merge remote-tracking branch 'torben/pathfindingoverhaul'
2013-06-01 10:44:23 +02:00
Torben Carrington
09beafd044
Pathfinding Overhaul - Master cleanup! Cleaned pathfinding entirely, all AI packages that are implemented as well, Increased buffer! This makes the intro guard no longer walk into you or go to far into the room (not tested against vanilla distances but it seems accurate enough until the next itteration of pathfinding fixes).
2013-05-31 17:49:52 -07:00
Torben Carrington
a4caec56cf
Pathfinding Overhaul - Fixed selecting cells that are inaccessable from AIWander and pathfinding in general (sadly requires minor effort on the AI Packages implementation but it is the quickest way I can see), minor cleanup again (there is a lot to cleanup, this will prolly be in every commit).
2013-05-31 17:01:42 -07:00
scrawl
8bd712cc95
Fix being able to move slowly when over encumbered
2013-05-31 04:08:44 +02:00
Torben Carrington
73a9671742
Pathfinding Overhaul - Changed the name of checkIfNextPointReached to a more intuitive name considering what it does (checkPathCompleted) and fixed a minor bug in it, modified buildPath() to take one final parameter, a bool which dictates whether or not to always use pathfinding (like AIWander should be doing) or to allow for "shortcuts", modified all ai packages to work with these two changes.
2013-05-29 20:05:17 -07:00
Torben Carrington
c080785235
Pathfinding Overhaul - Finished cleaning, removed unnecessary parameter in one function, fixed use of the function in ai packages and added use of clearPath() function in aiwander, fixed algorithms and got rid of excess subtractions in getDistance functions (thanks to Chris!).
2013-05-29 19:26:45 -07:00
Torben Carrington
7b465ae4f1
Pathfinding Overhaul - Even more cleanup and spacing corrections, small renaming (more to come), removed a few unnecessary actions that wasted CPU time and tmp RAM.
2013-05-29 17:33:33 -07:00
Torben Carrington
96fdaf7410
Pathfinding Overhaul - More cleanup.
2013-05-29 16:10:15 -07:00
Torben Carrington
4838678944
Pathfinding Overhaul - Cleanup, removed unnecessary include, fixed spacing, added a function for clearing a path, overall preperation to begin working on fixing pathfinding.
2013-05-29 15:59:23 -07:00
Miroslav Puda
dc17fa1636
Removal of duplicit enumeration and unnecessary conditions.
2013-05-29 00:01:18 +02:00
Marc Zinnschlag
bbec3680c6
Merge remote-tracking branch 'pakanek/enchanting-mechanics'
2013-05-28 10:02:03 +02:00
Marc Zinnschlag
6e7416d8c5
Merge remote-tracking branch 'scrawl/master'
2013-05-28 09:59:41 +02:00
scrawl
9a43927078
Fix weapons not appearing in Enchantable filter
2013-05-28 03:15:13 +02:00
Miroslav Puda
7a4a386cbe
Removal of tab characters.
2013-05-27 20:47:53 +02:00
Torben Carrington
dbbc96f600
AIWander Segmentation Fault Fix - Fixes the segmentation fault that used to occur when there was no pathgrid in the cell and a range was passed to AIWander.
2013-05-27 11:44:46 -07:00
Miroslav Puda
b40e24c50c
Refactorization
2013-05-27 20:23:04 +02:00
Miroslav Puda
4e17bc1499
Fix for display of cast cost decimal value
2013-05-27 20:16:57 +02:00
Marc Zinnschlag
7927ac818c
Merge remote-tracking branch 'torben/aiwanderpatchpotential'
2013-05-27 18:29:15 +02:00
Miroslav Puda
9a9b075a02
Correct cast cost for enchantments.
2013-05-27 18:08:12 +02:00
Torben Carrington
ebc1fdd017
AIWander Patch - fixed another possibility of a bug occuring, best to fix it now then wait until it happens.
2013-05-27 09:05:42 -07:00
scrawl
0c7f48ec8a
Implement movement for creatures (formula is a stub)
2013-05-27 18:03:06 +02:00
Miroslav Puda
1c7b94e94f
Switching in nextCastStyle() is now based on enum CastingStyle.
2013-05-27 16:08:58 +02:00
Miroslav Puda
252a1d9223
Replacement of some magical constants
2013-05-27 15:50:47 +02:00
Miroslav Puda
9e1eb8b3b1
Merge branch 'master' of https://github.com/zinnschlag/openmw into enchanting-mechanics
2013-05-27 14:45:22 +02:00
Miroslav Puda
4788b5e226
Better formula for enchantment cost and code refactorization.
2013-05-27 14:42:08 +02:00
Miroslav Puda
56edc1b213
Correction of getting spell range "Target".
2013-05-27 12:26:06 +02:00
Torben Carrington
bd6d54cc8f
AIWander Minor Patch - Forgot an else statement and another check on an empty node vector, previously no nodes in range or only one would cause the AIWander to not do anything, now they will play idles correctly still.
2013-05-27 03:24:41 -07:00
Marc Zinnschlag
86dd6d0847
Merge remote-tracking branch 'eroen/libcxx'
2013-05-27 10:27:31 +02:00
Marc Zinnschlag
fa63ebce78
Merge remote-tracking branch 'scrawl/master'
2013-05-27 10:19:02 +02:00
Marc Zinnschlag
bd8344b387
Merge remote-tracking branch 'torben/aiwander'
2013-05-27 10:16:37 +02:00
Torben Carrington
3b43ee751e
AI Execute Fix - May as well not create the object either to save extra time.
2013-05-26 19:54:59 -07:00
Torben Carrington
feb180724c
AI Execution Fix - Preiovusly AiExecute was being called even when in a menu, this was not correct behavior.
2013-05-26 19:33:45 -07:00
scrawl
3a6e54c4f5
Sell owned items in the cell
2013-05-27 02:18:36 +02:00
Torben Carrington
fd96d47fe4
AIWander Completed. Replicates vanilla as best possible, pathfinding needs fixing before this looks correct but once the pathfinding files are edited this will behave pretty much exactly as vanilla. Major credit to Hrnchamd for major research.
2013-05-26 11:30:42 -07:00
Torben Carrington
96daad7a22
AIWander - shortened some if statements and made super minor optimizations to others, now using proper GMST to load proper idlechance instead of hacky set value."
2013-05-26 09:31:56 -07:00
Torben Carrington
e37324b967
AIWander everything works. only two things to do: Implement limiting selection on z axis, and correcting decision algorithm.
2013-05-26 08:49:44 -07:00
eroen
2850032d9e
libc++ fixes: avcodec/avformat workaround
...
With libc++, string includes stdint.h, which breaks the fragile avformat.h
workaround, which depends on __STDC_CONSTANT_MACROS being defined before
stdint.h is included.
Moving the string inclusion after that eyesore shouldn't break anything.
2013-05-26 12:01:01 +02:00
Marc Zinnschlag
5fac75845c
Merge remote-tracking branch 'torben/aiescortclean'
2013-05-25 15:35:56 +02:00
Torben Carrington
ddf28ca201
AIEscort Cleanup - Fixed spacing, removed unnecessary includes, fixed branch itself. The other pull requests were fine, it was just this one with the problem.
2013-05-25 04:36:21 -07:00
Marc Zinnschlag
94474e8952
Merge remote-tracking branch 'torben/checkidlecomplete'
2013-05-25 12:35:34 +02:00
Marc Zinnschlag
81cd1c6e30
Merge remote-tracking branch 'torben/aitravelcleanup'
2013-05-25 12:35:00 +02:00
Torben Carrington
c8c1ddd927
Adds functionality for checking if the animation group passed is currently playing on the actor passed. This is needed for AIWander.
2013-05-24 20:10:07 -07:00
scrawl
1e7cf4ae1c
GLES2 experiment
2013-05-25 04:15:24 +02:00
Torben Carrington
56b1384c90
AITravel Cleanup - Removed unnecessary includes and other varius cleanups.
2013-05-24 18:16:35 -07:00
riothamus
d9350be8da
Console Object Selection Fix
2013-05-24 09:31:56 -04:00
Marc Zinnschlag
b1a8dc35e0
minor adjustments
2013-05-24 15:03:46 +02:00
Marc Zinnschlag
62479cd885
Merge remote-tracking branch 'torben/aiwanderrepeat'
2013-05-24 14:58:10 +02:00
Torben Carrington
1cfe037d6b
AIWander - Added support for the Repeat parameter to mimic vanilla.
2013-05-24 04:49:20 -07:00
scrawl
32e90bb733
Fix chargen statssheet
2013-05-23 17:28:45 +02:00
Marc Zinnschlag
2d894fde57
Merge remote-tracking branch 'riothamus/riothamus-b788' into openmw24
2013-05-23 16:08:58 +02:00
riothamus
7187f50c40
Bug 788
2013-05-23 09:13:21 -04:00
Miroslav Puda
00866ef246
Merge branch 'master' of https://github.com/zinnschlag/openmw into esmtool_plain_script
2013-05-22 20:25:47 +02:00
Miroslav Puda
8a9ddcaa32
Plain output moved at the end of records output.
2013-05-22 20:24:23 +02:00
Miroslav Puda
d3d5cb4edf
New command line option --plain to print contents of scripts, books, dialogs.
2013-05-22 20:09:11 +02:00
Marc Zinnschlag
c40e753ea9
Merge remote-tracking branch 'pakanek/master'
2013-05-22 14:07:49 +02:00
Marc Zinnschlag
6d0b8f7bc8
added missing include
2013-05-22 10:14:12 +02:00
Miroslav Puda
3cebb41459
missing break
2013-05-21 21:04:15 +02:00
Edmondo Tommasina
f0482dd796
dialogue.cpp: fix build error "‘bind’ is not a member of ‘boost‘"
...
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:
In constructor ‘MWGui::DialogueWindow::DialogueWindow()’:
/var/tmp/portage/games-rpg/openmw-9999/work/openmw-9999/apps/openmw/mwgui/dialogue.cpp:271:44:
error: ‘bind’ is not a member of ‘boost’
2013-05-20 23:51:01 +02:00
Marc Zinnschlag
5d4c311de7
Merge remote-tracking branch 'scrawl/master'
2013-05-20 15:01:25 +02:00
scrawl
d3effdf34c
Fix exception when trying to equip a shield while a lockpick is equipped
2013-05-20 13:32:38 +02:00
scrawl
d9dd02c610
Security fixes
2013-05-20 12:42:11 +02:00
Marc Zinnschlag
c1ceb32b28
Merge remote-tracking branch 'scrawl/master'
2013-05-20 12:10:51 +02:00
scrawl
2715520d6f
Cleanup Security class
2013-05-19 23:19:48 +02:00
scrawl
5173779f4b
Add sounds for security skill
2013-05-19 19:48:51 +02:00
scrawl
7a2d1cd8ce
Security skill
2013-05-19 18:40:37 +02:00
Marc Zinnschlag
c626e2b257
Merge branch 'ref'
...
Conflicts:
apps/opencs/view/doc/view.hpp
2013-05-19 14:59:01 +02:00
Marc Zinnschlag
ca33d66ed9
added missing columns for weapon records
2013-05-19 14:44:41 +02:00
Marc Zinnschlag
2123900db5
added missing columns for NPC records
2013-05-19 13:53:47 +02:00
scrawl
c7805e7dd2
Fix sun glare persisting after changing to an interior cell
2013-05-18 23:10:37 +02:00
scrawl
4983d08fe4
Fix a problem with statics disappearing sometimes on the map
...
Ogre::StaticGeometry doesn't seem to like materials being changed at runtime. It stores raw pointers to Ogre::Technique objects also, which conflicts with shiny's way of managing "unloaded" materials as having zero techniques. If a static geometry object is baked from an unloaded material, it won't find any techniques to use and can't render. By moving the unload call afterwards, it will be detected as in use by a renderable and won't be unloaded. Ideally this needs fixing of Ogre::StaticGeometry to not hold on to Technique objects (they also currently need to be rebuilt whenever user settings are changed, which also causes "unloading" of materials)
2013-05-18 22:55:30 +02:00
Marc Zinnschlag
8d78bea4aa
added missing column for misc record
2013-05-18 18:55:23 +02:00
Marc Zinnschlag
862e568f9b
added missing columns for Light record
2013-05-18 18:46:41 +02:00