Commit graph

113 commits

Author SHA1 Message Date
Marc Zinnschlag
40853e292f various bits of clean up 2011-09-04 09:48:50 +02:00
Marc Zinnschlag
f8029aaa9e more cleanup; fixes for player handling during physics (unrelated to the actual refactoring bugs); fixed minor bug in character initialisation 2011-08-27 10:30:38 +02:00
Sebastian Wick
6baf904f0f mStore fixed; glibc detected in shutdown process 2011-08-01 04:53:06 +02:00
Sebastian Wick
e7057bed29 moving stuff from MWWorld::World to MWWorld::Scene but receiving segfault signals 2011-07-31 17:07:11 +02:00
Marc Zinnschlag
f1bfca7c7c player class cleanup 2011-03-13 22:37:54 +01:00
Marc Zinnschlag
9c6bc4975c attached camera to a scene node 2011-02-10 12:56:19 +01:00
Marc Zinnschlag
f773cf27cb replaced old movement input system 2011-02-03 12:16:59 +01:00
Star-Demon
1bc9a46c6b Cleaned up and changed executeAutoMove() 2011-01-17 15:48:12 -05:00
Star-Demon
81c0909dbf Player constructor now inits new variables. 2011-01-16 12:39:54 -05:00
Marc Zinnschlag
bb34f6e7fc added Enable/DisableCollision instructions 2011-01-09 20:44:17 +01:00
Marc Zinnschlag
f01a3d5e35 split Player class into a MWWorld and a MWRender component 2011-01-08 15:11:37 +01:00
Marc Zinnschlag
4f51391003 general player class cleanup 2011-01-06 10:07:01 +01:00
Marc Zinnschlag
4a12be11bf moved PlayerPos class from MWRender to MWWorld and renamed it to Player 2011-01-04 15:58:22 +01:00
Renamed from apps/openmw/mwrender/playerpos.cpp (Browse further)