Commit graph

3202 commits

Author SHA1 Message Date
Tom Mason
716fbbbd74 messageboxes during dialogue show up in dialogue window, and messageboxes are generated when an item is removed from inventory 2012-12-26 22:57:53 +00:00
Tom Mason
a14b7e4a0f small fixes on text defines 2012-12-26 18:07:56 +00:00
Marc Zinnschlag
afc2e840ae renamed namespace TranslationData to Translation 2012-12-26 17:06:33 +01:00
Marc Zinnschlag
206c613b52 moved translation storage from GUI manager to engine 2012-12-26 17:03:37 +01:00
Marc Zinnschlag
2d468fec02 made previous commits naming standard compliant 2012-12-26 16:19:59 +01:00
Marc Zinnschlag
4c28f3211b Merge remote-tracking branch 'lazydev/master' 2012-12-26 15:50:03 +01:00
lazydev
1f71395660 renaming of translation component; removing of C++11 features 2012-12-25 23:20:39 +04:00
lazydev
74ae479780 Cell names localization fix 2012-12-23 23:23:24 +04:00
Tom Mason
8ac8fdff47 implemented all text defines except a few for keybindings that don't exist yet 2012-12-21 18:09:31 +00:00
Tom Mason
f2c6907244 Added in text escape sequences for dialogue, messageboxes and books. builtins are placeholders, global variables work 2012-12-20 23:16:34 +00:00
Chris Robinson
85850c7440 Fix DEFAULT_OUTPUT declaration 2012-12-18 10:43:04 -08:00
scrawl
64210e6efa Revert "New Game button"
This reverts commit c5dd0e1968.
2012-12-18 19:09:27 +01:00
scrawl
1c73a3f2fb Revert "remove commandline switch for new game"
This reverts commit 86671096ec.
2012-12-18 19:09:08 +01:00
Chris Robinson
7b2c3e6cd3 Pass a proper PlayMode enum to playSound and playSound3D 2012-12-18 06:01:21 -08:00
Chris Robinson
3b7edae7c3 Don't hold a list of all sound sources 2012-12-18 05:19:32 -08:00
Chris Robinson
fe36cc1de7 Don't try to resume sound types that aren't paused 2012-12-18 04:35:24 -08:00
Chris Robinson
2f8daec379 Allow pausing only certain types of sounds 2012-12-18 04:19:35 -08:00
Chris Robinson
b4e36d4f31 Add a method to get the volume from the sound type 2012-12-18 02:01:04 -08:00
Chris Robinson
a5356e194e Allow specifying a type for the playTrack method 2012-12-18 01:35:20 -08:00
Chris Robinson
72ffceb206 Add type flags to the sound play mode 2012-12-18 00:57:57 -08:00
Chris Robinson
dd3e568a00 Set the sound properties at initialization 2012-12-17 23:35:20 -08:00
Chris Robinson
20321c4552 Keep track of the actual active sounds 2012-12-17 21:50:01 -08:00
Chris Robinson
d348435a1d Improve audio open error message 2012-12-17 21:09:57 -08:00
Chris Robinson
67485d3454 Store the AVStream in the decoder for easy referencing 2012-12-17 07:15:53 -08:00
Chris Robinson
4373218746 Fix audio stream check 2012-12-17 06:56:30 -08:00
Chris Robinson
58ab3407b7 Constify a couple fields 2012-12-17 04:17:06 -08:00
Chris Robinson
9e842a0bbb Fix for trying to play videos when not supported 2012-12-17 00:41:04 -08:00
Chris Robinson
26660110e5 Allow building the video player without ffmpeg (playVideo will always throw an exception) 2012-12-17 00:20:56 -08:00
Chris Robinson
06fd66e99d Move some fields to the class they're used in 2012-12-16 11:49:46 -08:00
scrawl
f0f521a4e0 enableRestMenu -> enableRest 2012-12-16 16:55:59 +01:00
Chris Robinson
9c805483b0 Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 2012-12-16 07:17:06 -08:00
scrawl
86671096ec remove commandline switch for new game 2012-12-16 16:14:49 +01:00
scrawl
c5dd0e1968 New Game button 2012-12-16 16:05:31 +01:00
Chris Robinson
c92cde2be9 Properly flush packet queues when at EOF
Note: the previous flush method was renamed to clear. Flushing a queue allows
consumers to retrieve queued packets, but not expect any more to come in.
2012-12-16 05:50:20 -08:00
Chris Robinson
6bc526b74d Avoid another loop for decoding audio 2012-12-16 05:30:38 -08:00
Chris Robinson
254a623319 Remove a redundant check 2012-12-16 03:09:24 -08:00
Chris Robinson
dd20db5dc2 Remove the stream indices from the VideoState 2012-12-16 03:05:44 -08:00
Chris Robinson
3f6d36c712 Avoid double-setting the material texture 2012-12-16 02:19:19 -08:00
Chris Robinson
e9d833be03 Use the packet pts to calculate the decoder sample offset 2012-12-16 01:56:52 -08:00
Chris Robinson
0edc87825d Move audio_clock to the decoder where it's used 2012-12-16 01:17:58 -08:00
Chris Robinson
4561c22e2b More fixes for the audio clock
The audio_clock for the decoder represents the end of the current packet, so it
needs to be adjusted back to match the position that's actually going to be
read next.
2012-12-16 00:07:56 -08:00
Chris Robinson
1a771ae671 Merge the stream struct into the parent decoder 2012-12-15 23:46:32 -08:00
Chris Robinson
5fff1c4e47 Update the ffmpeg decoder to use avcodec_decode_audio4 2012-12-15 23:22:37 -08:00
Chris Robinson
5f4c33f896 Only store one packet at a time 2012-12-15 22:54:54 -08:00
Chris Robinson
9d86890d9d Only use one stream for the ffmpeg decoder 2012-12-15 22:13:19 -08:00
scrawl
a3bd3a40ca fix 2 unrelated leaks 2012-12-16 00:47:29 +01:00
scrawl
18623a5efe Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback 2012-12-16 00:43:34 +01:00
scrawl
edf18a7d6e change destruction order to fix crash on exit when a video is playing 2012-12-15 22:01:45 +01:00
Chris Robinson
c869444dcf Don't leak the IO context if avformat_open_input fails 2012-12-15 11:31:50 -08:00
scrawl
63e86555b6 use sample_aspect_ratio if available 2012-12-15 19:40:59 +01:00
scrawl
5ed04ae53e added black bars 2012-12-15 19:23:03 +01:00
Chris Robinson
e6d27cd6d0 Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 2012-12-15 09:15:47 -08:00
Chris Robinson
9b3cf5c159 Use a looping thread to trigger refreshes 2012-12-15 09:14:58 -08:00
Chris Robinson
fa1ad381da Make sure packets are cleaned up properly 2012-12-15 08:42:54 -08:00
scrawl
7477345481 fixed video material 2012-12-15 17:10:21 +01:00
Chris Robinson
db23c8152e Only duplicate AVPackets as needed
Packets that don't have a destruct method are using static memory, which will
only be valid until the next av_read_frame call. Otherwise, it's already
dynamically allocated and will remain valid.
2012-12-15 07:47:03 -08:00
Chris Robinson
6008cf0d15 Remove unneeded video_current_pts field 2012-12-15 05:02:01 -08:00
Chris Robinson
da44141b95 Avoid creating extra texture unit states on the video material 2012-12-15 04:17:28 -08:00
Chris Robinson
d50698d7d1 Clean up the rectangle and scene node used for displaying the video 2012-12-15 04:01:52 -08:00
Chris Robinson
eb0e8d9e37 Simplify PacketQueue::get 2012-12-15 02:50:59 -08:00
Chris Robinson
b41a77648e Avoid re-reading the source sample to duplicate, to avoid pointer aliasing 2012-12-15 02:33:59 -08:00
Chris Robinson
62a995d492 Calculate audio sync once per read 2012-12-15 00:18:42 -08:00
Chris Robinson
32b0a5d96e Update the queued sample count immediately 2012-12-14 23:42:49 -08:00
Chris Robinson
cbdf6ad595 Move more stuff to where it should be, and improve cleanup 2012-12-14 09:07:59 -08:00
Chris Robinson
71ff90aaee Don't use sub-frame timing for the video clock 2012-12-14 08:42:37 -08:00
Chris Robinson
582efcdb9b Always try to resync if the clock difference is large 2012-12-14 07:40:19 -08:00
Chris Robinson
f97eaec7ab Consolidate some code 2012-12-14 07:29:58 -08:00
Chris Robinson
d66d8a3118 Don't assume we can write beyond the end of the sample buffer 2012-12-14 06:43:51 -08:00
Chris Robinson
7332ffb0f8 Let the wanted sample size go down to 0 2012-12-14 06:02:34 -08:00
Chris Robinson
05c6483257 Fix external clock 2012-12-14 04:35:57 -08:00
Chris Robinson
2f37d31108 Move some definitions into the source file they're used in 2012-12-14 04:12:34 -08:00
Chris Robinson
a6e627001a Avoid a for(;;) construct 2012-12-14 03:23:04 -08:00
Chris Robinson
4d6c05f6cc Tighten audio skew allowance 2012-12-14 03:19:32 -08:00
Chris Robinson
8db5d10f10 Avoid showing a video picture if we're late
Ideally we should skip decoding, or at least YUV->RGB conversion, too.
2012-12-14 03:11:59 -08:00
Chris Robinson
157cb10f56 Fix a 16-bit audio assumption 2012-12-14 02:39:46 -08:00
Chris Robinson
c2b711d195 Move some more methods to the class they're part of 2012-12-14 02:36:29 -08:00
Chris Robinson
26a09ee7ba Move some methods into their respective class 2012-12-14 01:38:00 -08:00
Chris Robinson
5221298a7f Move a couple packet queue methods into the struct 2012-12-14 01:14:14 -08:00
Chris Robinson
90294c589b Use a volatile bool for the refresh 2012-12-13 18:24:57 -08:00
Chris Robinson
f555dc60eb Reduce some indentation 2012-12-13 18:12:17 -08:00
Chris Robinson
6cedd64509 Fix audio sync correction sizes 2012-12-13 18:05:27 -08:00
Chris Robinson
e291d0943d Merge remote-tracking branch 'scrawl/videoplayback' into videoplayback 2012-12-13 17:53:50 -08:00
Chris Robinson
606fb982a8 Update to use avcodec_decode_audio4 2012-12-13 17:53:22 -08:00
scrawl
82564e07c7 fix crash when video file doesn't exist 2012-12-14 01:44:00 +01:00
scrawl
27cd9ff732 Revert "Use the decoded frame pts when available"
This reverts commit cab68df257.
2012-12-14 01:03:49 +01:00
scrawl
9d6f656822 fixed ogre resource functions 2012-12-14 00:10:54 +01:00
Chris Robinson
43481ad117 Use the external clock by default 2012-12-13 06:11:32 -08:00
Chris Robinson
0a5ab977b7 Use the decoder's sample offset for calculating the stream offset 2012-12-13 05:04:53 -08:00
Chris Robinson
cab68df257 Use the decoded frame pts when available 2012-12-13 04:25:41 -08:00
Chris Robinson
1ea1407707 Support quad, 5.1, and 7.1 with OpenAL and ffmpeg
The other decoders don't guarantee any channel ordering, which makes them
useless.
2012-12-13 04:10:19 -08:00
Chris Robinson
600494eed8 More cleanup of unused code 2012-12-13 03:37:04 -08:00
Chris Robinson
f7ff8b3374 A bit more cleanup 2012-12-13 03:13:44 -08:00
Chris Robinson
7e8b844b2e Clean up some unused code 2012-12-13 03:05:37 -08:00
Chris Robinson
d2fbae9760 Init and deinit the VideoState synchronously, and re-enable audio playback 2012-12-13 02:52:37 -08:00
Chris Robinson
f067b22b3f Use a recursive mutex for the OpenAL stream thread 2012-12-13 02:33:35 -08:00
Chris Robinson
ba9c5f5b4e Don't initially fill buffers in OpenAL_SoundStream::play 2012-12-13 02:32:21 -08:00
Chris Robinson
1ffaf6625a Remove SDL for playing movie audio and prepare for using an audio track
This breaks audio playback on movies
2012-12-13 01:42:20 -08:00
Chris Robinson
779ced0889 Add a method to play an audio track with a custom decoder 2012-12-13 00:05:57 -08:00
Chris Robinson
1571243ef0 Implement getTimeOffset for OpenAL_SoundStream 2012-12-12 23:16:45 -08:00
Chris Robinson
86bf6388c6 Pass a decoder to the playStream sound output method 2012-12-12 22:32:02 -08:00
Chris Robinson
9c831d3039 Add a decoder method to get the "file" name 2012-12-12 22:19:44 -08:00
Chris Robinson
1fb9eef27b Detach the thread used for frame timing 2012-12-12 22:02:33 -08:00
Chris Robinson
34e36fb852 Add a method to get the time offset from sounds 2012-12-12 16:50:35 -08:00
scrawl
7fd9e1d212 Merge branch 'videoplayback' of https://github.com/ChrisKCat/openmw into videoplayback
Conflicts:
	apps/openmw/mwrender/videoplayer.cpp
2012-12-12 22:24:38 +01:00
scrawl
18d8c767bd fix a bunch of warnings, improved error handling, initialize texture to black 2012-12-12 15:15:55 +01:00
Chris Robinson
2c1eceb9f0 Add methods to pause and stop all playing sounds (and music) 2012-12-12 02:33:12 -08:00
Chris Robinson
973b5faf25 Keep track of all allocated sources 2012-12-12 01:32:16 -08:00
Chris Robinson
e82c4afd50 close SDL when closing the video, not after the video loop is finished 2012-12-12 00:36:52 -08:00
Chris Robinson
a62d5bbfe4 Sleep using the absolute time, so the thread creation doesn't add to the wait 2012-12-11 23:54:41 -08:00
Chris Robinson
c2e1595445 Treat paused sounds as still playing 2012-12-11 21:01:32 -08:00
Chris Robinson
2efdafecd9 Indentation fixes 2012-12-11 20:11:48 -08:00
Chris Robinson
277248cdcb Fix some "comparison between signed and unsigned" warnings 2012-12-11 19:43:07 -08:00
Chris Robinson
3519934f27 Add a missing return value 2012-12-11 19:36:04 -08:00
Chris Robinson
9e2d4f8b7c Avoid potential NULL dereference 2012-12-11 19:32:10 -08:00
scrawl
fe384a1600 pause 3d rendering while the video plays 2012-12-12 01:30:34 +01:00
scrawl
faad64b254 Esc cancels the video 2012-12-12 01:13:53 +01:00
scrawl
0ce5ade6d8 DataStreamPtr fix, indentation fixes 2012-12-11 23:06:06 +01:00
scrawl
c49966dd29 started over 2012-12-11 22:49:31 +01:00
scrawl
5f676f9c6b Merge branch 'master' of https://github.com/zinnschlag/openmw into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
	apps/openmw/mwscript/miscextensions.cpp
2012-12-11 22:28:23 +01:00
Marc Zinnschlag
de4a03081c fixed skill level type in skill level up message 2012-12-10 11:04:21 +01:00
scrawl
e3dd3d565c fix 2 leaks 2012-12-10 00:59:39 +01:00
Marc Zinnschlag
5f5addf052 fixed an enum 2012-12-09 00:12:24 +01:00
Marc Zinnschlag
0e7ba008ad another skill gain fix 2012-12-08 14:28:56 +01:00
Marc Zinnschlag
caaffd1ec2 handle persuasion records properly 2012-12-08 14:24:15 +01:00
Marc Zinnschlag
a70a5282f4 fixed an overzealous skill gain error check 2012-12-08 13:37:43 +01:00
Marc Zinnschlag
386eec51c1 some skill usage fixes 2012-12-07 11:36:38 +01:00
eduard
e50b9aca86 tradding skill use, spechcraft use 2012-12-06 20:58:33 +01:00
eduard
2d62649dc9 tradding skill use, spechcraft use 2012-12-06 18:30:19 +01:00
eduard
b2a0e4b1fd tradding skill use, spechcraft use 2012-12-06 18:19:35 +01:00
eduard
ea8ee11ff7 tradding skill use 2012-12-06 14:25:53 +01:00
eduard
5332546541 tradding skill use 2012-12-06 13:58:52 +01:00
Marc Zinnschlag
8bcd7d8fb1 fixed a type in a script instruction 2012-12-04 20:56:45 +01:00
Marc Zinnschlag
8e1a2e3a13 Issue #474: adjust global variable pcrace 2012-12-04 10:58:43 +01:00
scrawl
7cc28c3eb9 Merge branch 'videoplayback' of github.com:scrawl/openmw into videoplayback 2012-12-03 17:43:00 +01:00
scrawl
3106db0379 commented out debug output 2012-12-03 17:41:38 +01:00
scrawl
bc90c75176 more clean up, video played with correct speed, videos without sound working too (mw_credits.bik) 2012-12-03 17:33:02 +01:00
scrawl
a77d910aaf audio codec is opened, some cleanup 2012-12-03 16:44:41 +01:00
scrawl
3db850a7d1 Don't crash if no loading screens are found 2012-12-03 05:45:04 +01:00
scrawl
ea2bbec76e better fix for bed activation 2012-12-03 05:32:12 +01:00
Tom Mason
a6fd369e4e Fixed wait window reappearing after sleeping 2012-12-02 22:10:47 +00:00
greye
682fd23aea fix wrong increment 2012-12-02 21:18:59 +04:00
Marc Zinnschlag
b25f2e88ce Issue #492: fixed double alchemy ingredients removal 2012-12-02 15:07:22 +01:00
Marc Zinnschlag
556d737f65 Merge remote-tracking branch 'trombonecot/windowformatting' 2012-12-02 14:36:36 +01:00
eduard
30d0e93cf4 Fix window formatting on tool tip with too log titles 2012-12-02 14:12:18 +01:00
eduard
7e7e6e2bcb Fix window formatting on tool tip with too log titles 2012-12-02 14:08:22 +01:00
scrawl
d432420a32 fix FindFFmpeg.cmake 2012-12-01 20:53:28 +01:00
scrawl
c4facc233e Merge branch 'master' into videoplayback
Conflicts:
	apps/openmw/mwrender/renderingmanager.cpp
2012-12-01 11:30:51 +01:00
rpopovici
7079b9062f add AI script functions 2012-11-30 02:16:16 +02:00
scrawl
398eecc35e GetWeaponType fix 2012-11-28 02:51:46 +01:00
scrawl
00e46addc2 GetArmorType fix 2012-11-28 02:48:21 +01:00